Player Matchup

Gilgamesh
Gilgamesh
I Prince X I
Gilgamesh
Level 69
God Stats
3W - 2L
1,511 SR
Queue Stats
50W - 10L
1,905 Elo+
Party 1
Ra
Ra
Imperial Blk
Ra
Level 126
God Stats
2W - 1L
1,325 SR
Queue Stats
59W - 29L
1,701 Elo+
Party 1
The Morrigan
The Morrigan
NoNumberFake
The Morrigan
Level 28
God Stats
3W - 1L
1,825 SR
Queue Stats
187W - 31L
1,869 Elo+
Party 1
Ne Zha
Ne Zha
VELOO V3LOO
Ne Zha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 19L
1,817 Elo+
Party 1
Hercules
Hercules
iFeedCarry
Hercules
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 13L
1,847 Elo+
Party 1
Team Averages
Level 57
1,532 SR
1,828 Elo+

VS

Team Averages
Level 77
1,419 SR
1,447 Elo+
Medusa
Medusa
AthenaTillDeath
Medusa
Level 125
God Stats
4W - 5L
1,438 SR
Queue Stats
132W - 151L
1,521 Elo+
Party 2
Discordia
Discordia
Bloody_R3se
Discordia
Level 103
God Stats
2W - 1L
1,444 SR
Queue Stats
34W - 31L
1,486 Elo+
Solo
Kukulkan
Kukulkan
Jayypayyy
Kukulkan
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,284 Elo+
Solo
King Arthur
King Arthur
pacoyjordan
King Arthur
Level 39
God Stats
1W - 2L
1,447 SR
Queue Stats
22W - 24L
1,493 Elo+
Party 2
Set
Set
thevaro003
Set
Level 42
God Stats
0W - 3L
1,267 SR
Queue Stats
68W - 94L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
I Prince X I
Gilgamesh
15
6 / 0 / 5
8,989
691
8,960
9,068
6,312
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
3 / 0 / 9
8,433
649
5,550
7,285
2,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
NoNumberFake
The Morrigan
13
4 / 1 / 10
8,101
623
5,899
9,000
5,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
14
7 / 0 / 8
8,310
639
6,535
9,552
3,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
iFeedCarry
Hercules
14
8 / 2 / 1
8,370
644
4,704
9,462
4,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 1
6,328
487
5,022
8,681
2,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Discordia
Bloody_R3se
Discordia
9
0 / 5 / 1
5,525
425
4,542
7,257
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
Jayypayyy
Kukulkan
9
1 / 6 / 2
5,652
435
6,238
6,465
2,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
pacoyjordan
King Arthur
9
0 / 3 / 0
5,481
422
3,135
8,703
4,279
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 8 / 0
5,602
431
5,123
11,877
5,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
7
28
Kills
3
3
Deaths
28
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
Discordia
Bloody_R3se
Discordia
0
5
1
0.1
W
Gilgamesh
I Prince X I
Gilgamesh
6
0
5
8.5
W
3
0
9
7.5
L
Kukulkan
Jayypayyy
Kukulkan
1
6
2
0.33
W
The Morrigan
NoNumberFake
The Morrigan
4
1
10
9
W
Ne Zha
7
0
8
11
W
Hercules
iFeedCarry
Hercules
8
2
1
4.25
L
King Arthur
pacoyjordan
King Arthur
0
3
0
0
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,648
Damage
24,060
44,367
Taken
42,983
22,429
Mitigated
16,452
19,598
Healing
5,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,022
2,157
0
942
8,681
2,568
782
475
8,154
0
36,608
L
Discordia
Bloody_R3se
Discordia
4,542
211
0
480
7,257
2,124
0
2,762
4,359
27,547
0
W
Gilgamesh
I Prince X I
Gilgamesh
8,960
2,324
0
2,063
9,068
6,312
546
829
8,147
0
54,205
W
5,550
749
1,974
4,344
7,285
2,859
308
2,740
4,295
60,867
0
L
Kukulkan
Jayypayyy
Kukulkan
6,238
618
0
250
6,465
2,230
346
2,663
3,748
23,321
0
W
The Morrigan
NoNumberFake
The Morrigan
5,899
1,826
51
2,777
9,000
5,415
0
2,476
6,414
42,313
2,774
W
Ne Zha
6,535
2,245
0
4,303
9,552
3,567
0
1,654
7,868
0
42,075
W
Hercules
iFeedCarry
Hercules
4,704
2,669
0
4,086
9,462
4,276
310
2,579
6,863
0
38,443
L
King Arthur
pacoyjordan
King Arthur
3,135
291
0
709
8,703
4,279
28
1,610
7,029
0
20,748
L
5,123
2,508
0
3,045
11,877
5,251
0
1,978
9,821
0
29,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,203
Gold Earned
28,588
468
Minions Killed
279
0
Camps Cleared
0
1,336,157
Distance Traveled
1,137,002
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,328
487
68
5
0
235,629
3
L
Discordia
5,525
425
58
4
0
187,837
1
W
Gilgamesh
8,989
691
111
9
0
286,062
4
W
Ra
8,433
649
132
10
0
276,741
1
L
Kukulkan
5,652
435
39
3
0
228,865
1
W
The Morrigan
8,101
623
55
4
0
217,286
3
W
Ne Zha
8,310
639
96
7
0
300,144
1
W
Hercules
8,370
644
74
6
0
255,924
0
L
King Arthur
5,481
422
52
4
0
240,438
2
L
Set
5,602
431
62
5
0
244,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role