Player Matchup

Chang'e
Chang'e
ImMoRtAL_OoKaMii
Chang'e
Level 129
God Stats
6W - 14L
1,501 SR
Queue Stats
190W - 245L
1,459 Elo+
Party 1
Hercules
Hercules
Kujo-Isa
Hercules
Level 39
God Stats
27W - 37L
1,459 SR
Queue Stats
147W - 194L
1,386 Elo+
Party 1
Erlang Shen
Erlang Shen
Nebel_shido666
Erlang Shen
Level 27
God Stats
14W - 20L
1,102 SR
Queue Stats
92W - 126L
1,386 Elo+
Party 1
Team Averages
Level 65
1,354 SR
1,410 Elo+

VS

Team Averages
Level 62
1,444 SR
1,326 Elo+
Ymir
Ymir
VvfightervV
Ymir
Level 5
God Stats
1W - 3L
1,134 SR
Queue Stats
1W - 4L
1,160 Elo+
Party 2
Achilles
Achilles
alunakira
Achilles
Level 101
God Stats
4W - 3L
1,451 SR
Queue Stats
8W - 8L
1,446 Elo+
Solo
Cernunnos
Cernunnos
xKev28x
Cernunnos
Level 79
God Stats
1W - 1L
1,748 SR
Queue Stats
43W - 67L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 7 / 7
15,457
672
21,336
17,848
5,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Kujo-Isa
Hercules
16
3 / 6 / 9
13,856
602
11,206
25,656
13,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
Nebel_shido666
Erlang Shen
16
5 / 10 / 5
14,227
619
16,442
29,592
14,580
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 16
15,268
664
10,879
21,953
21,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
alunakira
Achilles
19
11 / 6 / 9
16,366
712
21,831
23,101
26,766
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
xKev28x
Cernunnos
19
9 / 6 / 13
16,159
703
25,672
19,004
6,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
61
17
Kills
23
23
Deaths
17
21
Assists
38
Player
Kills
Deaths
Assists
KDA
L
9
7
7
1.79
L
Hercules
Kujo-Isa
Hercules
3
6
9
1.25
L
Erlang Shen
Nebel_shido666
Erlang Shen
5
10
5
0.75
W
3
5
16
2.2
W
Achilles
alunakira
Achilles
11
6
9
2.58
W
Cernunnos
xKev28x
Cernunnos
9
6
13
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,984
Damage
58,382
73,096
Taken
64,058
33,662
Mitigated
55,530
18,881
Healing
14,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,336
554
2,651
6,070
17,848
5,905
897
2,559
15,289
72,291
0
L
Hercules
Kujo-Isa
Hercules
11,206
3,380
0
6,014
25,656
13,177
870
4,595
21,061
0
41,829
L
Erlang Shen
Nebel_shido666
Erlang Shen
16,442
10,829
0
4,146
29,592
14,580
665
3,938
25,654
0
73,702
W
10,879
3,855
0
2,932
21,953
21,898
135
5,747
15,815
24,238
0
W
Achilles
alunakira
Achilles
21,831
9,031
0
7,470
23,101
26,766
636
5,940
16,681
0
89,526
W
Cernunnos
xKev28x
Cernunnos
25,672
16,126
291
3,761
19,004
6,866
2,031
8,507
10,155
0
89,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,540
Gold Earned
47,793
209
Minions Killed
200
0
Camps Cleared
0
1,085,415
Distance Traveled
1,089,042
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
15,457
672
67
3
0
345,159
2
L
Hercules
13,856
602
59
3
0
383,977
0
L
Erlang Shen
14,227
619
83
4
0
356,279
3
W
Ymir
15,268
664
36
2
0
366,280
1
W
Achilles
16,366
712
69
3
0
382,545
0
W
Cernunnos
16,159
703
95
4
0
340,217
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role