Player Matchup

Nike
Nike
Gold III
 
Nike
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold II
BigDadda32
Anhur
Gold II
Level 88
God Stats
1W - 1L
1,754 SR
Queue Stats
84W - 79L
1,485 MMR
Solo
Scylla
Scylla
Gold I
FADT2x
Scylla
Gold I
Level 128
God Stats
2W - 1L
1,799 SR
Queue Stats
153W - 151L
1,492 MMR
Solo
Hun Batz
Hun Batz
Gold IV
The0NE300
Hun Batz
Gold IV
Level 160
God Stats
18W - 13L
1,612 SR
Queue Stats
869W - 876L
1,463 MMR
Solo
Bacchus
Bacchus
Gold IV
daviiidson69
Bacchus
Gold IV
Level 105
God Stats
12W - 15L
1,459 SR
Queue Stats
466W - 468L
1,480 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,625 SR
1,484 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,580 SR
1,478 MMR
Ah Puch
Ah Puch
Gold IV
Fr0zyBezy
Ah Puch
Gold IV
Level 87
God Stats
1W - 2L
1,703 SR
Queue Stats
51W - 57L
1,567 MMR
Party 1
Olorun
Olorun
Bronze III
KeinAimDetlef
Olorun
Bronze III
Level 68
God Stats
2W - 2L
1,514 SR
Queue Stats
3W - 7L
1,500 MMR
Party 2
Tiamat
Tiamat
Gold III
androsova333
Tiamat
Gold III
Level 109
God Stats
9W - 7L
1,531 SR
Queue Stats
350W - 355L
1,358 MMR
Party 1
Ratatoskr
Ratatoskr
Bronze III
jingjau
Ratatoskr
Bronze III
Level 62
God Stats
0W - 1L
1,492 SR
Queue Stats
2W - 7L
1,500 MMR
Party 2
Ymir
Ymir
Bronze III
judokazgz
Ymir
Bronze III
Level 125
God Stats
3W - 4L
1,662 SR
Queue Stats
3W - 5L
1,464 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
4 / 0 / 2
8,927
558
10,453
15,471
7,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
13
1 / 2 / 6
7,485
468
6,509
9,593
2,789
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
FADT2x
Scylla
15
2 / 1 / 4
8,536
534
5,858
5,340
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
The0NE300
Hun Batz
17
7 / 0 / 3
9,917
620
8,685
10,341
4,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
daviiidson69
Bacchus
13
5 / 1 / 3
8,142
509
6,180
10,283
9,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ApolloNu WaAthenaArachneSet

VS

Bans
JanusFenrirDanzaburouMercuryKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Fr0zyBezy
Ah Puch
15
1 / 4 / 0
8,446
528
4,126
8,912
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 2 / 2
7,852
491
8,229
11,147
3,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
14
0 / 2 / 0
7,918
495
6,338
9,964
9,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ratatoskr
jingjau
Ratatoskr
10
1 / 6 / 0
6,536
409
4,050
10,530
3,024
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
10
1 / 5 / 2
6,945
434
3,857
13,106
6,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
19
Kills
4
4
Deaths
19
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
4
0
2
5
W
Anhur
1
2
6
2
W
Scylla
FADT2x
Scylla
2
1
4
4
L
Ah Puch
Fr0zyBezy
Ah Puch
1
4
0
0.25
L
1
2
2
1
W
Hun Batz
The0NE300
Hun Batz
7
0
3
8.5
L
Tiamat
0
2
0
0
W
Bacchus
daviiidson69
Bacchus
5
1
3
6.5
L
Ratatoskr
jingjau
Ratatoskr
1
6
0
0.17
L
Ymir
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,685
Damage
26,600
51,028
Taken
53,659
25,526
Mitigated
24,372
18,554
Healing
15,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
10,453
1,419
0
6,504
15,471
7,194
486
5,702
9,279
0
55,078
W
Anhur
6,509
2,521
0
4,919
9,593
2,789
1,116
5,495
4,098
0
50,009
W
Scylla
FADT2x
Scylla
5,858
751
0
442
5,340
1,820
0
3,012
2,326
52,944
0
L
Ah Puch
Fr0zyBezy
Ah Puch
4,126
128
0
2,164
8,912
2,730
0
2,543
6,169
60,277
0
L
8,229
4,217
163
6,574
11,147
3,300
288
2,763
8,338
60,681
0
W
Hun Batz
The0NE300
Hun Batz
8,685
3,215
0
4,858
10,341
4,267
0
2,176
8,157
0
80,368
L
Tiamat
6,338
273
0
4,488
9,964
9,257
0
580
9,344
46,324
0
W
Bacchus
daviiidson69
Bacchus
6,180
886
318
1,513
10,283
9,456
360
5,665
4,618
27,515
0
L
Ratatoskr
jingjau
Ratatoskr
4,050
1,261
0
608
10,530
3,024
0
935
9,529
0
36,803
L
Ymir
3,857
980
0
1,804
13,106
6,061
0
4,809
8,241
19,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,007
Gold Earned
37,697
501
Minions Killed
460
0
Camps Cleared
0
1,483,796
Distance Traveled
1,440,811
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,927
558
105
7
0
297,981
1
W
Anhur
7,485
468
95
6
0
247,303
3
W
Scylla
8,536
534
119
7
0
291,846
4
L
Ah Puch
8,446
528
135
8
0
282,696
4
L
Olorun
7,852
491
107
7
0
253,821
3
W
Hun Batz
9,917
620
146
9
0
331,979
1
L
Tiamat
7,918
495
118
7
0
287,201
7
W
Bacchus
8,142
509
36
2
0
314,687
0
L
Ratatoskr
6,536
409
68
4
0
329,060
1
L
Ymir
6,945
434
32
2
0
288,033
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role