Player Matchup

Nemesis
Nemesis
KaderDTM
Nemesis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 17L
1,584 Elo+
Solo
Anubis
Anubis
Monshishi
Anubis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,541 Elo+
Solo
Hachiman
Hachiman
NuCrI
Hachiman
Level 16
God Stats
7W - 5L
1,811 SR
Queue Stats
27W - 20L
1,612 Elo+
Solo
Tyr
Tyr
bylord96
Tyr
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 25L
1,640 Elo+
Solo
Nu Wa
Nu Wa
fdsdadas1254
Nu Wa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,493 Elo+
Solo
Team Averages
Level 19
1,562 SR
1,574 Elo+

VS

Team Averages
Level 21
1,652 SR
1,579 Elo+
Ah Muzen Cab
Ah Muzen Cab
Blackviiking
Ah Muzen Cab
Level 46
God Stats
14W - 6L
1,645 SR
Queue Stats
316W - 321L
1,467 Elo+
Party 2
Xing Tian
Xing Tian
M4G1C99
Xing Tian
Level 26
God Stats
19W - 18L
1,505 SR
Queue Stats
58W - 61L
1,546 Elo+
Solo
Anhur
Anhur
RaSmesS
Anhur
Level 7
God Stats
3W - 2L
1,791 SR
Queue Stats
3W - 3L
1,692 Elo+
Party 1
Fenrir
Fenrir
fiftybest
Fenrir
Level 17
God Stats
2W - 9L
1,631 SR
Queue Stats
33W - 49L
1,510 Elo+
Party 1
Ares
Ares
zertez
Ares
Level 7
God Stats
1W - 4L
1,686 SR
Queue Stats
19W - 29L
1,682 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KaderDTM
Nemesis
16
2 / 5 / 7
11,299
471
4,368
15,762
6,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
Monshishi
Anubis
20
19 / 3 / 9
15,118
630
34,375
27,796
18,174
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
NuCrI
Hachiman
20
19 / 4 / 14
15,051
627
26,691
22,735
9,493
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 5 / 9
11,830
493
8,521
19,698
22,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
12 / 3 / 23
13,732
572
23,605
15,114
5,658
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Blackviiking
Ah Muzen Cab
15
2 / 17 / 8
10,057
419
13,519
26,248
8,580
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
M4G1C99
Xing Tian
19
4 / 4 / 4
12,833
535
10,222
21,980
22,175
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
RaSmesS
Anhur
15
3 / 14 / 7
11,016
459
10,001
21,563
5,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
fiftybest
Fenrir
17
8 / 11 / 2
12,079
503
8,425
22,316
7,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
zertez
Ares
15
3 / 10 / 7
12,327
514
11,051
27,843
28,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
48
56
Kills
20
20
Deaths
56
62
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Blackviiking
Ah Muzen Cab
2
17
8
0.35
W
Nemesis
KaderDTM
Nemesis
2
5
7
1.1
L
Xing Tian
M4G1C99
Xing Tian
4
4
4
1.5
W
Anubis
Monshishi
Anubis
19
3
9
7.83
W
Hachiman
NuCrI
Hachiman
19
4
14
6.5
L
Anhur
RaSmesS
Anhur
3
14
7
0.46
W
4
5
9
1.7
W
12
3
23
7.83
L
Fenrir
fiftybest
Fenrir
8
11
2
0.82
L
Ares
zertez
Ares
3
10
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,560
Damage
53,218
101,105
Taken
119,950
61,585
Mitigated
71,369
42,623
Healing
12,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Blackviiking
Ah Muzen Cab
13,519
5,956
0
5,326
26,248
8,580
0
15,970
10,278
0
61,177
W
Nemesis
KaderDTM
Nemesis
4,368
1,742
0
1,736
15,762
6,126
0
1,972
13,790
0
60,450
L
Xing Tian
M4G1C99
Xing Tian
10,222
836
0
2,106
21,980
22,175
1,002
7,430
14,550
69,749
0
W
Anubis
Monshishi
Anubis
34,375
2,124
0
19,455
27,796
18,174
1,259
4,876
22,920
142,315
0
W
Hachiman
NuCrI
Hachiman
26,691
18,243
0
12,753
22,735
9,493
3,025
5,163
17,572
0
112,123
L
Anhur
RaSmesS
Anhur
10,001
4,591
0
2,731
21,563
5,518
1,091
9,978
11,585
0
47,464
W
8,521
1,704
0
4,317
19,698
22,134
2,097
5,608
14,090
0
51,102
W
23,605
4,867
286
4,076
15,114
5,658
1,434
3,654
11,460
79,399
0
L
Fenrir
fiftybest
Fenrir
8,425
2,175
0
2,706
22,316
7,081
898
10,211
12,105
0
43,144
L
Ares
zertez
Ares
11,051
1,346
0
0
27,843
28,015
495
14,391
13,452
23,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,030
Gold Earned
58,312
634
Minions Killed
357
0
Camps Cleared
0
2,073,133
Distance Traveled
2,010,969
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,057
419
82
3
0
340,670
2
W
Nemesis
11,299
471
100
4
0
406,406
0
L
Xing Tian
12,833
535
95
4
0
396,987
5
W
Anubis
15,118
630
162
7
0
404,111
2
W
Hachiman
15,051
627
180
8
0
406,490
1
L
Anhur
11,016
459
89
4
0
384,227
2
W
Tyr
11,830
493
86
4
0
448,408
0
W
Nu Wa
13,732
572
106
4
0
407,718
5
L
Fenrir
12,079
503
74
3
0
453,865
0
L
Ares
12,327
514
17
1
0
435,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role