Player Matchup

Gilgamesh
Gilgamesh
Silver IV
DDleMaso
Gilgamesh
Silver IV
Level 145
God Stats
1W - 0L
1,306 SR
Queue Stats
10W - 13L
1,419 MMR
Solo
Thanatos
Thanatos
Gold IV
Dadnaya
Thanatos
Gold IV
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,363 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold IV
JsNv
Kumbhakarna
Gold IV
Level 125
God Stats
6W - 5L
1,469 SR
Queue Stats
436W - 437L
1,415 MMR
Solo
Anhur
Anhur
Gold II
Kanda2
Anhur
Gold II
Level 140
God Stats
7W - 7L
1,595 SR
Queue Stats
379W - 366L
1,535 MMR
Party 1
Janus
Janus
Silver III
Miltiades
Janus
Silver III
Level 160
God Stats
9W - 11L
1,729 SR
Queue Stats
70W - 63L
1,482 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,520 SR
1,443 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 103
1,476 SR
1,489 MMR
Rama
Rama
Gold IV
Archhya
Rama
Gold IV
Level 63
God Stats
4W - 3L
1,634 SR
Queue Stats
133W - 138L
1,447 MMR
Solo
Cthulhu
Cthulhu
Silver III
JoKindess
Cthulhu
Silver III
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver I
Kirito30222
Nemesis
Silver I
Level 128
God Stats
0W - 3L
1,244 SR
Queue Stats
8W - 12L
1,498 MMR
Solo
Pele
Pele
Gold III
RyanJaymie
Pele
Gold III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold V
xDaradarus
Merlin
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DDleMaso
Gilgamesh
12
1 / 6 / 4
7,520
501
11,514
16,328
8,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Dadnaya
Thanatos
14
6 / 2 / 1
8,167
544
7,416
8,587
2,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
JsNv
Kumbhakarna
12
1 / 0 / 2
7,416
494
2,302
4,372
2,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Kanda2
Anhur
15
1 / 1 / 2
8,720
581
4,594
9,090
3,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Miltiades
Janus
15
4 / 1 / 2
8,787
586
5,433
4,555
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
SetAthenaTsukuyomiArachne

VS

Bans
TiamatAphroditeYemojaHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Archhya
Rama
13
0 / 3 / 1
7,871
525
2,914
8,780
2,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
JoKindess
Cthulhu
11
0 / 2 / 1
6,875
458
2,972
7,667
3,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Kirito30222
Nemesis
12
3 / 5 / 2
7,208
481
9,704
14,687
6,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 2 / 2
9,185
612
7,844
14,347
4,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
xDaradarus
Merlin
6
0 / 1 / 0
5,201
347
415
1,576
389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
13
Kills
10
10
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Rama
Archhya
Rama
0
3
1
0.17
W
Gilgamesh
DDleMaso
Gilgamesh
1
6
4
0.5
W
Thanatos
Dadnaya
Thanatos
6
2
1
3.25
L
Cthulhu
JoKindess
Cthulhu
0
2
1
0.25
W
Kumbhakarna
JsNv
Kumbhakarna
1
0
2
2
W
Anhur
Kanda2
Anhur
1
1
2
2
L
Nemesis
Kirito30222
Nemesis
3
5
2
0.8
W
Janus
Miltiades
Janus
4
1
2
5
L
7
2
2
4
L
Merlin
xDaradarus
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,259
Damage
23,849
42,932
Taken
47,057
19,141
Mitigated
17,695
21,222
Healing
17,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Archhya
Rama
2,914
1,921
0
2,309
8,780
2,276
0
2,208
6,560
0
52,848
W
Gilgamesh
DDleMaso
Gilgamesh
11,514
3,412
0
5,335
16,328
8,947
0
0
16,328
0
44,300
W
Thanatos
Dadnaya
Thanatos
7,416
1,991
0
8,587
8,587
2,953
0
71
8,498
0
41,233
L
Cthulhu
JoKindess
Cthulhu
2,972
377
0
1,316
7,667
3,301
0
2,948
4,595
39,271
0
W
Kumbhakarna
JsNv
Kumbhakarna
2,302
305
0
1,733
4,372
2,545
61
1,272
3,100
15,270
0
W
Anhur
Kanda2
Anhur
4,594
3,144
0
4,872
9,090
3,223
956
798
8,292
0
71,010
L
Nemesis
Kirito30222
Nemesis
9,704
4,946
0
6,786
14,687
6,756
349
598
13,381
0
38,233
W
Janus
Miltiades
Janus
5,433
846
0
695
4,555
1,473
53
1,180
3,327
64,913
0
L
7,844
2,518
0
6,958
14,347
4,973
0
1,353
12,754
0
60,765
L
Merlin
xDaradarus
Merlin
415
0
0
294
1,576
389
0
352
1,192
13,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,610
Gold Earned
36,340
494
Minions Killed
422
0
Camps Cleared
0
1,389,954
Distance Traveled
1,208,914
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,871
525
123
8
0
264,316
7
W
Gilgamesh
7,520
501
84
6
0
218,671
2
W
Thanatos
8,167
544
87
6
0
323,921
1
L
Cthulhu
6,875
458
77
5
0
290,025
8
W
Kumbhakarna
7,416
494
29
2
0
309,286
7
W
Anhur
8,720
581
141
9
0
229,187
4
L
Nemesis
7,208
481
74
5
0
280,584
1
W
Janus
8,787
586
153
10
0
308,889
5
L
Pele
9,185
612
122
8
0
294,123
1
L
Merlin
5,201
347
26
2
0
79,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role