Player Matchup

Hercules
Hercules
CompleteCadaver
Hercules
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 37L
1,536 Elo+
Solo
Zeus
Zeus
FartingDog
Zeus
Level 26
God Stats
24W - 21L
1,577 SR
Queue Stats
84W - 82L
1,375 Elo+
Solo
Heimdallr
Heimdallr
FunkyMunky1983
Heimdallr
Level 28
God Stats
16W - 20L
1,614 SR
Queue Stats
182W - 221L
1,480 Elo+
Solo
Fenrir
Fenrir
StPabloXO
Fenrir
Level 19
God Stats
3W - 3L
1,325 SR
Queue Stats
292W - 261L
1,595 Elo+
Solo
Chang'e
Chang'e
TheMapleKing
Chang'e
Level 28
God Stats
7W - 5L
1,652 SR
Queue Stats
36W - 50L
1,567 Elo+
Solo
Team Averages
Level 24
1,534 SR
1,511 Elo+

VS

Team Averages
Level 23
1,541 SR
1,529 Elo+
Gilgamesh
Gilgamesh
Aleido2004
Gilgamesh
Level 24
God Stats
3W - 3L
1,719 SR
Queue Stats
49W - 54L
1,521 Elo+
Solo
Pele
Pele
Carl Wheezer711
Pele
Level 27
God Stats
2W - 6L
1,643 SR
Queue Stats
209W - 193L
1,624 Elo+
Solo
Medusa
Medusa
Infernea
Medusa
Level 27
God Stats
24W - 29L
1,606 SR
Queue Stats
815W - 874L
1,475 Elo+
Solo
Sylvanus
Sylvanus
LadyIllusi0n180
Sylvanus
Level 28
God Stats
1W - 2L
1,271 SR
Queue Stats
102W - 108L
1,397 Elo+
Solo
Jing Wei
Jing Wei
LvCavDieCAv44
Jing Wei
Level 7
God Stats
1W - 2L
1,468 SR
Queue Stats
2W - 3L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
1 / 0 / 6
6,081
608
2,760
5,732
1,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
3 / 2 / 1
5,556
556
2,964
2,776
688
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
FunkyMunky1983
Heimdallr
10
3 / 1 / 3
6,090
609
3,474
4,781
1,387
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
StPabloXO
Fenrir
10
4 / 1 / 1
6,086
609
4,899
5,723
2,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
TheMapleKing
Chang'e
11
5 / 1 / 2
6,381
638
5,173
6,225
1,701
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aleido2004
Gilgamesh
7
0 / 4 / 1
4,711
471
2,940
6,987
3,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
5 / 0 / 0
6,686
669
5,724
6,201
1,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
Infernea
Medusa
6
0 / 2 / 1
4,481
448
1,804
4,083
767
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Boots

Boots

+6%
Movement Speed

Sylvanus
7
0 / 5 / 0
4,555
456
1,605
6,538
3,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jing Wei
LvCavDieCAv44
Jing Wei
7
0 / 5 / 0
4,504
450
1,478
4,860
1,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
16
Kills
5
5
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Aleido2004
Gilgamesh
0
4
1
0.13
L
5
0
0
5
W
Hercules
1
0
6
4
W
3
2
1
1.75
W
Heimdallr
FunkyMunky1983
Heimdallr
3
1
3
4.5
L
Medusa
Infernea
Medusa
0
2
1
0.25
L
Sylvanus
0
5
0
0
L
Jing Wei
LvCavDieCAv44
Jing Wei
0
5
0
0
W
Fenrir
StPabloXO
Fenrir
4
1
1
4.5
W
Chang'e
TheMapleKing
Chang'e
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,270
Damage
13,551
25,237
Taken
28,669
7,674
Mitigated
10,974
9,798
Healing
4,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Aleido2004
Gilgamesh
2,940
758
0
1,071
6,987
3,249
0
3,502
3,485
0
14,165
L
5,724
1,510
0
1,264
6,201
1,871
0
781
5,420
0
35,511
W
Hercules
2,760
1,003
0
879
5,732
1,804
0
664
5,068
0
16,854
W
2,964
438
147
717
2,776
688
717
0
2,776
20,555
0
W
Heimdallr
FunkyMunky1983
Heimdallr
3,474
1,956
0
2,313
4,781
1,387
790
672
4,079
0
21,516
L
Medusa
Infernea
Medusa
1,804
651
285
950
4,083
767
0
479
3,604
0
13,196
L
Sylvanus
1,605
1,001
237
870
6,538
3,839
135
1,190
5,348
13,275
0
L
Jing Wei
LvCavDieCAv44
Jing Wei
1,478
1,478
0
0
4,860
1,248
0
2,185
2,675
0
13,541
W
Fenrir
StPabloXO
Fenrir
4,899
1,272
0
2,620
5,723
2,094
0
166
5,527
0
34,361
W
Chang'e
TheMapleKing
Chang'e
5,173
631
61
3,061
6,225
1,701
787
103
5,912
30,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,194
Gold Earned
24,937
259
Minions Killed
177
0
Camps Cleared
0
897,892
Distance Traveled
906,981
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,711
471
35
4
0
201,114
3
L
Pele
6,686
669
66
7
0
241,682
1
W
Hercules
6,081
608
37
4
0
195,002
2
W
Zeus
5,556
556
37
4
0
181,268
0
W
Heimdallr
6,090
609
54
5
0
158,905
0
L
Medusa
4,481
448
27
3
0
131,627
0
L
Sylvanus
4,555
456
20
2
0
126,986
0
L
Jing Wei
4,504
450
29
3
0
205,572
0
W
Fenrir
6,086
609
67
7
0
199,444
2
W
Chang'e
6,381
638
64
6
0
163,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role