Player Matchup

Neith
Neith
InquisitorTom19
Neith
Level 26
God Stats
17W - 2L
1,695 SR
Queue Stats
30W - 33L
1,396 Elo+
Party 1
Fafnir
Fafnir
NexusRichy
Fafnir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 40L
1,399 Elo+
Solo
Hades
Hades
PotatoKuzzle
Hades
Level 26
God Stats
4W - 1L
1,707 SR
Queue Stats
32W - 34L
1,384 Elo+
Party 1
Team Averages
Level 26
1,634 SR
1,393 Elo+

VS

Team Averages
Level 30
1,640 SR
1,426 Elo+
Arachne
Arachne
CityOfGods96
Arachne
Level 8
God Stats
3W - 3L
1,631 SR
Queue Stats
18W - 23L
1,363 Elo+
Solo
Hachiman
Hachiman
Math98
Hachiman
Level 54
God Stats
9W - 11L
1,566 SR
Queue Stats
116W - 114L
1,457 Elo+
Party 2
Cerberus
Cerberus
yogurdechorizo
Cerberus
Level 28
God Stats
1W - 3L
1,723 SR
Queue Stats
61W - 47L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
6,635
664
6,089
4,886
1,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
NexusRichy
Fafnir
10
3 / 0 / 2
7,985
799
4,300
7,708
10,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 0 / 4
6,602
660
5,693
5,626
3,076
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CityOfGods96
Arachne
9
1 / 2 / 1
6,291
629
2,634
6,387
2,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
Math98
Hachiman
10
1 / 0 / 0
6,516
652
5,950
5,402
1,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
9
0 / 3 / 0
6,361
636
2,446
10,648
5,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
5
Kills
2
2
Deaths
5
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
CityOfGods96
Arachne
1
2
1
0.75
W
1
2
3
1.25
L
Hachiman
Math98
Hachiman
1
0
0
1
W
Fafnir
NexusRichy
Fafnir
3
0
2
4
W
1
0
4
3
L
Cerberus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,082
Damage
11,030
18,220
Taken
22,437
15,119
Mitigated
9,249
5,884
Healing
6,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
CityOfGods96
Arachne
2,634
1,658
0
1,447
6,387
2,027
0
3,048
3,339
0
15,159
W
6,089
3,494
0
984
4,886
1,881
1,194
785
4,101
0
25,190
L
Hachiman
Math98
Hachiman
5,950
2,660
0
1,816
5,402
1,600
407
2,541
2,861
0
31,639
W
Fafnir
NexusRichy
Fafnir
4,300
968
518
1,836
7,708
10,162
415
834
6,874
16,488
0
W
5,693
775
87
2,459
5,626
3,076
939
845
4,781
16,886
0
L
Cerberus
2,446
139
0
3,483
10,648
5,622
110
4,600
6,048
14,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,222
Gold Earned
19,168
115
Minions Killed
110
0
Camps Cleared
0
519,297
Distance Traveled
540,750
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,291
629
22
2
0
200,993
3
W
Neith
6,635
664
51
5
0
163,394
4
L
Hachiman
6,516
652
51
5
0
180,145
1
W
Fafnir
7,985
799
18
2
0
182,548
1
W
Hades
6,602
660
46
5
0
173,355
3
L
Cerberus
6,361
636
37
4
0
159,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role