Player Matchup

Mulan
Mulan
ArminCrieg1
Mulan
Level 48
God Stats
4W - 6L
1,540 SR
Queue Stats
168W - 164L
1,536 Elo+
Party 1
Cerberus
Cerberus
CucoHD
Cerberus
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 120L
1,487 Elo+
Party 3
Arachne
Arachne
InterMissionn
Arachne
Level 41
God Stats
4W - 3L
1,627 SR
Queue Stats
92W - 82L
1,449 Elo+
Party 1
Cupid
Cupid
TÍLIGPER
Cupid
Level 140
God Stats
2W - 1L
1,905 SR
Queue Stats
27W - 35L
1,500 Elo+
Party 3
Raijin
Raijin
Woradx
Raijin
Level 46
God Stats
2W - 2L
1,396 SR
Queue Stats
157W - 137L
1,491 Elo+
Party 1
Team Averages
Level 83
1,594 SR
1,493 Elo+

VS

Team Averages
Level 67
1,561 SR
1,532 Elo+
Xbalanque
Xbalanque
Gh0stzo0
Xbalanque
Level 89
God Stats
218W - 160L
1,670 SR
Queue Stats
372W - 346L
1,572 Elo+
Solo
Ao Kuang
Ao Kuang
Nekimooo
Ao Kuang
Level 41
God Stats
5W - 2L
1,662 SR
Queue Stats
7W - 4L
1,568 Elo+
Solo
Bacchus
Bacchus
Olavmeister1
Bacchus
Level 22
God Stats
91W - 63L
1,620 SR
Queue Stats
213W - 174L
1,551 Elo+
Party 2
Merlin
Merlin
WING3L
Merlin
Level 95
God Stats
26W - 32L
1,155 SR
Queue Stats
1,008W - 992L
1,481 Elo+
Party 2
Gilgamesh
Gilgamesh
lukkie_king147
Gilgamesh
Level 87
God Stats
18W - 14L
1,697 SR
Queue Stats
412W - 393L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
8,056
448
9,765
15,456
9,977
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
CucoHD
Cerberus
13
3 / 4 / 4
8,592
477
10,330
17,403
11,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
12
0 / 6 / 1
7,119
396
3,747
10,949
4,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
TÍLIGPER
Cupid
15
1 / 3 / 4
8,826
490
4,993
10,783
2,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
Woradx
Raijin
15
3 / 5 / 1
9,108
506
8,768
11,221
4,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Gh0stzo0
Xbalanque
16
3 / 3 / 3
9,950
553
9,531
12,825
4,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
Nekimooo
Ao Kuang
15
7 / 0 / 8
9,646
536
15,346
17,302
6,003
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Olavmeister1
Bacchus
14
2 / 2 / 8
9,052
503
6,088
9,897
8,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
WING3L
Merlin
17
5 / 2 / 4
10,427
579
9,372
8,745
3,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
lukkie_king147
Gilgamesh
16
5 / 3 / 4
9,964
554
8,605
15,435
7,718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
9
Kills
22
22
Deaths
10
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Cerberus
CucoHD
Cerberus
3
4
4
1.25
W
Xbalanque
Gh0stzo0
Xbalanque
3
3
3
1.5
L
Arachne
0
6
1
0.08
W
Ao Kuang
Nekimooo
Ao Kuang
7
0
8
11
W
Bacchus
Olavmeister1
Bacchus
2
2
8
3
L
Cupid
TÍLIGPER
Cupid
1
3
4
1
W
Merlin
WING3L
Merlin
5
2
4
3.5
L
Raijin
Woradx
Raijin
3
5
1
0.7
W
Gilgamesh
lukkie_king147
Gilgamesh
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,603
Damage
48,942
65,812
Taken
64,204
32,326
Mitigated
29,503
16,897
Healing
23,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,765
871
0
3,008
15,456
9,977
0
7,620
7,788
0
38,512
L
Cerberus
CucoHD
Cerberus
10,330
894
0
3,803
17,403
11,141
0
8,047
9,226
36,097
0
W
Xbalanque
Gh0stzo0
Xbalanque
9,531
5,970
1,089
4,007
12,825
4,266
540
2,759
10,066
0
86,527
L
Arachne
3,747
2,565
0
2,297
10,949
4,183
0
4,960
5,911
0
37,579
W
Ao Kuang
Nekimooo
Ao Kuang
15,346
3,921
693
10,629
17,302
6,003
972
4,859
12,391
59,016
0
W
Bacchus
Olavmeister1
Bacchus
6,088
297
0
2,676
9,897
8,239
80
2,775
7,009
32,194
0
L
Cupid
TÍLIGPER
Cupid
4,993
3,090
1,048
5,517
10,783
2,998
0
3,137
7,618
0
51,504
W
Merlin
WING3L
Merlin
9,372
420
0
1,325
8,745
3,277
173
5,087
3,406
70,556
0
L
Raijin
Woradx
Raijin
8,768
1,353
0
1,224
11,221
4,027
0
6,444
4,463
57,814
0
W
Gilgamesh
lukkie_king147
Gilgamesh
8,605
2,051
0
2,723
15,435
7,718
330
3,101
12,234
0
55,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,701
Gold Earned
49,039
458
Minions Killed
528
0
Camps Cleared
0
1,688,124
Distance Traveled
1,698,332
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,056
448
92
5
0
338,290
4
L
Cerberus
8,592
477
67
4
0
383,305
1
W
Xbalanque
9,950
553
138
8
0
303,993
4
L
Arachne
7,119
396
68
4
0
347,650
5
W
Ao Kuang
9,646
536
105
6
0
357,604
2
W
Bacchus
9,052
503
42
2
0
353,553
1
L
Cupid
8,826
490
106
6
0
319,910
4
W
Merlin
10,427
579
140
8
0
324,771
3
L
Raijin
9,108
506
125
7
0
298,969
2
W
Gilgamesh
9,964
554
103
6
0
358,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role