Player Matchup

Set
Set
Armourdawg55
Set
Level 18
God Stats
5W - 2L
1,812 SR
Queue Stats
47W - 47L
1,526 Elo+
Solo
Bakasura
Bakasura
E_Ryzing_V
Bakasura
Level 13
God Stats
8W - 6L
1,500 SR
Queue Stats
122W - 136L
1,578 Elo+
Solo
Merlin
Merlin
Foggy_Window
Merlin
Level 27
God Stats
7W - 6L
1,226 SR
Queue Stats
48W - 47L
1,396 Elo+
Solo
Neith
Neith
LoneGuardain
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vamana
Vamana
keskinner
Vamana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,508 SR
1,500 Elo+

VS

Team Averages
Level 25
1,498 SR
1,521 Elo+
Ra
Ra
Doubtless897
Ra
Level 29
God Stats
20W - 7L
1,715 SR
Queue Stats
115W - 78L
1,600 Elo+
Party 1
Athena
Athena
Ephizas
Athena
Level 28
God Stats
12W - 9L
1,451 SR
Queue Stats
92W - 76L
1,572 Elo+
Party 1
Medusa
Medusa
Glenpaii
Medusa
Level 29
God Stats
2W - 3L
1,186 SR
Queue Stats
275W - 264L
1,491 Elo+
Solo
Serqet
Serqet
Lifeblood322
Serqet
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 51L
1,619 Elo+
Party 1
Hercules
Hercules
mar049cos
Hercules
Level 9
God Stats
5W - 2L
1,636 SR
Queue Stats
68W - 71L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
7,563
540
5,595
10,378
3,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
E_Ryzing_V
Bakasura
9
1 / 8 / 1
5,855
418
3,628
11,121
3,557
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
10
0 / 5 / 0
5,410
386
4,190
8,653
2,419
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 3 / 0
5,218
373
2,703
3,387
880
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vamana
keskinner
Vamana
4
0 / 12 / 0
4,323
309
1,165
9,296
2,400
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 7
8,398
600
10,292
5,102
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Ephizas
Athena
12
2 / 0 / 12
7,736
553
4,024
9,023
6,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Glenpaii
Medusa
13
4 / 0 / 5
7,683
549
4,928
6,986
2,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
15
13 / 0 / 5
9,304
665
7,564
8,287
3,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
mar049cos
Hercules
13
2 / 1 / 6
8,104
579
4,892
6,939
5,786
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
65
2
Kills
30
30
Deaths
2
1
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
9
1
7
12.5
L
Bakasura
E_Ryzing_V
Bakasura
1
8
1
0.19
W
Athena
Ephizas
Athena
2
0
12
8
L
Merlin
0
5
0
0
W
Medusa
Glenpaii
Medusa
4
0
5
6.5
W
Serqet
13
0
5
15.5
L
0
3
0
0
L
Vamana
keskinner
Vamana
0
12
0
0
W
Hercules
mar049cos
Hercules
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,281
Damage
31,700
42,835
Taken
36,337
12,667
Mitigated
20,299
4,616
Healing
13,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,595
1,842
0
541
10,378
3,411
0
2,812
6,986
0
55,010
W
10,292
1,241
1,505
2,895
5,102
1,896
313
1,116
3,986
66,782
0
L
Bakasura
E_Ryzing_V
Bakasura
3,628
2,916
99
1,340
11,121
3,557
0
3,600
7,169
0
11,632
W
Athena
Ephizas
Athena
4,024
1,334
0
2,467
9,023
6,849
51
2,039
6,984
8,039
0
L
Merlin
4,190
513
0
1,898
8,653
2,419
0
4,059
4,185
29,123
0
W
Medusa
Glenpaii
Medusa
4,928
2,177
0
3,539
6,986
2,497
2,450
602
6,384
0
42,902
W
Serqet
7,564
2,083
0
405
8,287
3,271
676
433
7,724
0
55,538
L
2,703
1,587
0
738
3,387
880
0
1,347
2,040
0
13,393
L
Vamana
keskinner
Vamana
1,165
464
0
0
9,296
2,400
0
3,386
5,692
0
4,616
W
Hercules
mar049cos
Hercules
4,892
1,755
0
2,725
6,939
5,786
1,826
0
6,824
13,000
25,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,369
Gold Earned
41,225
217
Minions Killed
395
0
Camps Cleared
0
1,091,415
Distance Traveled
1,306,975
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,563
540
111
8
0
293,804
0
W
Ra
8,398
600
131
9
0
263,346
5
L
Bakasura
5,855
418
29
2
0
216,099
0
W
Athena
7,736
553
13
1
0
228,992
4
L
Merlin
5,410
386
43
3
0
229,475
3
W
Medusa
7,683
549
73
5
0
244,228
3
W
Serqet
9,304
665
100
7
0
324,168
3
L
Neith
5,218
373
32
2
0
133,245
0
L
Vamana
4,323
309
2
0
0
218,792
0
W
Hercules
8,104
579
78
6
0
246,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role