Player Matchup

Bellona
Bellona
FaCiAaA
Bellona
Level 3
God Stats
1W - 5L
1,500 SR
Queue Stats
61W - 52L
1,732 Elo+
Party 1
Nu Wa
Nu Wa
KH0NS
Nu Wa
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 21L
1,536 Elo+
Party 1
Skadi
Skadi
kakkakyrpä
Skadi
Level 7
God Stats
9W - 9L
1,707 SR
Queue Stats
11W - 11L
1,530 Elo+
Party 2
Susano
Susano
kowalek2334
Susano
Level 3
God Stats
0W - 2L
1,239 SR
Queue Stats
0W - 4L
1,152 Elo+
Solo
Ymir
Ymir
naurisvaara
Ymir
Level 19
God Stats
17W - 20L
1,578 SR
Queue Stats
25W - 28L
1,447 Elo+
Party 2
Team Averages
Level 17
1,505 SR
1,479 Elo+

VS

Team Averages
Level 20
1,562 SR
1,480 Elo+
Anubis
Anubis
Diamond8Sparton
Anubis
Level 25
God Stats
7W - 3L
1,534 SR
Queue Stats
157W - 153L
1,469 Elo+
Solo
Hercules
Hercules
FurlanCS
Hercules
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Fenrir
Fenrir
Lineaqtnabzz
Fenrir
Level 27
God Stats
11W - 11L
1,530 SR
Queue Stats
79W - 84L
1,462 Elo+
Solo
Athena
Athena
PandaBear988
Athena
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 12L
1,486 Elo+
Party 3
Anhur
Anhur
minimonXI
Anhur
Level 27
God Stats
9W - 4L
1,747 SR
Queue Stats
30W - 40L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FaCiAaA
Bellona
12
3 / 6 / 2
7,432
495
5,654
10,250
7,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
KH0NS
Nu Wa
13
2 / 4 / 1
7,927
528
6,261
7,973
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 2 / 1
7,406
494
7,057
5,718
2,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
8
1 / 7 / 2
6,133
409
1,488
10,408
2,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 5 / 5
6,253
417
7,753
12,742
4,485
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 1
9,606
640
9,717
7,426
4,100
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
FurlanCS
Hercules
11
1 / 4 / 9
6,930
462
5,164
9,895
6,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
15
12 / 0 / 5
9,852
657
12,352
8,639
3,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
11
2 / 2 / 5
7,650
510
3,683
11,771
6,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
minimonXI
Anhur
12
2 / 1 / 4
7,943
530
2,145
7,699
2,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
9
Kills
24
24
Deaths
9
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
2
1
3.75
L
Bellona
FaCiAaA
Bellona
3
6
2
0.67
W
Hercules
FurlanCS
Hercules
1
4
9
1.38
L
Nu Wa
KH0NS
Nu Wa
2
4
1
0.63
W
Fenrir
12
0
5
14.5
W
Athena
2
2
5
2.25
L
3
2
1
1.75
L
Susano
1
7
2
0.29
W
Anhur
minimonXI
Anhur
2
1
4
4
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,213
Damage
33,061
47,091
Taken
45,430
18,934
Mitigated
23,887
4,117
Healing
15,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,717
462
0
3,910
7,426
4,100
1,904
3,451
3,753
65,857
0
L
Bellona
FaCiAaA
Bellona
5,654
2,187
0
568
10,250
7,657
186
3,236
6,744
0
30,321
W
Hercules
FurlanCS
Hercules
5,164
1,525
0
2,494
9,895
6,971
246
2,654
7,191
0
23,041
L
Nu Wa
KH0NS
Nu Wa
6,261
839
0
940
7,973
2,190
0
2,773
5,200
54,729
0
W
Fenrir
12,352
2,923
0
3,404
8,639
3,544
1,247
1,328
7,191
0
54,282
W
Athena
3,683
1,491
0
3,483
11,771
6,767
277
3,889
7,770
16,015
0
L
7,057
4,201
0
480
5,718
2,071
778
1,046
4,642
0
29,850
L
Susano
1,488
737
0
1,431
10,408
2,531
0
2,082
8,266
0
19,494
W
Anhur
minimonXI
Anhur
2,145
1,136
0
2,208
7,699
2,505
1,212
2,130
5,511
0
37,283
L
7,753
457
0
698
12,742
4,485
132
4,263
8,309
18,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,151
Gold Earned
41,981
291
Minions Killed
363
0
Camps Cleared
0
1,402,362
Distance Traveled
1,482,606
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,606
640
127
8
0
266,718
7
L
Bellona
7,432
495
60
4
0
306,726
2
W
Hercules
6,930
462
31
2
0
306,877
5
L
Nu Wa
7,927
528
106
7
0
251,388
0
W
Fenrir
9,852
657
99
7
0
326,144
0
W
Athena
7,650
510
27
2
0
312,273
7
L
Skadi
7,406
494
65
4
0
291,293
2
L
Susano
6,133
409
40
3
0
251,514
0
W
Anhur
7,943
530
79
5
0
270,594
3
L
Ymir
6,253
417
20
1
0
301,441
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role