Player Matchup

Ah Puch
Ah Puch
DeRodan
Ah Puch
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,618 Elo+
Party 1
Skadi
Skadi
Khapitantutan
Skadi
Level 6
God Stats
2W - 0L
1,723 SR
Queue Stats
12W - 12L
1,568 Elo+
Party 1
Loki
Loki
diamaru
Loki
Level 5
God Stats
3W - 3L
1,487 SR
Queue Stats
14W - 11L
1,539 Elo+
Party 1
Serqet
Serqet
julsqueps
Serqet
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,719 Elo+
Party 1
Chang'e
Chang'e
sdfadfg
Chang'e
Level 24
God Stats
8W - 8L
1,260 SR
Queue Stats
133W - 133L
1,215 Elo+
Solo
Team Averages
Level 13
1,494 SR
1,532 Elo+

VS

Team Averages
Level 14
1,512 SR
1,407 Elo+
Ymir
Ymir
DoctorEvil1
Ymir
Level 9
God Stats
19W - 26L
1,514 SR
Queue Stats
70W - 77L
1,336 Elo+
Solo
Olorun
Olorun
Exrthh
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,562 Elo+
Solo
Fenrir
Fenrir
ExtendedWarranty
Fenrir
Level 27
God Stats
27W - 27L
1,528 SR
Queue Stats
137W - 148L
1,449 Elo+
Solo
Skadi
Skadi
Subzero72602
Skadi
Level 27
God Stats
1W - 1L
1,520 SR
Queue Stats
231W - 229L
1,582 Elo+
Solo
Mulan
Mulan
heisedexiaomaox
Mulan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,105 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DeRodan
Ah Puch
20
10 / 8 / 11
14,896
552
24,895
20,047
7,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
4 / 5 / 13
13,426
497
13,407
19,142
9,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
diamaru
Loki
20
7 / 2 / 7
14,752
546
13,360
20,207
8,484
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serqet
julsqueps
Serqet
19
6 / 6 / 17
13,604
504
11,868
19,742
7,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
sdfadfg
Chang'e
20
8 / 4 / 6
15,970
591
13,798
17,333
12,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 4
11,241
416
5,269
18,599
17,719
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
Exrthh
Olorun
17
0 / 8 / 9
11,597
430
9,146
16,363
5,712
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
8 / 4 / 5
13,468
499
9,476
22,731
9,493
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
13 / 8 / 3
15,627
579
25,841
19,292
7,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
3 / 8 / 4
12,486
462
9,885
24,071
20,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
50
35
Kills
25
25
Deaths
35
54
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DeRodan
Ah Puch
10
8
11
1.94
L
1
7
4
0.43
L
Olorun
Exrthh
Olorun
0
8
9
0.56
L
8
4
5
2.63
W
4
5
13
2.1
L
13
8
3
1.81
W
Loki
diamaru
Loki
7
2
7
5.25
L
3
8
4
0.63
W
Serqet
julsqueps
Serqet
6
6
17
2.42
W
Chang'e
sdfadfg
Chang'e
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,328
Damage
59,617
96,471
Taken
101,056
46,285
Mitigated
60,832
28,735
Healing
18,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DeRodan
Ah Puch
24,895
811
0
4,178
20,047
7,517
1,202
2,432
17,525
82,236
0
L
5,269
542
0
716
18,599
17,719
670
4,737
13,568
44,068
0
L
Olorun
Exrthh
Olorun
9,146
3,503
906
3,645
16,363
5,712
1,227
9,110
6,823
53,996
0
L
9,476
3,274
598
8,688
22,731
9,493
0
8,784
13,184
0
85,408
W
13,407
6,744
0
3,656
19,142
9,824
3,049
3,122
15,960
0
80,383
L
25,841
11,332
361
1,580
19,292
7,028
3,073
5,460
12,941
0
128,327
W
Loki
diamaru
Loki
13,360
3,979
0
3,775
20,207
8,484
1,413
4,366
15,751
0
138,556
L
9,885
1,659
0
2,375
24,071
20,880
1,888
10,769
13,212
0
58,837
W
Serqet
julsqueps
Serqet
11,868
2,001
0
5,980
19,742
7,882
1,202
1,548
18,044
0
48,781
W
Chang'e
sdfadfg
Chang'e
13,798
1,298
4,183
6,963
17,333
12,578
2,085
2,947
14,156
93,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,648
Gold Earned
64,419
641
Minions Killed
594
0
Camps Cleared
0
2,616,570
Distance Traveled
2,453,658
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,896
552
105
4
0
490,580
4
L
Ymir
11,241
416
70
3
0
488,837
0
L
Olorun
11,597
430
105
4
0
483,007
3
L
Fenrir
13,468
499
122
5
0
544,698
3
W
Skadi
13,426
497
110
4
0
502,288
0
L
Skadi
15,627
579
180
7
0
439,943
8
W
Loki
14,752
546
183
7
0
584,749
2
L
Mulan
12,486
462
117
4
0
497,173
0
W
Serqet
13,604
504
66
2
0
542,051
6
W
Chang'e
15,970
591
177
7
0
496,902
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role