Player Matchup

Nemesis
Nemesis
Be1azar
Nemesis
Level 30
God Stats
18W - 22L
1,345 SR
Queue Stats
158W - 159L
1,446 Elo+
Party 3
Ares
Ares
CubelionXF
Ares
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
Grex15
Hercules
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 171L
1,453 Elo+
Party 3
Medusa
Medusa
Monshishi
Medusa
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,454 Elo+
Solo
Kukulkan
Kukulkan
Wilk17
Kukulkan
Level 103
God Stats
6W - 2L
1,645 SR
Queue Stats
182W - 154L
1,538 Elo+
Party 2
Team Averages
Level 35
1,498 SR
1,478 Elo+

VS

Team Averages
Level 23
1,557 SR
1,525 Elo+
Neith
Neith
AGxRenji
Neith
Level 4
God Stats
1W - 2L
1,724 SR
Queue Stats
1W - 2L
1,651 Elo+
Solo
Sun Wukong
Sun Wukong
AldsTrueForm
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
Lineaqtnabzz
Fenrir
Level 27
God Stats
11W - 11L
1,559 SR
Queue Stats
79W - 84L
1,472 Elo+
Solo
Janus
Janus
iBonnieH
Janus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ares
Ares
optimushazard
Ares
Level 6
God Stats
2W - 5L
1,500 SR
Queue Stats
186W - 229L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Be1azar
Nemesis
13
5 / 2 / 5
7,731
644
5,274
6,746
2,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 3 / 12
6,832
569
3,061
9,104
5,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
Grex15
Hercules
11
0 / 3 / 5
6,344
529
3,115
7,266
4,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Medusa
Monshishi
Medusa
12
8 / 2 / 1
8,040
670
6,465
6,102
2,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Wilk17
Kukulkan
14
10 / 2 / 1
8,901
742
11,358
5,236
2,033
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AGxRenji
Neith
9
1 / 6 / 3
5,515
460
2,883
8,080
2,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
AldsTrueForm
Sun Wukong
10
3 / 3 / 0
6,238
520
3,725
8,387
4,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
12
6 / 5 / 2
7,427
619
6,386
9,383
3,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
iBonnieH
Janus
10
2 / 5 / 4
6,018
502
3,688
5,912
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 5 / 5
5,528
461
3,254
11,112
6,964
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
23
Kills
12
12
Deaths
24
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
AGxRenji
Neith
1
6
3
0.42
L
Sun Wukong
AldsTrueForm
Sun Wukong
3
3
0
1
W
Nemesis
Be1azar
Nemesis
5
2
5
3.75
W
0
3
12
2
W
Hercules
Grex15
Hercules
0
3
5
0.83
L
Fenrir
6
5
2
1.4
W
Medusa
Monshishi
Medusa
8
2
1
4.25
W
Kukulkan
Wilk17
Kukulkan
10
2
1
5.25
L
Janus
iBonnieH
Janus
2
5
4
0.8
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,273
Damage
19,936
34,454
Taken
42,874
17,741
Mitigated
19,266
6,012
Healing
6,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AGxRenji
Neith
2,883
1,832
0
1,067
8,080
2,817
856
2,730
5,350
0
21,423
L
Sun Wukong
AldsTrueForm
Sun Wukong
3,725
427
0
1,080
8,387
4,195
378
845
7,212
0
25,302
W
Nemesis
Be1azar
Nemesis
5,274
2,945
0
559
6,746
2,829
898
467
6,277
0
48,145
W
3,061
300
0
2,674
9,104
5,987
551
2,486
6,542
11,608
0
W
Hercules
Grex15
Hercules
3,115
990
0
2,166
7,266
4,761
420
484
6,742
122
18,947
L
Fenrir
6,386
1,546
0
2,262
9,383
3,408
123
4,549
4,804
0
34,790
W
Medusa
Monshishi
Medusa
6,465
3,558
0
613
6,102
2,131
2,687
1,728
4,328
0
38,278
W
Kukulkan
Wilk17
Kukulkan
11,358
604
0
0
5,236
2,033
0
1,431
3,623
51,676
0
L
Janus
iBonnieH
Janus
3,688
608
0
543
5,912
1,882
0
2,468
3,414
19,745
0
L
3,254
342
0
1,816
11,112
6,964
326
3,925
7,187
12,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,848
Gold Earned
30,726
318
Minions Killed
234
0
Camps Cleared
0
1,102,373
Distance Traveled
1,126,752
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,515
460
47
4
0
195,586
3
L
Sun Wukong
6,238
520
58
5
0
229,493
0
W
Nemesis
7,731
644
84
7
0
236,548
1
W
Ares
6,832
569
18
2
0
218,649
2
W
Hercules
6,344
529
35
3
0
215,756
4
L
Fenrir
7,427
619
62
5
0
236,731
0
W
Medusa
8,040
670
75
6
0
218,222
1
W
Kukulkan
8,901
742
106
9
0
213,198
1
L
Janus
6,018
502
47
4
0
224,916
1
L
Ares
5,528
461
20
2
0
240,026
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role