Player Matchup

Olorun
Olorun
BgToutNu
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,450 Elo+
Solo
Fafnir
Fafnir
RockyPotter
Fafnir
Level 18
God Stats
3W - 2L
1,663 SR
Queue Stats
68W - 60L
1,494 Elo+
Solo
Ra
Ra
SSBurai
Ra
Level 28
God Stats
2W - 1L
1,774 SR
Queue Stats
76W - 72L
1,619 Elo+
Solo
Arachne
Arachne
Yéhé
Arachne
Level 5
God Stats
7W - 5L
1,608 SR
Queue Stats
7W - 7L
1,544 Elo+
Solo
Mulan
Mulan
yuanqian
Mulan
Level 17
God Stats
14W - 8L
1,711 SR
Queue Stats
81W - 85L
1,517 Elo+
Solo
Team Averages
Level 15
1,651 SR
1,525 Elo+

VS

Team Averages
Level 21
1,508 SR
1,474 Elo+
Tiamat
Tiamat
Azurshade
Tiamat
Level 24
God Stats
58W - 46L
1,597 SR
Queue Stats
58W - 47L
1,546 Elo+
Solo
Bellona
Bellona
Indivault
Bellona
Level 26
God Stats
4W - 3L
1,573 SR
Queue Stats
53W - 69L
1,385 Elo+
Party 1
Thor
Thor
MlDNITTE
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,470 Elo+
Solo
Heimdallr
Heimdallr
Volksbund
Heimdallr
Level 25
God Stats
3W - 9L
1,368 SR
Queue Stats
68W - 78L
1,466 Elo+
Party 1
Cthulhu
Cthulhu
Zuccening
Cthulhu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BgToutNu
Olorun
7
1 / 2 / 4
4,965
497
4,102
4,380
1,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fafnir
8
1 / 0 / 7
5,670
567
1,889
6,029
4,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
5 / 0 / 3
6,794
679
4,429
3,587
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
Yéhé
Arachne
12
8 / 0 / 2
7,174
717
7,826
7,573
2,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
yuanqian
Mulan
11
2 / 0 / 1
6,736
674
2,961
4,051
2,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Azurshade
Tiamat
10
0 / 1 / 0
5,806
581
3,329
5,311
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Indivault
Bellona
8
0 / 3 / 0
4,776
478
1,932
5,577
3,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
7
0 / 6 / 0
4,586
459
1,952
7,752
2,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Volksbund
Heimdallr
8
1 / 4 / 1
4,906
491
2,387
6,422
2,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Zuccening
Cthulhu
8
1 / 3 / 0
4,708
471
5,154
7,580
3,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
17
Kills
2
2
Deaths
17
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Azurshade
Tiamat
0
1
0
0
W
Olorun
BgToutNu
Olorun
1
2
4
1.5
L
Bellona
Indivault
Bellona
0
3
0
0
L
Thor
0
6
0
0
W
Fafnir
1
0
7
4.5
W
5
0
3
6.5
L
Heimdallr
Volksbund
Heimdallr
1
4
1
0.38
W
Arachne
Yéhé
Arachne
8
0
2
9
L
Cthulhu
Zuccening
Cthulhu
1
3
0
0.33
W
Mulan
yuanqian
Mulan
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,207
Damage
14,754
25,620
Taken
32,642
12,438
Mitigated
14,513
12,967
Healing
7,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Azurshade
Tiamat
3,329
161
0
1,308
5,311
2,411
72
1,912
3,361
35,645
0
W
Olorun
BgToutNu
Olorun
4,102
2,017
417
1,321
4,380
1,205
730
2,117
2,033
17,791
0
L
Bellona
Indivault
Bellona
1,932
434
0
930
5,577
3,535
0
1,526
3,801
102
15,483
L
Thor
1,952
1,041
0
1,490
7,752
2,405
0
1,524
6,138
0
18,333
W
Fafnir
1,889
675
0
2,022
6,029
4,596
501
1,916
3,895
5,895
0
W
4,429
691
676
1,824
3,587
1,475
784
1,487
1,890
42,940
0
L
Heimdallr
Volksbund
Heimdallr
2,387
1,146
0
1,221
6,422
2,200
0
2,023
4,269
0
22,900
W
Arachne
Yéhé
Arachne
7,826
5,268
0
4,432
7,573
2,936
0
2,069
5,268
0
48,976
L
Cthulhu
Zuccening
Cthulhu
5,154
377
78
2,240
7,580
3,962
0
3,069
4,353
17,186
0
W
Mulan
yuanqian
Mulan
2,961
225
0
2,275
4,051
2,226
552
57
3,994
0
30,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,339
Gold Earned
24,782
311
Minions Killed
235
0
Camps Cleared
0
973,399
Distance Traveled
930,270
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,806
581
92
9
0
183,848
2
W
Olorun
4,965
497
33
3
0
125,013
0
L
Bellona
4,776
478
33
3
0
207,160
2
L
Thor
4,586
459
47
5
0
172,864
1
W
Fafnir
5,670
567
7
1
0
226,190
5
W
Ra
6,794
679
103
10
0
201,342
3
L
Heimdallr
4,906
491
35
4
0
174,147
1
W
Arachne
7,174
717
89
9
0
221,554
3
L
Cthulhu
4,708
471
28
3
0
192,251
2
W
Mulan
6,736
674
79
8
0
199,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role