Player Matchup

Nu Wa
Nu Wa
Driftpwn
Nu Wa
Level 29
God Stats
10W - 7L
1,787 SR
Queue Stats
76W - 68L
1,603 Elo+
Party 1
Bellona
Bellona
MaxiPesFyk
Bellona
Level 18
God Stats
15W - 13L
1,605 SR
Queue Stats
73W - 71L
1,631 Elo+
Solo
Anhur
Anhur
NajjacaKonjina
Anhur
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 65L
1,821 Elo+
Party 1
Khepri
Khepri
RegentLuitpold
Khepri
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 14L
1,552 Elo+
Solo
Arachne
Arachne
Yéhé
Arachne
Level 5
God Stats
7W - 5L
1,655 SR
Queue Stats
7W - 7L
1,579 Elo+
Solo
Team Averages
Level 19
1,610 SR
1,637 Elo+

VS

Team Averages
Level 12
1,655 SR
1,685 Elo+
Merlin
Merlin
Amrm4
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,756 Elo+
Solo
Hercules
Hercules
DonDuarte
Hercules
Level 28
God Stats
1W - 2L
1,668 SR
Queue Stats
41W - 34L
1,550 Elo+
Solo
Ao Kuang
Ao Kuang
Drahkes
Ao Kuang
Level 18
God Stats
2W - 3L
1,570 SR
Queue Stats
17W - 16L
1,558 Elo+
Party 2
Kukulkan
Kukulkan
ZDoubleZ
Kukulkan
Level 5
God Stats
1W - 1L
1,797 SR
Queue Stats
13W - 13L
1,696 Elo+
Party 2
Ares
Ares
西西弗斯的神话
Ares
Level 4
God Stats
1W - 1L
1,739 SR
Queue Stats
3W - 1L
1,865 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Driftpwn
Nu Wa
14
3 / 2 / 6
8,280
591
8,511
5,932
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
MaxiPesFyk
Bellona
13
3 / 1 / 1
7,698
550
3,449
7,043
3,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
8 / 1 / 3
8,475
605
8,436
7,641
3,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

9
1 / 2 / 6
6,782
484
3,795
5,145
2,430
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Yéhé
Arachne
15
9 / 2 / 1
9,071
648
9,733
9,641
4,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Amrm4
Merlin
8
0 / 7 / 0
5,081
363
1,459
6,531
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
DonDuarte
Hercules
13
3 / 4 / 3
7,521
537
7,883
11,015
4,828
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
Drahkes
Ao Kuang
13
4 / 4 / 2
8,605
615
3,626
11,094
2,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
ZDoubleZ
Kukulkan
9
0 / 6 / 1
5,673
405
1,973
6,307
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 0
5,737
410
2,519
8,859
5,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
24
Kills
8
8
Deaths
24
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
Amrm4
Merlin
0
7
0
0
L
Hercules
DonDuarte
Hercules
3
4
3
1.13
L
Ao Kuang
Drahkes
Ao Kuang
4
4
2
1.25
W
Nu Wa
Driftpwn
Nu Wa
3
2
6
3
W
Bellona
MaxiPesFyk
Bellona
3
1
1
3.5
W
8
1
3
9.5
W
1
2
6
2
W
Arachne
Yéhé
Arachne
9
2
1
4.75
L
Kukulkan
ZDoubleZ
Kukulkan
0
6
1
0.08
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,924
Damage
17,460
35,402
Taken
43,806
15,905
Mitigated
16,228
11,629
Healing
8,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Amrm4
Merlin
1,459
199
0
320
6,531
1,171
0
2,010
4,439
13,110
0
L
Hercules
DonDuarte
Hercules
7,883
3,123
0
1,805
11,015
4,828
0
4,219
6,579
0
54,359
L
Ao Kuang
Drahkes
Ao Kuang
3,626
919
0
5,226
11,094
2,894
0
1,868
9,160
28,493
0
W
Nu Wa
Driftpwn
Nu Wa
8,511
2,055
0
109
5,932
2,089
77
1,065
4,785
52,689
0
W
Bellona
MaxiPesFyk
Bellona
3,449
933
0
3,255
7,043
3,788
942
1,980
4,935
0
35,755
W
8,436
4,163
0
2,055
7,641
3,094
426
1,443
6,072
0
53,503
W
3,795
553
0
842
5,145
2,430
0
1,452
3,571
14,011
0
W
Arachne
Yéhé
Arachne
9,733
7,010
0
5,368
9,641
4,504
0
3,145
6,462
0
62,011
L
Kukulkan
ZDoubleZ
Kukulkan
1,973
682
0
0
6,307
2,075
0
989
5,270
18,563
0
L
2,519
252
0
948
8,859
5,260
0
2,731
6,052
11,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,306
Gold Earned
32,617
418
Minions Killed
265
0
Camps Cleared
0
1,417,011
Distance Traveled
1,252,517
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,081
363
24
2
0
218,030
1
L
Hercules
7,521
537
120
9
0
255,331
0
L
Ao Kuang
8,605
615
57
4
0
265,766
1
W
Nu Wa
8,280
591
109
8
0
248,657
0
W
Bellona
7,698
550
84
6
0
297,000
2
W
Anhur
8,475
605
83
6
0
255,634
4
W
Khepri
6,782
484
24
2
0
312,214
7
W
Arachne
9,071
648
118
8
0
303,506
2
L
Kukulkan
5,673
405
49
4
0
256,724
1
L
Ares
5,737
410
15
1
0
256,666
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role