Player Matchup

Fenrir
Fenrir
JFerraz2000
Fenrir
Level 24
God Stats
10W - 6L
1,560 SR
Queue Stats
26W - 23L
1,529 Elo+
Solo
Bellona
Bellona
Kentucky9191
Bellona
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 13L
1,331 Elo+
Party 2
Ares
Ares
MaRcii94
Ares
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,146 Elo+
Party 3
Artemis
Artemis
MrsTaiga
Artemis
Level 8
God Stats
1W - 1L
1,776 SR
Queue Stats
16W - 13L
1,321 Elo+
Party 3
Hades
Hades
NaviMrakov
Hades
Level 26
God Stats
7W - 8L
1,572 SR
Queue Stats
96W - 128L
1,346 Elo+
Party 2
Team Averages
Level 14
1,582 SR
1,335 Elo+

VS

Team Averages
Level 23
1,502 SR
1,329 Elo+
Cupid
Cupid
FearlessSpear
Cupid
Level 27
God Stats
6W - 6L
1,394 SR
Queue Stats
14W - 17L
1,345 Elo+
Party 1
Aphrodite
Aphrodite
Fray47
Aphrodite
Level 29
God Stats
7W - 5L
1,540 SR
Queue Stats
11W - 11L
1,445 Elo+
Party 1
Nu Wa
Nu Wa
Mallina
Nu Wa
Level 28
God Stats
30W - 45L
1,379 SR
Queue Stats
44W - 57L
1,339 Elo+
Solo
Nemesis
Nemesis
Nemesis6391
Nemesis
Level 29
God Stats
12W - 5L
1,695 SR
Queue Stats
81W - 68L
1,470 Elo+
Solo
Susano
Susano
Tchiro1
Susano
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,046 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
7 / 10 / 12
15,950
515
17,123
34,973
23,896
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Kentucky9191
Bellona
20
5 / 5 / 10
14,017
452
9,613
23,789
21,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
3
0 / 0 / 0
6,358
205
0
2,460
628
Artemis
MrsTaiga
Artemis
20
4 / 7 / 8
15,951
515
18,891
22,897
9,836
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
20
22 / 3 / 7
18,883
609
33,283
28,501
23,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 10 / 3
17,019
549
17,408
26,889
11,714
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Aphrodite
Fray47
Aphrodite
20
2 / 6 / 16
17,609
568
14,006
23,347
27,722
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
Mallina
Nu Wa
20
3 / 10 / 5
15,222
491
22,733
16,212
6,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Nemesis6391
Nemesis
20
12 / 7 / 7
18,601
600
24,913
35,298
23,601
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Susano
Tchiro1
Susano
7
0 / 5 / 0
10,188
329
1,741
4,440
1,305
Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
56
38
Kills
25
25
Deaths
38
37
Assists
31
Player
Kills
Deaths
Assists
KDA
W
8
10
3
0.95
W
Aphrodite
Fray47
Aphrodite
2
6
16
1.67
L
Fenrir
7
10
12
1.3
L
Bellona
Kentucky9191
Bellona
5
5
10
2
L
Ares
0
0
0
0
W
Nu Wa
Mallina
Nu Wa
3
10
5
0.55
L
Artemis
MrsTaiga
Artemis
4
7
8
1.14
L
Hades
22
3
7
8.5
W
Nemesis
Nemesis6391
Nemesis
12
7
7
2.21
W
Susano
Tchiro1
Susano
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,910
Damage
80,801
112,620
Taken
106,186
79,426
Mitigated
70,391
34,339
Healing
38,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,408
11,691
122
2,493
26,889
11,714
4,685
8,396
18,493
0
113,504
W
Aphrodite
Fray47
Aphrodite
14,006
1,821
13,174
11,531
23,347
27,722
2,669
9,030
14,317
73,619
0
L
Fenrir
17,123
6,260
0
7,169
34,973
23,896
340
10,912
23,761
0
128,549
L
Bellona
Kentucky9191
Bellona
9,613
2,820
0
2,896
23,789
21,817
1,032
6,267
17,090
0
78,785
L
Ares
0
0
0
0
2,460
628
0
2,364
0
0
0
W
Nu Wa
Mallina
Nu Wa
22,733
4,500
1,961
1,692
16,212
6,049
2,181
5,717
10,495
70,337
0
L
Artemis
MrsTaiga
Artemis
18,891
8,605
0
7,892
22,897
9,836
2,769
6,519
16,310
0
119,533
L
Hades
33,283
3,655
1,145
15,237
28,501
23,249
2,202
9,462
18,720
132,687
0
W
Nemesis
Nemesis6391
Nemesis
24,913
17,288
0
6,588
35,298
23,601
8,345
7,162
28,136
0
161,418
W
Susano
Tchiro1
Susano
1,741
802
0
500
4,440
1,305
0
2,978
1,462
0
9,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,159
Gold Earned
78,639
649
Minions Killed
565
0
Camps Cleared
0
1,981,258
Distance Traveled
2,140,497
8
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
17,019
549
161
5
0
454,286
5
W
Aphrodite
17,609
568
103
3
0
567,858
8
L
Fenrir
15,950
515
161
5
0
468,521
3
L
Bellona
14,017
452
111
4
0
536,116
0
L
Ares
6,358
205
0
0
0
0
0
W
Nu Wa
15,222
491
96
3
0
472,326
16
L
Artemis
15,951
515
192
6
0
430,768
5
L
Hades
18,883
609
185
6
0
545,853
0
W
Nemesis
18,601
600
192
6
0
549,778
2
W
Susano
10,188
329
13
0
0
96,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role