Player Matchup

Anhur
Anhur
Platinum I
Pablotej02
Anhur
Platinum I
Level 123
God Stats
5W - 10L
1,562 SR
Queue Stats
492W - 477L
1,869 MMR
Solo
Janus
Janus
Diamond IV
Pígu
Janus
Diamond IV
Level 160
God Stats
4W - 6L
1,590 SR
Queue Stats
120W - 113L
1,876 MMR
Solo
Ares
Ares
Platinum I
SirWariat
Ares
Platinum I
Level 160
God Stats
1W - 3L
1,512 SR
Queue Stats
90W - 84L
1,859 MMR
Solo
Thanatos
Thanatos
Platinum I
rolixxx
Thanatos
Platinum I
Level 158
God Stats
37W - 24L
1,658 SR
Queue Stats
98W - 89L
1,904 MMR
Solo
Achilles
Achilles
Platinum II
Шоби
Achilles
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 152
1,564 SR
1,802 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,621 SR
1,736 MMR
Zhong Kui
Zhong Kui
Platinum I
FlorianCAE
Zhong Kui
Platinum I
Level 107
God Stats
5W - 1L
1,883 SR
Queue Stats
62W - 43L
2,102 MMR
Party 2
Medusa
Medusa
Platinum IV
Keitrum
Medusa
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Platinum IV
Schnacker
Osiris
Platinum IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum I
SnoekiePoekiee
Sobek
Platinum I
Level 156
God Stats
12W - 9L
1,572 SR
Queue Stats
117W - 103L
1,855 MMR
Party 1
Merlin
Merlin
Gold I
xJeremy
Merlin
Gold I
Level 155
God Stats
17W - 9L
1,648 SR
Queue Stats
88W - 63L
1,721 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
8
0 / 4 / 1
4,903
490
2,781
5,758
1,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
Pígu
Janus
10
1 / 2 / 0
5,575
558
4,007
4,308
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
6
0 / 4 / 1
4,519
452
3,675
7,153
2,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thanatos
rolixxx
Thanatos
8
1 / 1 / 1
5,048
505
2,086
5,458
1,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
Шоби
Achilles
10
0 / 2 / 0
5,169
517
1,803
6,340
3,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
ApolloTiamatAthenaTsukuyomi

VS

Bans
SetGilgameshCthulhuNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FlorianCAE
Zhong Kui
11
5 / 0 / 1
6,581
658
6,214
5,546
3,737
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Keitrum
Medusa
12
3 / 1 / 2
6,732
673
4,005
5,665
1,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
Schnacker
Osiris
10
3 / 1 / 2
6,073
607
2,704
4,720
2,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 0 / 6
5,652
565
2,113
5,950
2,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Merlin
xJeremy
Merlin
11
0 / 0 / 4
6,101
610
2,678
3,147
928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
13
13
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
FlorianCAE
Zhong Kui
5
0
1
5.5
W
Medusa
Keitrum
Medusa
3
1
2
4
L
Anhur
0
4
1
0.13
L
Janus
Pígu
Janus
1
2
0
0.5
W
Osiris
Schnacker
Osiris
3
1
2
4
L
Ares
0
4
1
0.13
W
2
0
6
5
L
Thanatos
rolixxx
Thanatos
1
1
1
1.5
W
Merlin
xJeremy
Merlin
0
0
4
2
L
Achilles
Шоби
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,352
Damage
17,714
29,017
Taken
25,028
9,947
Mitigated
11,114
7,590
Healing
10,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
FlorianCAE
Zhong Kui
6,214
1,769
0
3,994
5,546
3,737
593
1,958
3,186
36,917
0
W
Medusa
Keitrum
Medusa
4,005
2,108
0
2,086
5,665
1,109
0
1,376
4,289
0
42,816
L
Anhur
2,781
1,250
0
1,110
5,758
1,391
0
876
4,882
0
24,451
L
Janus
Pígu
Janus
4,007
40
0
304
4,308
1,131
0
1,679
2,629
38,134
0
W
Osiris
Schnacker
Osiris
2,704
1,167
0
1,176
4,720
2,633
0
930
3,709
0
35,166
L
Ares
3,675
87
0
943
7,153
2,524
0
3,294
3,859
9,172
0
W
2,113
194
0
2,567
5,950
2,707
0
1,723
4,153
7,875
0
L
Thanatos
rolixxx
Thanatos
2,086
673
0
3,347
5,458
1,831
0
2,557
2,901
0
27,954
W
Merlin
xJeremy
Merlin
2,678
168
0
500
3,147
928
82
1,312
1,679
41,584
0
L
Achilles
Шоби
Achilles
1,803
431
0
1,886
6,340
3,070
0
2,599
3,741
0
24,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,214
Gold Earned
31,139
262
Minions Killed
347
0
Camps Cleared
0
951,375
Distance Traveled
998,406
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,581
658
76
8
0
171,815
1
W
Medusa
6,732
673
88
9
0
183,502
2
L
Anhur
4,903
490
52
5
0
163,948
2
L
Janus
5,575
558
82
8
0
210,404
3
W
Osiris
6,073
607
74
7
0
239,606
3
L
Ares
4,519
452
8
1
0
172,574
3
W
Sobek
5,652
565
11
1
0
216,572
0
L
Thanatos
5,048
505
65
7
0
218,795
1
W
Merlin
6,101
610
98
10
0
186,911
2
L
Achilles
5,169
517
55
6
0
185,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role