Player Matchup

Bacchus
Bacchus
ExtendedWarranty
Bacchus
Level 27
God Stats
6W - 11L
1,476 SR
Queue Stats
137W - 148L
1,452 Elo+
Solo
Neith
Neith
JIsClappin
Neith
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
LisClappin
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Onishinju
Jing Wei
Level 16
God Stats
0W - 4L
1,435 SR
Queue Stats
22W - 24L
1,195 Elo+
Party 1
Kukulkan
Kukulkan
SEKKIIII
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 10
1,482 SR
1,429 Elo+

VS

Team Averages
Level 20
1,588 SR
1,452 Elo+
Pele
Pele
IvarrTheB0neless
Pele
Level 28
God Stats
33W - 24L
1,547 SR
Queue Stats
124W - 140L
1,438 Elo+
Solo
Baron Samedi
Baron Samedi
Lordishere
Baron Samedi
Level 29
God Stats
5W - 9L
1,471 SR
Queue Stats
208W - 200L
1,525 Elo+
Solo
Gilgamesh
Gilgamesh
MRSaumyz
Gilgamesh
Level 17
God Stats
2W - 3L
1,794 SR
Queue Stats
26W - 26L
1,479 Elo+
Solo
Izanami
Izanami
THEHAPPYHORSE
Izanami
Level 17
God Stats
14W - 5L
1,628 SR
Queue Stats
155W - 106L
1,576 Elo+
Solo
Yemoja
Yemoja
efbuabgjsnguj
Yemoja
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 195L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
5,230
475
2,870
3,677
1,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate

Breastplate

+20
Physical Protection

Neith
6
0 / 6 / 1
4,324
393
1,460
5,434
1,375
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
LisClappin
Guan Yu
6
1 / 5 / 0
4,462
406
2,920
6,442
4,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jing Wei
Onishinju
Jing Wei
8
0 / 7 / 1
4,733
430
2,697
6,958
1,792
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
SEKKIIII
Kukulkan
4
0 / 5 / 0
3,978
362
1,284
3,587
849
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 0
6,776
616
3,487
7,959
2,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Lordishere
Baron Samedi
11
5 / 0 / 4
6,744
613
4,748
5,161
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
MRSaumyz
Gilgamesh
12
7 / 0 / 0
6,867
624
4,604
5,268
2,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
11
3 / 0 / 1
6,310
574
3,846
6,025
1,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 3
6,109
555
1,696
5,035
2,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
22
23
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
6
1
0
6
L
Neith
0
6
1
0.08
L
Guan Yu
LisClappin
Guan Yu
1
5
0
0.2
W
Baron Samedi
Lordishere
Baron Samedi
5
0
4
7
W
Gilgamesh
MRSaumyz
Gilgamesh
7
0
0
7
L
Jing Wei
Onishinju
Jing Wei
0
7
1
0.07
L
Kukulkan
SEKKIIII
Kukulkan
0
5
0
0
W
Izanami
3
0
1
3.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,231
Damage
18,381
26,098
Taken
29,448
10,132
Mitigated
10,705
2,065
Healing
11,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,870
403
40
528
3,677
1,859
0
787
2,890
11,212
0
W
3,487
874
0
3,797
7,959
2,496
13
0
7,899
0
43,413
L
Neith
1,460
1,117
0
237
5,434
1,375
0
1,152
4,206
0
8,792
L
Guan Yu
LisClappin
Guan Yu
2,920
1,087
294
966
6,442
4,257
0
2,108
4,054
0
10,200
W
Baron Samedi
Lordishere
Baron Samedi
4,748
724
0
1,962
5,161
1,719
888
898
4,053
27,313
0
W
Gilgamesh
MRSaumyz
Gilgamesh
4,604
1,596
0
1,871
5,268
2,604
0
386
4,732
0
33,000
L
Jing Wei
Onishinju
Jing Wei
2,697
2,075
0
0
6,958
1,792
116
960
5,882
0
19,975
L
Kukulkan
SEKKIIII
Kukulkan
1,284
477
0
0
3,587
849
30
883
2,622
7,405
0
W
Izanami
3,846
2,624
0
2,349
6,025
1,765
1,996
849
5,176
0
45,612
W
1,696
724
870
209
5,035
2,121
483
2,021
3,014
15,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,727
Gold Earned
32,806
120
Minions Killed
335
0
Camps Cleared
0
865,712
Distance Traveled
979,318
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,230
475
24
2
0
217,420
2
W
Pele
6,776
616
89
8
0
250,656
1
L
Neith
4,324
393
18
2
0
140,714
1
L
Guan Yu
4,462
406
27
2
0
180,125
3
W
Baron Samedi
6,744
613
57
5
0
189,699
1
W
Gilgamesh
6,867
624
69
6
0
174,638
2
L
Jing Wei
4,733
430
38
3
0
188,412
0
L
Kukulkan
3,978
362
13
1
0
139,041
0
W
Izanami
6,310
574
99
9
0
180,363
2
W
Yemoja
6,109
555
21
2
0
183,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role