Player Matchup

Gilgamesh
Gilgamesh
Hercules1504
Gilgamesh
Level 37
God Stats
0W - 1L
1,369 SR
Queue Stats
17W - 38L
1,283 Elo+
Party 2
Athena
Athena
RIARTAX
Athena
Level 65
God Stats
2W - 4L
1,378 SR
Queue Stats
18W - 40L
1,285 Elo+
Party 2
Raijin
Raijin
Xabidax
Raijin
Level 100
God Stats
24W - 21L
1,414 SR
Queue Stats
118W - 143L
1,461 Elo+
Solo
Skadi
Skadi
lISecretSIl
Skadi
Level 86
God Stats
7W - 13L
1,541 SR
Queue Stats
36W - 51L
1,384 Elo+
Party 2
Tiamat
Tiamat
zomb103
Tiamat
Level 73
God Stats
0W - 2L
1,541 SR
Queue Stats
18W - 39L
1,283 Elo+
Party 2
Team Averages
Level 72
1,449 SR
1,339 Elo+

VS

Team Averages
Level 92
1,402 SR
1,437 Elo+
The Morrigan
The Morrigan
MozzeltheAxo
The Morrigan
Level 46
God Stats
2W - 2L
1,284 SR
Queue Stats
209W - 201L
1,379 Elo+
Solo
Awilix
Awilix
PATOMANDA
Awilix
Level 107
God Stats
6W - 12L
1,357 SR
Queue Stats
70W - 72L
1,453 Elo+
Solo
Heimdallr
Heimdallr
leglover
Heimdallr
Level 108
God Stats
12W - 21L
1,368 SR
Queue Stats
448W - 455L
1,464 Elo+
Party 1
Bacchus
Bacchus
shinigami113
Bacchus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
wefjih
Bellona
Level 47
God Stats
15W - 18L
1,502 SR
Queue Stats
253W - 293L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hercules1504
Gilgamesh
8
0 / 5 / 0
4,495
450
1,579
6,065
2,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Athena
RIARTAX
Athena
8
0 / 4 / 1
4,909
491
798
6,319
2,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
Xabidax
Raijin
12
3 / 1 / 0
6,458
646
3,435
4,201
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 2 / 1
5,520
552
5,015
5,530
1,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
zomb103
Tiamat
8
0 / 3 / 0
4,638
464
1,860
5,812
2,334
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
MozzeltheAxo
The Morrigan
11
1 / 2 / 1
5,999
600
662
3,506
1,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
PATOMANDA
Awilix
12
4 / 0 / 2
6,464
646
3,232
3,862
1,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Heimdallr
leglover
Heimdallr
10
4 / 2 / 4
6,430
643
5,156
6,026
1,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
shinigami113
Bacchus
9
3 / 1 / 5
5,875
588
4,672
6,331
4,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
wefjih
Bellona
11
3 / 0 / 3
6,403
640
3,475
4,625
2,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
5
Kills
15
15
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Hercules1504
Gilgamesh
0
5
0
0
W
The Morrigan
MozzeltheAxo
The Morrigan
1
2
1
0.75
W
Awilix
PATOMANDA
Awilix
4
0
2
5
L
Athena
RIARTAX
Athena
0
4
1
0.13
L
Raijin
Xabidax
Raijin
3
1
0
3
L
2
2
1
1.25
W
Heimdallr
leglover
Heimdallr
4
2
4
3
W
Bacchus
shinigami113
Bacchus
3
1
5
5.5
W
Bellona
wefjih
Bellona
3
0
3
4.5
L
Tiamat
zomb103
Tiamat
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,687
Damage
17,197
27,927
Taken
24,350
9,874
Mitigated
11,757
4,505
Healing
10,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Hercules1504
Gilgamesh
1,579
317
0
61
6,065
2,560
0
89
5,942
0
13,238
W
The Morrigan
MozzeltheAxo
The Morrigan
662
168
0
493
3,506
1,144
13
1,613
1,815
28,385
0
W
Awilix
PATOMANDA
Awilix
3,232
1,048
0
1,928
3,862
1,192
0
782
3,022
0
34,467
L
Athena
RIARTAX
Athena
798
298
0
1,449
6,319
2,286
0
2,258
4,061
7,779
0
L
Raijin
Xabidax
Raijin
3,435
373
0
750
4,201
1,253
106
584
3,511
39,427
0
L
5,015
2,662
0
155
5,530
1,441
0
1,616
3,913
0
27,098
W
Heimdallr
leglover
Heimdallr
5,156
2,797
0
2,215
6,026
1,953
268
808
5,168
0
33,484
W
Bacchus
shinigami113
Bacchus
4,672
311
0
2,916
6,331
4,990
164
2,142
4,134
13,020
0
W
Bellona
wefjih
Bellona
3,475
210
0
2,858
4,625
2,478
240
507
4,118
0
22,203
L
Tiamat
zomb103
Tiamat
1,860
327
0
2,090
5,812
2,334
0
647
5,165
21,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,020
Gold Earned
31,171
249
Minions Killed
286
0
Camps Cleared
0
969,560
Distance Traveled
979,565
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,495
450
32
3
0
189,999
0
W
The Morrigan
5,999
600
79
8
0
201,343
1
W
Awilix
6,464
646
80
8
0
232,284
0
L
Athena
4,909
491
21
2
0
205,801
3
L
Raijin
6,458
646
97
10
0
174,376
4
L
Skadi
5,520
552
48
5
0
219,398
3
W
Heimdallr
6,430
643
63
6
0
161,430
0
W
Bacchus
5,875
588
18
2
0
196,157
6
W
Bellona
6,403
640
46
5
0
188,351
1
L
Tiamat
4,638
464
51
5
0
179,986
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role