Player Matchup

Danzaburou
Danzaburou
Crowelth
Danzaburou
Level 25
God Stats
14W - 11L
1,297 SR
Queue Stats
199W - 193L
1,356 Elo+
Solo
Fenrir
Fenrir
FranzKK7
Fenrir
Level 27
God Stats
157W - 130L
1,540 SR
Queue Stats
168W - 152L
1,456 Elo+
Solo
Ymir
Ymir
RakhanoT7
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,523 Elo+
Party 1
Hercules
Hercules
Sick_gasna
Hercules
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,523 Elo+
Party 1
Persephone
Persephone
rodri_46800
Persephone
Level 5
God Stats
1W - 1L
1,714 SR
Queue Stats
2W - 7L
1,452 Elo+
Solo
Team Averages
Level 15
1,510 SR
1,462 Elo+

VS

Team Averages
Level 17
1,471 SR
1,406 Elo+
Skadi
Skadi
BADBANECAT2927
Skadi
Level 4
God Stats
1W - 0L
1,524 SR
Queue Stats
1W - 2L
1,156 Elo+
Solo
Kukulkan
Kukulkan
Jmeistro
Kukulkan
Level 17
God Stats
17W - 10L
1,665 SR
Queue Stats
31W - 28L
1,502 Elo+
Solo
Neith
Neith
Natureboii007
Neith
Level 26
God Stats
1W - 4L
1,250 SR
Queue Stats
49W - 50L
1,399 Elo+
Solo
Cerberus
Cerberus
THEOWEN993
Cerberus
Level 7
God Stats
12W - 5L
1,367 SR
Queue Stats
25W - 21L
1,496 Elo+
Solo
Nu Wa
Nu Wa
humane-bank7
Nu Wa
Level 29
God Stats
61W - 57L
1,549 SR
Queue Stats
313W - 328L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Crowelth
Danzaburou
16
4 / 5 / 3
11,272
1,025
18,159
13,748
4,255
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
FranzKK7
Fenrir
17
4 / 8 / 6
11,409
1,037
11,748
18,391
8,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
17
0 / 17 / 6
10,021
911
10,027
29,068
24,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
Sick_gasna
Hercules
16
2 / 10 / 2
10,180
925
4,227
22,340
12,536
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
rodri_46800
Persephone
15
1 / 11 / 3
9,794
890
7,830
19,571
7,469
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 21
10,815
983
7,103
12,444
5,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Jmeistro
Kukulkan
20
19 / 3 / 20
14,186
1,290
37,563
8,849
4,171
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
9 / 2 / 26
12,085
1,099
13,793
8,522
4,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
THEOWEN993
Cerberus
19
9 / 0 / 30
13,996
1,272
11,272
13,486
18,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
11 / 1 / 29
12,061
1,096
24,404
12,544
5,189
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
177
11
Kills
51
51
Deaths
11
20
Assists
126
Player
Kills
Deaths
Assists
KDA
W
3
5
21
2.7
L
Danzaburou
Crowelth
Danzaburou
4
5
3
1.1
L
Fenrir
FranzKK7
Fenrir
4
8
6
0.88
W
Kukulkan
Jmeistro
Kukulkan
19
3
20
9.67
W
9
2
26
11
L
Ymir
0
17
6
0.18
L
Hercules
Sick_gasna
Hercules
2
10
2
0.3
W
Cerberus
THEOWEN993
Cerberus
9
0
30
24
W
11
1
29
25.5
L
Persephone
rodri_46800
Persephone
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,991
Damage
94,135
103,118
Taken
55,845
56,943
Mitigated
37,557
8,203
Healing
10,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,103
4,686
0
1,669
12,444
5,599
0
2,912
9,532
0
19,669
L
Danzaburou
Crowelth
Danzaburou
18,159
8,323
0
2,627
13,748
4,255
0
10,379
3,369
0
59,773
L
Fenrir
FranzKK7
Fenrir
11,748
2,430
0
0
18,391
8,384
0
11,410
6,981
0
30,085
W
Kukulkan
Jmeistro
Kukulkan
37,563
3,004
0
1,019
8,849
4,171
0
2,438
6,411
71,719
0
W
13,793
5,212
0
2,424
8,522
4,092
0
2,890
5,632
0
27,553
L
Ymir
10,027
1,931
0
0
29,068
24,299
0
20,785
8,177
31,735
0
L
Hercules
Sick_gasna
Hercules
4,227
1,435
0
4,114
22,340
12,536
0
14,827
7,513
414
18,613
W
Cerberus
THEOWEN993
Cerberus
11,272
1,755
0
2,683
13,486
18,506
0
5,271
8,215
20,223
0
W
24,404
6,022
418
2,189
12,544
5,189
0
4,760
7,784
36,547
0
L
Persephone
rodri_46800
Persephone
7,830
1,254
0
1,462
19,571
7,469
0
15,724
3,836
26,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,676
Gold Earned
63,143
234
Minions Killed
206
3
Camps Cleared
4
855,680
Distance Traveled
926,190
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,815
983
34
3
2
132,558
0
L
Danzaburou
11,272
1,025
82
7
2
167,234
0
L
Fenrir
11,409
1,037
40
4
0
193,620
0
W
Kukulkan
14,186
1,290
88
8
1
173,505
0
W
Neith
12,085
1,099
38
3
0
197,463
0
L
Ymir
10,021
911
43
4
1
160,704
2
L
Hercules
10,180
925
25
2
0
167,302
1
W
Cerberus
13,996
1,272
25
2
0
215,565
0
W
Nu Wa
12,061
1,096
21
2
1
207,099
3
L
Persephone
9,794
890
44
4
0
166,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role