Player Matchup

Cerberus
Cerberus
Diamond IV
FatKeyOfThat
Cerberus
Diamond IV
Level 147
God Stats
8W - 10L
1,546 SR
Queue Stats
195W - 196L
2,146 MMR
Party 1
Apollo
Apollo
Diamond II
IBotPeak
Apollo
Diamond II
Level 121
God Stats
5W - 7L
1,557 SR
Queue Stats
316W - 293L
2,261 MMR
Party 2
Achilles
Achilles
Diamond III
V__Loki__V
Achilles
Diamond III
Level 85
God Stats
5W - 0L
1,500 SR
Queue Stats
591W - 578L
2,139 MMR
Solo
Nu Wa
Nu Wa
Diamond V
lI-Sub-lI
Nu Wa
Diamond V
Level 126
God Stats
3W - 3L
1,578 SR
Queue Stats
360W - 353L
2,023 MMR
Party 2
Fenrir
Fenrir
Diamond III
vDepz
Fenrir
Diamond III
Level 144
God Stats
17W - 20L
1,752 SR
Queue Stats
195W - 196L
2,217 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 125
1,587 SR
2,157 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 106
1,501 SR
2,155 MMR
Susano
Susano
Diamond V
Hazz_Purple
Susano
Diamond V
Level 129
God Stats
22W - 28L
1,474 SR
Queue Stats
658W - 679L
2,099 MMR
Party 3
Anhur
Anhur
Diamond IV
SippleNlippage
Anhur
Diamond IV
Level 69
God Stats
1W - 3L
1,555 SR
Queue Stats
261W - 248L
2,152 MMR
Solo
Guan Yu
Guan Yu
Diamond III
TierBidoon13
Guan Yu
Diamond III
Level 142
God Stats
18W - 27L
1,554 SR
Queue Stats
662W - 653L
2,291 MMR
Party 3
Raijin
Raijin
Diamond V
erinfldr
Raijin
Diamond V
Level 64
God Stats
0W - 1L
1,506 SR
Queue Stats
70W - 67L
2,114 MMR
Solo
Kuzenbo
Kuzenbo
Diamond III
xHobnob126-
Kuzenbo
Diamond III
Level 125
God Stats
1W - 1L
1,413 SR
Queue Stats
270W - 246L
2,119 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FatKeyOfThat
Cerberus
18
0 / 4 / 24
13,027
521
11,623
25,494
27,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
IBotPeak
Apollo
20
11 / 5 / 14
15,899
636
23,963
26,641
10,068
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
V__Loki__V
Achilles
20
11 / 1 / 10
14,722
589
18,911
21,995
27,933
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
lI-Sub-lI
Nu Wa
20
8 / 1 / 21
16,245
650
30,863
11,029
4,875
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
vDepz
Fenrir
20
7 / 2 / 14
13,930
557
13,409
25,071
17,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AthenaTiamatSetGilgameshLoki

VS

Bans
JanusGebTsukuyomiSobekAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
18
5 / 7 / 4
11,980
479
14,004
21,831
9,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
1 / 7 / 1
12,260
490
13,953
25,087
8,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
TierBidoon13
Guan Yu
18
2 / 8 / 1
11,736
469
8,581
31,609
28,118
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
erinfldr
Raijin
20
3 / 7 / 6
13,449
538
14,521
25,327
9,436
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
xHobnob126-
Kuzenbo
16
2 / 8 / 6
9,831
393
10,624
25,504
24,570
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
31
37
Kills
13
13
Deaths
37
83
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
FatKeyOfThat
Cerberus
0
4
24
3
L
Susano
5
7
4
1
W
Apollo
IBotPeak
Apollo
11
5
14
3.6
L
1
7
1
0.21
L
Guan Yu
TierBidoon13
Guan Yu
2
8
1
0.31
W
Achilles
V__Loki__V
Achilles
11
1
10
16
L
Raijin
erinfldr
Raijin
3
7
6
0.86
W
Nu Wa
lI-Sub-lI
Nu Wa
8
1
21
18.5
W
Fenrir
vDepz
Fenrir
7
2
14
7
L
Kuzenbo
xHobnob126-
Kuzenbo
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,769
Damage
61,683
110,230
Taken
129,358
87,733
Mitigated
79,720
46,939
Healing
28,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
FatKeyOfThat
Cerberus
11,623
512
0
7,762
25,494
27,171
318
7,403
18,091
46,938
0
L
Susano
14,004
2,294
0
3,836
21,831
9,048
0
5,897
15,620
0
74,388
W
Apollo
IBotPeak
Apollo
23,963
17,573
0
13,570
26,641
10,068
5,469
7,038
19,603
0
128,206
L
13,953
6,158
0
8,299
25,087
8,548
806
6,083
18,766
0
110,057
L
Guan Yu
TierBidoon13
Guan Yu
8,581
1,058
224
6,116
31,609
28,118
171
9,641
20,796
0
82,636
W
Achilles
V__Loki__V
Achilles
18,911
5,098
0
10,070
21,995
27,933
1,251
4,473
17,287
0
82,231
L
Raijin
erinfldr
Raijin
14,521
2,186
154
6,091
25,327
9,436
0
9,045
15,920
118,061
0
W
Nu Wa
lI-Sub-lI
Nu Wa
30,863
6,468
278
4,381
11,029
4,875
5,849
3,248
7,781
134,439
0
W
Fenrir
vDepz
Fenrir
13,409
2,921
0
10,878
25,071
17,686
1,903
7,109
17,362
0
98,175
L
Kuzenbo
xHobnob126-
Kuzenbo
10,624
3,118
424
2,924
25,504
24,570
0
10,544
14,552
42,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,823
Gold Earned
59,256
705
Minions Killed
703
0
Camps Cleared
0
2,430,520
Distance Traveled
2,226,371
34
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,027
521
63
3
0
495,759
4
L
Susano
11,980
479
126
5
0
499,246
3
W
Apollo
15,899
636
161
6
0
425,217
8
L
Anhur
12,260
490
173
7
0
411,008
7
L
Guan Yu
11,736
469
158
6
0
441,393
3
W
Achilles
14,722
589
126
5
0
525,484
7
L
Raijin
13,449
538
204
8
0
420,127
1
W
Nu Wa
16,245
650
210
8
0
454,313
7
W
Fenrir
13,930
557
145
6
0
529,747
8
L
Kuzenbo
9,831
393
42
2
0
454,597
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role