Player Matchup

Tiamat
Tiamat
Green Gamer56
Tiamat
Level 124
God Stats
5W - 2L
1,756 SR
Queue Stats
71W - 67L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
killju_21
Gilgamesh
Level 23
God Stats
8W - 10L
1,302 SR
Queue Stats
15W - 34L
1,335 Elo+
Solo
Hera
Hera
wolf_zell9
Hera
Level 13
God Stats
0W - 2L
1,510 SR
Queue Stats
7W - 9L
1,439 Elo+
Solo
Team Averages
Level 53
1,523 SR
1,421 Elo+

VS

Team Averages
Level 62
1,438 SR
1,370 Elo+
Tyr
Tyr
eltirri1945
Tyr
Level 63
God Stats
7W - 14L
1,346 SR
Queue Stats
355W - 399L
1,407 Elo+
Party 1
Tiamat
Tiamat
ezdubzcaden
Tiamat
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 25L
1,288 Elo+
Solo
Hercules
Hercules
mbl1601
Hercules
Level 107
God Stats
19W - 34L
1,468 SR
Queue Stats
1,077W - 1,040L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 4 / 1
8,479
771
8,830
10,223
9,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
killju_21
Gilgamesh
3
0 / 0 / 0
5,775
525
0
0
0
10
1 / 4 / 4
7,459
678
6,217
6,033
2,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 4
8,048
732
2,651
6,090
4,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
12
3 / 4 / 2
8,527
775
3,150
6,192
3,175
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
mbl1601
Hercules
11
3 / 1 / 5
8,240
749
6,258
10,074
7,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
7
Kills
8
8
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
6
4
1
1.63
W
2
2
4
2
W
Tiamat
3
4
2
1
L
Gilgamesh
killju_21
Gilgamesh
0
0
0
0
W
Hercules
mbl1601
Hercules
3
1
5
5.5
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,047
Damage
12,059
16,256
Taken
22,356
11,837
Mitigated
16,026
3,507
Healing
6,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,830
895
0
3,507
10,223
9,082
345
2,612
7,275
30,380
0
W
2,651
148
0
504
6,090
4,873
502
4,041
2,049
0
14,243
W
Tiamat
3,150
623
0
1,188
6,192
3,175
1,187
4,822
1,370
18,558
0
L
Gilgamesh
killju_21
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
mbl1601
Hercules
6,258
1,861
0
4,335
10,074
7,978
257
6,241
3,833
0
28,817
L
6,217
2,245
0
0
6,033
2,755
642
588
5,235
19,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,713
Gold Earned
24,815
80
Minions Killed
101
0
Camps Cleared
0
366,386
Distance Traveled
618,219
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,479
771
47
4
0
194,672
1
W
Tyr
8,048
732
20
2
0
190,727
0
W
Tiamat
8,527
775
25
2
0
207,714
1
L
Gilgamesh
5,775
525
0
0
0
0
0
W
Hercules
8,240
749
56
5
0
219,778
1
L
Hera
7,459
678
33
3
0
171,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role