Player Matchup

Merlin
Merlin
Ankh90
Merlin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Bizi255
Danzaburou
Level 59
God Stats
17W - 15L
1,552 SR
Queue Stats
22W - 23L
1,454 Elo+
Party 1
Gilgamesh
Gilgamesh
Hisfo255
Gilgamesh
Level 33
God Stats
14W - 10L
1,621 SR
Queue Stats
18W - 17L
1,469 Elo+
Party 1
Team Averages
Level 79
1,558 SR
1,474 Elo+

VS

Team Averages
Level 110
1,414 SR
1,477 Elo+
Cernunnos
Cernunnos
Blackoup
Cernunnos
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 186L
1,453 Elo+
Party 2
Arachne
Arachne
Hennessy44
Arachne
Level 134
God Stats
0W - 2L
1,243 SR
Queue Stats
328W - 369L
1,477 Elo+
Solo
Anubis
Anubis
VICDALI
Anubis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ankh90
Merlin
13
3 / 2 / 6
9,736
695
7,910
7,356
2,026
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Bizi255
Danzaburou
13
5 / 3 / 6
10,144
725
8,970
11,603
4,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Hisfo255
Gilgamesh
14
5 / 2 / 7
10,979
784
7,566
12,356
12,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Blackoup
Cernunnos
13
4 / 5 / 1
9,880
706
8,577
11,875
4,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Hennessy44
Arachne
8
0 / 3 / 2
7,734
552
1,903
6,392
1,907
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
VICDALI
Anubis
14
3 / 5 / 3
9,546
682
8,617
11,927
5,363
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
13
Kills
7
7
Deaths
13
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
Ankh90
Merlin
3
2
6
3
W
Danzaburou
Bizi255
Danzaburou
5
3
6
2.67
L
Cernunnos
Blackoup
Cernunnos
4
5
1
0.9
L
Arachne
Hennessy44
Arachne
0
3
2
0.33
W
Gilgamesh
Hisfo255
Gilgamesh
5
2
7
4.25
L
Anubis
VICDALI
Anubis
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,446
Damage
19,097
31,315
Taken
30,194
19,411
Mitigated
11,394
10,137
Healing
7,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Ankh90
Merlin
7,910
526
602
1,574
7,356
2,026
606
2,699
4,657
48,900
0
W
Danzaburou
Bizi255
Danzaburou
8,970
4,172
0
4,376
11,603
4,784
1,928
3,385
8,218
0
48,024
L
Cernunnos
Blackoup
Cernunnos
8,577
3,842
0
1,063
11,875
4,124
14
3,645
8,230
0
36,675
L
Arachne
Hennessy44
Arachne
1,903
1,903
0
1,949
6,392
1,907
88
836
5,556
0
10,216
W
Gilgamesh
Hisfo255
Gilgamesh
7,566
2,134
0
3,585
12,356
12,601
281
2,601
9,755
0
29,965
L
Anubis
VICDALI
Anubis
8,617
273
0
4,250
11,927
5,363
0
3,484
8,443
41,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,859
Gold Earned
27,160
195
Minions Killed
147
0
Camps Cleared
0
716,632
Distance Traveled
556,617
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,736
695
96
7
0
228,988
2
W
Danzaburou
10,144
725
66
5
0
243,948
1
L
Cernunnos
9,880
706
55
4
0
212,558
0
L
Arachne
7,734
552
21
2
0
119,745
2
W
Gilgamesh
10,979
784
33
2
0
243,696
3
L
Anubis
9,546
682
71
5
0
224,314
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role