Player Matchup

Hera
Hera
Sensei_Wizard
Hera
Level 28
God Stats
4W - 4L
1,113 SR
Queue Stats
56W - 70L
1,329 Elo+
Party 2
Pele
Pele
Un-Cxmplicxted
Pele
Level 28
God Stats
10W - 10L
1,379 SR
Queue Stats
66W - 52L
1,360 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Viennaswag
Kumbhakarna
Level 45
God Stats
1W - 6L
1,500 SR
Queue Stats
448W - 565L
1,326 Elo+
Solo
Neith
Neith
fer_de_lance32
Neith
Level 40
God Stats
4W - 3L
1,341 SR
Queue Stats
129W - 149L
1,367 Elo+
Party 2
Mulan
Mulan
thebadones2004
Mulan
Level 80
God Stats
235W - 263L
1,442 SR
Queue Stats
663W - 769L
1,389 Elo+
Party 1
Team Averages
Level 44
1,355 SR
1,354 Elo+

VS

Team Averages
Level 39
1,473 SR
1,310 Elo+
Sol
Sol
Agranor1969
Sol
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 54L
1,413 Elo+
Solo
Baron Samedi
Baron Samedi
Beusey_
Baron Samedi
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 118L
1,232 Elo+
Party 3
Da Ji
Da Ji
Rschaef21
Da Ji
Level 48
God Stats
2W - 5L
1,416 SR
Queue Stats
22W - 34L
1,301 Elo+
Solo
Ares
Ares
Xobarz
Ares
Level 46
God Stats
16W - 19L
1,408 SR
Queue Stats
214W - 257L
1,375 Elo+
Solo
Ao Kuang
Ao Kuang
narkoticx-
Ao Kuang
Level 34
God Stats
9W - 8L
1,542 SR
Queue Stats
67W - 118L
1,230 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 5
10,181
536
11,066
7,453
3,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
9 / 2 / 4
10,079
530
7,159
13,009
4,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kumbhakarna
Viennaswag
Kumbhakarna
15
6 / 3 / 17
10,446
550
7,653
15,903
14,727
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
9 / 1 / 12
9,719
512
17,571
12,896
4,942
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
10 / 0 / 6
11,071
583
14,043
10,067
9,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 1
8,984
473
5,946
11,760
5,023
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
Beusey_
Baron Samedi
6
0 / 13 / 1
5,934
312
1,262
9,853
2,645
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Rschaef21
Da Ji
12
1 / 10 / 1
7,712
406
7,752
14,743
5,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
Xobarz
Ares
11
0 / 5 / 5
8,101
426
6,183
18,401
14,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
narkoticx-
Ao Kuang
13
5 / 9 / 0
9,176
483
9,325
17,707
6,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
15
36
Kills
7
8
Deaths
38
44
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Baron Samedi
Beusey_
Baron Samedi
0
13
1
0.04
L
Da Ji
Rschaef21
Da Ji
1
10
1
0.15
W
2
2
5
2.25
W
9
2
4
5.5
W
Kumbhakarna
Viennaswag
Kumbhakarna
6
3
17
4.83
L
Ares
Xobarz
Ares
0
5
5
0.5
W
9
1
12
15
L
Ao Kuang
narkoticx-
Ao Kuang
5
9
0
0.56
W
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,492
Damage
30,468
59,328
Taken
72,464
36,877
Mitigated
35,440
24,483
Healing
10,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,946
767
0
4,838
11,760
5,023
0
5,080
6,180
60,178
0
L
Baron Samedi
Beusey_
Baron Samedi
1,262
237
272
427
9,853
2,645
0
1,591
8,138
15,364
0
L
Da Ji
Rschaef21
Da Ji
7,752
1,379
0
1,159
14,743
5,909
0
3,031
11,368
0
31,819
W
11,066
2,373
0
3,043
7,453
3,137
2,001
3,075
4,378
67,297
0
W
7,159
1,164
0
6,146
13,009
4,525
220
2,397
10,612
0
75,655
W
Kumbhakarna
Viennaswag
Kumbhakarna
7,653
1,596
0
2,454
15,903
14,727
212
7,670
8,233
21,569
0
L
Ares
Xobarz
Ares
6,183
545
0
916
18,401
14,865
0
3,491
14,704
19,935
0
W
17,571
9,722
721
7,081
12,896
4,942
2,221
6,741
6,155
0
55,200
L
Ao Kuang
narkoticx-
Ao Kuang
9,325
2,083
0
2,608
17,707
6,998
1,078
4,822
12,761
26,815
2,335
W
14,043
1,792
0
5,038
10,067
9,546
1,082
2,472
7,595
0
79,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,496
Gold Earned
39,907
518
Minions Killed
265
0
Camps Cleared
0
1,882,945
Distance Traveled
1,442,336
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,984
473
115
6
0
320,549
6
L
Baron Samedi
5,934
312
22
1
0
144,455
0
L
Da Ji
7,712
406
61
3
0
292,233
2
W
Hera
10,181
536
126
7
0
330,148
4
W
Pele
10,079
530
122
6
0
428,171
0
W
Kumbhakarna
10,446
550
22
1
0
405,442
2
L
Ares
8,101
426
20
1
0
350,705
7
W
Neith
9,719
512
80
4
0
367,039
2
L
Ao Kuang
9,176
483
47
2
0
334,394
0
W
Mulan
11,071
583
168
9
0
352,145
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role