Player Matchup

Thor
Thor
ChefMott
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Pele
Pele
Freedycreepy
Pele
Level 14
God Stats
9W - 8L
1,419 SR
Queue Stats
9W - 9L
1,326 Elo+
Solo
Neith
Neith
Leah4505
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,303 Elo+
Solo
Nemesis
Nemesis
Nini-Sfx
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,287 Elo+
Party 2
Zeus
Zeus
WanhedaNatBlida
Zeus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,287 Elo+
Party 2
Team Averages
Level 6
1,484 SR
1,340 Elo+

VS

Team Averages
Level 7
1,500 SR
1,437 Elo+
Loki
Loki
JaxinMason
Loki
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Party 1
Cerberus
Cerberus
NummaHead
Cerberus
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 22L
1,500 Elo+
Party 1
Da Ji
Da Ji
WH1TEx0WLSx420
Da Ji
Level 16
God Stats
8W - 17L
1,500 SR
Queue Stats
104W - 88L
1,451 Elo+
Solo
Bastet
Bastet
datt1983
Bastet
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 28L
1,234 Elo+
Solo
Ares
Ares
persevaldgold
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
7 / 7 / 22
14,089
1,084
12,347
14,163
5,068
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
10 / 6 / 13
13,998
1,077
13,259
14,493
4,640
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Neith
Leah4505
Neith
20
8 / 2 / 18
14,383
1,106
12,691
12,913
3,632
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Nini-Sfx
Nemesis
20
4 / 7 / 22
14,471
1,113
10,582
20,476
27,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
16 / 12 / 19
17,028
1,310
35,338
17,748
5,827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

84

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 15 / 12
17,139
1,318
23,512
26,854
9,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
NummaHead
Cerberus
20
6 / 13 / 18
14,174
1,090
23,016
28,343
36,023
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
7 / 9 / 20
14,497
1,115
18,783
23,280
9,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
datt1983
Bastet
17
1 / 2 / 8
11,092
853
2,621
5,751
1,902
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
4 / 7 / 10
12,020
925
3,601
13,574
14,261
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
102
45
Kills
34
34
Deaths
46
94
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Thor
7
7
22
2.57
W
10
6
13
2.75
L
16
15
12
1.47
W
Neith
Leah4505
Neith
8
2
18
8.5
W
Nemesis
Nini-Sfx
Nemesis
4
7
22
2.14
L
Cerberus
NummaHead
Cerberus
6
13
18
1.15
L
7
9
20
1.89
W
16
12
19
2.13
L
Bastet
datt1983
Bastet
1
2
8
2.5
L
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,217
Damage
71,533
79,793
Taken
97,802
46,981
Mitigated
71,927
5,595
Healing
2,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
12,347
3,910
0
0
14,163
5,068
0
4,536
9,627
0
32,279
W
13,259
5,650
0
422
14,493
4,640
0
5,044
9,449
0
25,406
L
23,512
7,770
0
0
26,854
9,840
0
11,042
15,812
0
58,874
W
Neith
Leah4505
Neith
12,691
7,599
0
1,181
12,913
3,632
0
6,611
6,302
0
31,366
W
Nemesis
Nini-Sfx
Nemesis
10,582
5,846
0
2,947
20,476
27,814
0
6,405
14,071
0
25,312
L
Cerberus
NummaHead
Cerberus
23,016
2,297
0
1,684
28,343
36,023
0
7,502
20,841
52,028
0
L
18,783
5,040
0
567
23,280
9,901
0
10,561
12,719
0
36,808
W
35,338
5,401
0
1,045
17,748
5,827
0
4,021
13,727
71,949
0
L
Bastet
datt1983
Bastet
2,621
918
0
0
5,751
1,902
0
1,281
4,470
0
15,623
L
3,601
386
0
0
13,574
14,261
0
4,952
8,622
10,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,969
Gold Earned
68,922
226
Minions Killed
234
1
Camps Cleared
2
985,822
Distance Traveled
1,004,470
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
14,089
1,084
40
3
0
202,708
0
W
Pele
13,998
1,077
30
2
1
214,709
0
L
Loki
17,139
1,318
94
7
0
231,609
0
W
Neith
14,383
1,106
30
2
0
202,778
0
W
Nemesis
14,471
1,113
21
2
0
185,732
1
L
Cerberus
14,174
1,090
61
5
1
241,634
3
L
Da Ji
14,497
1,115
38
3
0
250,103
0
W
Zeus
17,028
1,310
105
8
0
179,895
0
L
Bastet
11,092
853
34
3
1
165,236
3
L
Ares
12,020
925
7
1
0
115,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role