Player Matchup

Loki
Loki
Beerculesz
Loki
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Neith
Neith
Jenlicious
Neith
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
asgerbab
Nu Wa
Level 12
God Stats
3W - 2L
1,641 SR
Queue Stats
111W - 88L
1,435 Elo+
Party 1
Set
Set
fiskyfisk
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Apollo
Apollo
forsakenfun
Apollo
Level 23
God Stats
11W - 9L
1,500 SR
Queue Stats
110W - 91L
1,454 Elo+
Party 1
Team Averages
Level 15
1,528 SR
1,478 Elo+

VS

Team Averages
Level 17
1,526 SR
1,457 Elo+
Yemoja
Yemoja
DoryDory1
Yemoja
Level 5
God Stats
7W - 5L
1,540 SR
Queue Stats
21W - 19L
1,560 Elo+
Solo
Arachne
Arachne
Riaco
Arachne
Level 18
God Stats
4W - 6L
1,457 SR
Queue Stats
29W - 24L
1,369 Elo+
Party 2
Anhur
Anhur
SgtJ3ff
Anhur
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,452 Elo+
Solo
Merlin
Merlin
SmaksimuS
Merlin
Level 28
God Stats
61W - 46L
1,496 SR
Queue Stats
85W - 84L
1,508 Elo+
Party 2
Cthulhu
Cthulhu
Yakup571
Cthulhu
Level 17
God Stats
8W - 8L
1,636 SR
Queue Stats
44W - 68L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 3
10,010
910
7,467
12,665
3,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
16
2 / 4 / 6
10,637
967
7,444
12,008
4,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
asgerbab
Nu Wa
16
3 / 4 / 5
11,331
1,030
15,084
15,092
4,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 15 / 4
10,507
955
8,851
19,306
7,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
17
3 / 6 / 6
11,286
1,026
7,520
16,922
6,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DoryDory1
Yemoja
19
0 / 0 / 28
12,271
1,116
5,168
5,950
7,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
Riaco
Arachne
18
8 / 5 / 11
12,160
1,105
11,423
12,195
5,837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
SgtJ3ff
Anhur
19
15 / 2 / 11
13,953
1,268
22,635
12,525
3,967
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
SmaksimuS
Merlin
18
9 / 2 / 16
12,519
1,138
23,091
9,823
3,731
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Yakup571
Cthulhu
18
5 / 2 / 15
12,005
1,091
8,733
10,738
10,828
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
118
11
Kills
37
37
Deaths
11
24
Assists
81
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
Yemoja
DoryDory1
Yemoja
0
0
28
14
L
Neith
2
4
6
1.25
W
Arachne
Riaco
Arachne
8
5
11
2.7
W
Anhur
SgtJ3ff
Anhur
15
2
11
10.25
W
Merlin
SmaksimuS
Merlin
9
2
16
8.5
W
Cthulhu
Yakup571
Cthulhu
5
2
15
6.25
L
Nu Wa
asgerbab
Nu Wa
3
4
5
1.38
L
2
15
4
0.27
L
Apollo
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,366
Damage
71,050
75,993
Taken
51,231
26,189
Mitigated
31,457
3,751
Healing
18,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,467
1,836
0
187
12,665
3,953
0
4,391
8,274
0
17,434
W
Yemoja
DoryDory1
Yemoja
5,168
411
4,445
2,367
5,950
7,094
0
1,860
4,090
18,174
0
L
Neith
7,444
4,035
0
633
12,008
4,107
0
6,879
5,129
0
21,943
W
Arachne
Riaco
Arachne
11,423
8,147
0
2,083
12,195
5,837
0
3,471
8,724
0
24,024
W
Anhur
SgtJ3ff
Anhur
22,635
12,864
0
4,148
12,525
3,967
0
3,410
9,115
0
48,223
W
Merlin
SmaksimuS
Merlin
23,091
810
0
3,443
9,823
3,731
0
3,163
6,660
48,509
0
W
Cthulhu
Yakup571
Cthulhu
8,733
291
1,888
176
10,738
10,828
0
3,180
7,308
49,214
0
L
Nu Wa
asgerbab
Nu Wa
15,084
4,440
545
1,444
15,092
4,860
0
7,834
7,258
45,936
0
L
8,851
2,831
0
190
19,306
7,251
0
5,725
13,581
0
15,489
L
Apollo
7,520
5,899
0
752
16,922
6,018
0
12,163
4,759
0
19,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,771
Gold Earned
62,908
161
Minions Killed
252
0
Camps Cleared
15
898,224
Distance Traveled
1,036,945
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,010
910
13
1
0
156,568
3
W
Yemoja
12,271
1,116
28
3
0
201,514
0
L
Neith
10,637
967
34
3
0
179,026
0
W
Arachne
12,160
1,105
13
1
8
170,241
0
W
Anhur
13,953
1,268
68
6
5
207,191
3
W
Merlin
12,519
1,138
49
4
1
205,057
0
W
Cthulhu
12,005
1,091
94
9
1
252,942
4
L
Nu Wa
11,331
1,030
70
6
0
200,682
3
L
Set
10,507
955
12
1
0
183,176
0
L
Apollo
11,286
1,026
32
3
0
178,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role