Player Matchup

Skadi
Skadi
BADBANECAT2927
Skadi
Level 4
God Stats
1W - 6L
1,518 SR
Queue Stats
2W - 18L
1,340 Elo+
Party 3
Cthulhu
Cthulhu
Raptor_enduro
Cthulhu
Level 40
God Stats
4W - 4L
1,616 SR
Queue Stats
67W - 72L
1,430 Elo+
Party 1
Medusa
Medusa
Vesubie_MaRk0
Medusa
Level 21
God Stats
2W - 3L
1,816 SR
Queue Stats
31W - 24L
1,489 Elo+
Party 1
Chaac
Chaac
ZINGER9374
Chaac
Level 8
God Stats
3W - 6L
1,207 SR
Queue Stats
5W - 25L
1,213 Elo+
Party 3
Scylla
Scylla
cheval_intuitif
Scylla
Level 28
God Stats
3W - 8L
1,572 SR
Queue Stats
95W - 79L
1,591 Elo+
Solo
Team Averages
Level 20
1,546 SR
1,413 Elo+

VS

Team Averages
Level 27
1,621 SR
1,490 Elo+
Nu Wa
Nu Wa
Marvies7
Nu Wa
Level 29
God Stats
14W - 10L
1,600 SR
Queue Stats
107W - 91L
1,542 Elo+
Solo
Fenrir
Fenrir
Saantaclauz
Fenrir
Level 26
God Stats
17W - 8L
1,646 SR
Queue Stats
89W - 79L
1,496 Elo+
Party 2
Pele
Pele
TWS4169
Pele
Level 29
God Stats
11W - 10L
1,497 SR
Queue Stats
303W - 321L
1,452 Elo+
Solo
Artio
Artio
boozo33
Artio
Level 23
God Stats
17W - 5L
1,727 SR
Queue Stats
56W - 40L
1,467 Elo+
Solo
Freya
Freya
pawauthorized
Freya
Level 28
God Stats
5W - 2L
1,637 SR
Queue Stats
117W - 100L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 4 / 0
4,104
456
1,927
4,069
947
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Cthulhu
1
0 / 0 / 0
3,153
350
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

2
0 / 0 / 0
3,300
367
0
394
47
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
6
0 / 4 / 1
3,885
432
2,683
5,378
1,487
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
1 / 3 / 0
4,689
521
2,795
5,032
1,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Marvies7
Nu Wa
10
0 / 0 / 0
5,571
619
0
2,046
557
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
8
0 / 0 / 0
5,087
565
433
3,941
1,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pele
TWS4169
Pele
11
3 / 0 / 0
6,413
713
3,055
3,520
1,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
boozo33
Artio
9
5 / 2 / 3
5,678
631
3,833
7,610
3,942
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
3 / 0 / 4
5,848
650
3,244
4,514
1,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
11
11
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Nu Wa
Marvies7
Nu Wa
0
0
0
0
L
Cthulhu
0
0
0
0
W
Fenrir
0
0
0
0
W
Pele
TWS4169
Pele
3
0
0
3
L
0
0
0
0
L
Chaac
0
4
1
0.13
W
Artio
boozo33
Artio
5
2
3
3.25
L
1
3
0
0.33
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,405
Damage
10,565
14,873
Taken
21,631
3,495
Mitigated
8,329
1,306
Healing
8,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,927
1,180
0
0
4,069
947
0
2,863
1,206
0
9,251
W
Nu Wa
Marvies7
Nu Wa
0
0
159
399
2,046
557
3,733
229
1,787
25,740
0
L
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
433
230
0
985
3,941
1,220
266
852
3,009
0
23,209
W
Pele
TWS4169
Pele
3,055
611
0
959
3,520
1,383
972
1,161
2,217
0
35,991
L
0
0
0
0
394
47
0
0
394
0
2,034
L
Chaac
2,683
831
0
620
5,378
1,487
0
4,214
1,164
0
11,345
W
Artio
boozo33
Artio
3,833
1,049
322
3,316
7,610
3,942
663
269
7,309
13,406
0
L
2,795
265
0
686
5,032
1,014
0
0
5,032
21,085
0
W
3,244
1,976
0
2,422
4,514
1,227
881
0
4,514
23,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,131
Gold Earned
28,597
88
Minions Killed
238
0
Camps Cleared
0
473,748
Distance Traveled
826,206
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,104
456
23
3
0
116,877
0
W
Nu Wa
5,571
619
52
6
0
151,042
0
L
Cthulhu
3,153
350
0
0
0
10,750
0
W
Fenrir
5,087
565
51
6
0
167,165
1
W
Pele
6,413
713
77
9
0
194,003
2
L
Medusa
3,300
367
4
0
0
34,303
0
L
Chaac
3,885
432
13
1
0
151,274
0
W
Artio
5,678
631
13
1
0
152,224
0
L
Scylla
4,689
521
48
5
0
160,544
3
W
Freya
5,848
650
45
5
0
161,772
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role