Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Jefot
He Bo
Level 24
God Stats
17W - 19L
1,513 SR
Queue Stats
92W - 85L
1,509 Elo+
Solo
Guan Yu
Guan Yu
Sweetheart275
Guan Yu
Level 13
God Stats
0W - 1L
1,640 SR
Queue Stats
1W - 5L
1,236 Elo+
Solo
Thor
Thor
WraPbiT
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,443 Elo+
Solo
Hou Yi
Hou Yi
cervantesfam5
Hou Yi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,597 Elo+
Solo
Team Averages
Level 16
1,531 SR
1,457 Elo+

VS

Team Averages
Level 19
1,463 SR
1,493 Elo+
Bellona
Bellona
Cr1zzle
Bellona
Level 30
God Stats
1W - 0L
1,459 SR
Queue Stats
4W - 0L
1,763 Elo+
Solo
Skadi
Skadi
DatNatruralHerb
Skadi
Level 24
God Stats
1W - 3L
1,113 SR
Queue Stats
45W - 73L
1,327 Elo+
Solo
Ah Puch
Ah Puch
QueenAmeliaFan2
Ah Puch
Level 18
God Stats
2W - 0L
1,757 SR
Queue Stats
19W - 15L
1,628 Elo+
Solo
Fafnir
Fafnir
jessepele10
Fafnir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,267 Elo+
Solo
Ymir
Ymir
jonnnagsgsgsg
Ymir
Level 18
God Stats
6W - 10L
1,484 SR
Queue Stats
109W - 106L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
2 / 9 / 2
10,112
1,011
11,607
22,105
8,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

He Bo
Jefot
He Bo
15
4 / 5 / 2
10,316
1,032
11,138
15,070
5,306
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
14
0 / 15 / 3
9,027
903
7,032
25,627
26,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thor
WraPbiT
Thor
13
0 / 1 / 1
8,128
813
1,892
1,669
500
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 7 / 0
8,079
808
1,676
10,514
3,663
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cr1zzle
Bellona
18
8 / 2 / 20
12,189
1,219
19,083
14,675
11,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
9 / 2 / 17
11,535
1,154
16,755
6,884
2,514
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
14 / 1 / 16
12,410
1,241
24,044
4,445
1,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fafnir
13
0 / 1 / 2
8,384
838
404
2,101
1,994
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
6 / 0 / 23
11,170
1,117
8,589
9,954
9,916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
115
6
Kills
37
37
Deaths
6
8
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
9
2
0.33
W
Bellona
Cr1zzle
Bellona
8
2
20
9
W
9
2
17
8.75
L
He Bo
Jefot
He Bo
4
5
2
1
W
14
1
16
22
L
Guan Yu
0
15
3
0.1
L
Thor
WraPbiT
Thor
0
1
1
0.5
L
0
7
0
0
W
Fafnir
0
1
2
1
W
6
0
23
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,345
Damage
68,875
74,985
Taken
38,059
45,050
Mitigated
27,342
1,817
Healing
7,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
11,607
2,515
0
916
22,105
8,814
0
8,042
14,063
18,342
0
W
Bellona
Cr1zzle
Bellona
19,083
9,206
0
3,379
14,675
11,442
0
7,854
6,821
22
31,059
W
16,755
11,279
0
1,173
6,884
2,514
0
5,239
1,645
0
41,843
L
He Bo
Jefot
He Bo
11,138
415
0
47
15,070
5,306
0
8,060
7,010
31,899
0
W
24,044
1,387
561
1,871
4,445
1,476
0
2,672
1,773
43,545
0
L
Guan Yu
7,032
1,531
118
736
25,627
26,767
0
9,955
15,672
12
17,778
L
Thor
WraPbiT
Thor
1,892
579
0
0
1,669
500
0
827
842
0
3,713
L
1,676
284
0
0
10,514
3,663
0
6,175
4,339
0
6,308
W
Fafnir
404
284
0
116
2,101
1,994
0
401
1,700
2,612
0
W
8,589
651
0
0
9,954
9,916
0
6,579
3,375
22,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,662
Gold Earned
55,688
94
Minions Killed
188
0
Camps Cleared
8
601,239
Distance Traveled
855,563
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,112
1,011
18
2
0
155,952
0
W
Bellona
12,189
1,219
27
3
1
204,102
0
W
Skadi
11,535
1,154
59
6
3
200,038
1
L
He Bo
10,316
1,032
44
4
0
148,851
0
W
Ah Puch
12,410
1,241
54
5
2
208,554
5
L
Guan Yu
9,027
903
25
3
0
161,368
0
L
Thor
8,128
813
4
0
0
45,698
1
L
Hou Yi
8,079
808
3
0
0
89,370
0
W
Fafnir
8,384
838
2
0
1
43,786
1
W
Ymir
11,170
1,117
46
5
1
199,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role