Player Matchup

Serqet
Serqet
Aerohz
Serqet
Level 16
God Stats
5W - 7L
1,413 SR
Queue Stats
12W - 15L
1,414 Elo+
Party 2
Nemesis
Nemesis
PourUpAnAce
Nemesis
Level 16
God Stats
6W - 6L
1,410 SR
Queue Stats
19W - 28L
1,344 Elo+
Party 2
Freya
Freya
WERDIO
Freya
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
cloudie0976
Scylla
Level 8
God Stats
0W - 3L
1,122 SR
Queue Stats
28W - 36L
1,378 Elo+
Solo
Cernunnos
Cernunnos
jhonkabal
Cernunnos
Level 28
God Stats
66W - 78L
1,466 SR
Queue Stats
208W - 239L
1,390 Elo+
Solo
Team Averages
Level 17
1,382 SR
1,405 Elo+

VS

Team Averages
Level 22
1,455 SR
1,388 Elo+
Ra
Ra
ECANOR
Ra
Level 5
God Stats
2W - 4L
994 SR
Queue Stats
2W - 5L
1,024 Elo+
Solo
Horus
Horus
Kaelbi
Horus
Level 16
God Stats
2W - 0L
1,593 SR
Queue Stats
16W - 22L
1,528 Elo+
Party 1
Nu Wa
Nu Wa
Magalax666PL
Nu Wa
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,382 Elo+
Party 1
Tiamat
Tiamat
Maldry
Tiamat
Level 7
God Stats
6W - 3L
1,646 SR
Queue Stats
11W - 12L
1,540 Elo+
Party 1
Gilgamesh
Gilgamesh
idavid07
Gilgamesh
Level 18
God Stats
41W - 34L
1,542 SR
Queue Stats
72W - 73L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Aerohz
Serqet
16
7 / 7 / 3
11,376
1,034
13,725
21,371
6,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nemesis
PourUpAnAce
Nemesis
15
3 / 6 / 4
10,088
917
4,293
20,663
7,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Freya
WERDIO
Freya
15
0 / 7 / 1
9,447
859
3,777
17,113
4,001
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
16
2 / 5 / 4
10,675
970
10,340
12,730
3,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
jhonkabal
Cernunnos
16
0 / 6 / 5
9,896
900
13,383
19,905
5,365
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

31

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
19
4 / 0 / 21
12,178
1,107
12,364
6,607
2,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Kaelbi
Horus
17
0 / 2 / 17
11,271
1,025
5,982
12,576
10,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
15 / 1 / 13
14,068
1,279
29,626
8,430
2,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
Maldry
Tiamat
19
11 / 2 / 14
13,176
1,198
26,971
11,649
8,738
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
idavid07
Gilgamesh
16
1 / 7 / 16
10,109
919
9,590
13,019
7,578
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
112
12
Kills
31
31
Deaths
12
17
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Serqet
Aerohz
Serqet
7
7
3
1.21
W
Ra
4
0
21
14.5
W
Horus
Kaelbi
Horus
0
2
17
4.25
W
15
1
13
21.5
W
Tiamat
Maldry
Tiamat
11
2
14
9
L
Nemesis
PourUpAnAce
Nemesis
3
6
4
0.83
L
Freya
WERDIO
Freya
0
7
1
0.07
L
Scylla
2
5
4
0.8
W
Gilgamesh
idavid07
Gilgamesh
1
7
16
1.29
L
Cernunnos
jhonkabal
Cernunnos
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,518
Damage
84,533
91,782
Taken
52,281
28,056
Mitigated
31,658
3,021
Healing
20,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Aerohz
Serqet
13,725
2,080
0
0
21,371
6,988
0
15,614
5,357
0
22,413
W
Ra
12,364
2,629
1,798
1,364
6,607
2,350
0
518
6,039
46,318
0
W
Horus
Kaelbi
Horus
5,982
2,387
4,281
5,638
12,576
10,600
0
4,625
7,321
0
10,103
W
29,626
8,176
221
1,628
8,430
2,392
0
1,240
6,788
54,695
0
W
Tiamat
Maldry
Tiamat
26,971
2,077
1,001
4,212
11,649
8,738
0
2,654
8,368
46,005
0
L
Nemesis
PourUpAnAce
Nemesis
4,293
1,126
0
357
20,663
7,789
0
17,027
3,486
0
7,339
L
Freya
WERDIO
Freya
3,777
1,303
0
1,471
17,113
4,001
0
11,991
4,946
22,168
0
L
Scylla
10,340
1,303
0
48
12,730
3,913
0
7,752
4,814
41,326
0
W
Gilgamesh
idavid07
Gilgamesh
9,590
1,753
0
392
13,019
7,578
0
4,283
8,044
0
14,866
L
Cernunnos
jhonkabal
Cernunnos
13,383
4,597
635
510
19,905
5,365
0
15,514
4,218
0
38,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,482
Gold Earned
60,802
177
Minions Killed
211
4
Camps Cleared
5
889,633
Distance Traveled
1,046,027
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,376
1,034
14
1
2
247,590
0
W
Ra
12,178
1,107
87
8
1
233,640
0
W
Horus
11,271
1,025
8
1
0
203,161
0
W
Nu Wa
14,068
1,279
49
4
3
206,495
0
W
Tiamat
13,176
1,198
62
6
1
220,869
0
L
Nemesis
10,088
917
6
1
1
202,230
0
L
Freya
9,447
859
38
3
0
134,224
0
L
Scylla
10,675
970
81
7
0
156,008
0
W
Gilgamesh
10,109
919
5
0
0
181,862
1
L
Cernunnos
9,896
900
38
3
1
149,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role