Player Matchup

Bellona
Bellona
DJOGGERZ
Bellona
Level 22
God Stats
6W - 2L
1,500 SR
Queue Stats
153W - 150L
1,607 Elo+
Party 3
Cupid
Cupid
TUBALIBRE123
Cupid
Level 25
God Stats
1W - 1L
1,311 SR
Queue Stats
434W - 373L
1,630 Elo+
Party 1
Jormungandr
Jormungandr
hummell1
Jormungandr
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 15L
1,571 Elo+
Party 3
Merlin
Merlin
vipXdragonzX
Merlin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 165L
1,596 Elo+
Party 3
Gilgamesh
Gilgamesh
xX1337killerxX69
Gilgamesh
Level 26
God Stats
18W - 13L
1,630 SR
Queue Stats
69W - 56L
1,610 Elo+
Party 1
Team Averages
Level 23
1,488 SR
1,603 Elo+

VS

Team Averages
Level 27
1,544 SR
1,550 Elo+
Hercules
Hercules
DaxImperfection
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 54L
1,577 Elo+
Solo
Awilix
Awilix
MihneaKapy
Awilix
Level 28
God Stats
24W - 20L
1,636 SR
Queue Stats
134W - 140L
1,563 Elo+
Solo
Gilgamesh
Gilgamesh
NiceDynamite99
Gilgamesh
Level 67
God Stats
4W - 3L
1,500 SR
Queue Stats
44W - 35L
1,522 Elo+
Party 2
Kukulkan
Kukulkan
TantrumLord69
Kukulkan
Level 7
God Stats
1W - 2L
1,585 SR
Queue Stats
29W - 31L
1,585 Elo+
Party 2
Neith
Neith
nOLLlOJlHaXyuTbl
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DJOGGERZ
Bellona
20
10 / 6 / 7
17,253
575
24,543
28,188
30,396
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
9 / 5 / 14
17,836
595
23,795
26,372
12,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
hummell1
Jormungandr
19
6 / 4 / 14
13,871
462
14,442
25,633
22,773
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
20
9 / 5 / 7
15,905
530
32,530
17,760
8,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
20
14 / 4 / 8
17,060
569
22,406
23,002
22,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
1 / 11 / 5
12,154
405
4,500
46,726
44,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
MihneaKapy
Awilix
20
9 / 8 / 4
15,134
504
22,093
28,254
13,672
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
NiceDynamite99
Gilgamesh
20
9 / 5 / 3
14,411
480
22,090
25,388
18,193
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
TantrumLord69
Kukulkan
18
1 / 13 / 6
12,330
411
13,192
21,237
8,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
4 / 11 / 2
14,330
478
20,145
25,003
11,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
44
48
Kills
24
24
Deaths
48
50
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bellona
DJOGGERZ
Bellona
10
6
7
2.25
L
Hercules
1
11
5
0.32
L
Awilix
MihneaKapy
Awilix
9
8
4
1.38
L
Gilgamesh
NiceDynamite99
Gilgamesh
9
5
3
2.1
W
9
5
14
3.2
L
Kukulkan
TantrumLord69
Kukulkan
1
13
6
0.31
W
Jormungandr
hummell1
Jormungandr
6
4
14
3.25
L
4
11
2
0.45
W
Merlin
9
5
7
2.5
W
Gilgamesh
14
4
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,716
Damage
82,020
120,955
Taken
146,608
96,194
Mitigated
96,416
30,617
Healing
26,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DJOGGERZ
Bellona
24,543
6,074
0
6,298
28,188
30,396
2,196
1,990
26,130
0
105,831
L
Hercules
4,500
1,596
0
14,716
46,726
44,979
174
15,667
30,065
0
34,986
L
Awilix
MihneaKapy
Awilix
22,093
8,453
0
3,311
28,254
13,672
0
7,739
19,439
0
111,900
L
Gilgamesh
NiceDynamite99
Gilgamesh
22,090
8,188
0
4,510
25,388
18,193
0
5,770
18,254
0
62,499
W
23,795
15,727
367
7,666
26,372
12,025
5,712
361
25,985
13,449
136,373
L
Kukulkan
TantrumLord69
Kukulkan
13,192
896
0
886
21,237
8,360
0
9,802
10,733
67,658
0
W
Jormungandr
hummell1
Jormungandr
14,442
3,545
1,070
4,114
25,633
22,773
225
2,265
23,162
44,702
0
L
20,145
9,204
0
3,508
25,003
11,212
3,914
9,353
15,281
0
133,003
W
Merlin
32,530
1,532
0
5,058
17,760
8,392
1,609
4,923
12,647
117,569
0
W
Gilgamesh
22,406
8,575
0
6,044
23,002
22,608
964
3,309
19,559
0
137,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,925
Gold Earned
68,359
771
Minions Killed
584
0
Camps Cleared
0
2,811,390
Distance Traveled
2,490,424
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
17,253
575
178
6
0
556,503
0
L
Hercules
12,154
405
49
2
0
504,725
4
L
Awilix
15,134
504
134
4
0
565,393
1
L
Gilgamesh
14,411
480
87
3
0
574,927
3
W
Cupid
17,836
595
196
7
0
529,248
4
L
Kukulkan
12,330
411
130
4
0
411,533
6
W
Jormungandr
13,871
462
72
2
0
572,287
5
L
Neith
14,330
478
184
6
0
433,846
1
W
Merlin
15,905
530
161
5
0
518,033
4
W
Gilgamesh
17,060
569
164
5
0
635,319
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role