Player Matchup

Set
Set
ImFida
Set
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Pamiyan
Aphrodite
Level 17
God Stats
14W - 11L
1,469 SR
Queue Stats
27W - 30L
1,501 Elo+
Party 2
Izanami
Izanami
moscowx1
Izanami
Level 17
God Stats
8W - 5L
1,461 SR
Queue Stats
23W - 26L
1,439 Elo+
Party 2
Gilgamesh
Gilgamesh
你身上的跳蛋
Gilgamesh
Level 29
God Stats
29W - 25L
1,546 SR
Queue Stats
37W - 37L
1,449 Elo+
Party 3
Ra
Ra
杨老师XT
Ra
Level 8
God Stats
5W - 1L
1,688 SR
Queue Stats
13W - 10L
1,425 Elo+
Party 3
Team Averages
Level 15
1,533 SR
1,463 Elo+

VS

Team Averages
Level 11
1,529 SR
1,461 Elo+
Heimdallr
Heimdallr
Funand1nterat1ve
Heimdallr
Level 28
God Stats
3W - 6L
1,500 SR
Queue Stats
162W - 180L
1,486 Elo+
Solo
Yemoja
Yemoja
Lotosbo
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bastet
Bastet
冰之殤啊
Bastet
Level 11
God Stats
0W - 1L
1,535 SR
Queue Stats
18W - 22L
1,397 Elo+
Party 1
Baron Samedi
Baron Samedi
我我殇伤
Baron Samedi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,423 Elo+
Party 1
Vamana
Vamana
阿斯蒂asd阿萨德
Vamana
Level 7
God Stats
4W - 7L
1,607 SR
Queue Stats
17W - 21L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
ImFida
Set
15
2 / 8 / 4
10,309
469
4,896
13,808
5,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Pamiyan
Aphrodite
19
2 / 2 / 9
13,354
607
6,726
13,958
10,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
moscowx1
Izanami
20
7 / 2 / 4
12,961
589
15,413
21,406
13,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
12 / 2 / 4
14,564
662
18,287
19,638
21,351
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
7 / 9 / 4
12,550
570
12,710
15,216
6,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
20
5 / 4 / 5
12,542
570
16,488
19,665
7,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Lotosbo
Yemoja
9
0 / 7 / 3
7,843
357
601
9,590
5,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
17
4 / 8 / 7
10,699
486
11,497
21,082
7,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
我我殇伤
Baron Samedi
15
7 / 6 / 1
10,330
470
12,913
11,663
4,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
7 / 5 / 4
12,508
569
11,733
19,140
13,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
43
30
Kills
23
23
Deaths
30
25
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
5
4
5
1.88
W
Set
ImFida
Set
2
8
4
0.5
L
Yemoja
Lotosbo
Yemoja
0
7
3
0.21
W
Aphrodite
Pamiyan
Aphrodite
2
2
9
3.25
W
Izanami
moscowx1
Izanami
7
2
4
4.5
W
12
2
4
7
L
Bastet
4
8
7
0.94
L
Baron Samedi
我我殇伤
Baron Samedi
7
6
1
1.25
W
7
9
4
1
L
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,032
Damage
53,232
84,026
Taken
81,140
57,050
Mitigated
39,005
35,200
Healing
23,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
16,488
10,404
0
9,368
19,665
7,764
772
5,075
14,538
0
101,820
W
Set
ImFida
Set
4,896
2,944
0
2,358
13,808
5,481
104
1,178
12,580
0
34,618
L
Yemoja
Lotosbo
Yemoja
601
277
206
336
9,590
5,829
295
4,017
5,295
5,498
0
W
Aphrodite
Pamiyan
Aphrodite
6,726
1,742
8,922
8,847
13,958
10,810
1,427
1,550
12,303
40,228
0
W
Izanami
moscowx1
Izanami
15,413
9,710
0
5,401
21,406
13,191
7,295
1,719
19,571
0
135,953
W
18,287
5,749
0
5,370
19,638
21,351
1,264
3,050
16,393
0
83,556
L
Bastet
11,497
5,240
0
5,523
21,082
7,123
0
3,399
17,445
0
65,519
L
Baron Samedi
我我殇伤
Baron Samedi
12,913
865
241
1,703
11,663
4,889
2,848
3,671
7,865
49,602
0
W
12,710
1,203
1,331
2,971
15,216
6,217
3,479
5,050
9,665
71,807
0
L
11,733
7,326
0
6,249
19,140
13,400
479
2,455
16,561
0
63,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,738
Gold Earned
53,922
605
Minions Killed
495
0
Camps Cleared
0
2,092,160
Distance Traveled
1,681,599
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,542
570
156
7
0
344,725
2
W
Set
10,309
469
69
3
0
380,755
0
L
Yemoja
7,843
357
11
1
0
168,417
0
W
Aphrodite
13,354
607
47
2
0
413,848
4
W
Izanami
12,961
589
213
10
0
462,351
0
W
Gilgamesh
14,564
662
134
6
0
467,884
2
L
Bastet
10,699
486
103
5
0
426,760
3
L
Baron Samedi
10,330
470
96
4
0
332,123
1
W
Ra
12,550
570
142
6
0
367,322
2
L
Vamana
12,508
569
129
6
0
409,574
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role