Player Matchup

Mercury
Mercury
BrickieChan
Mercury
Level 31
God Stats
23W - 31L
1,378 SR
Queue Stats
361W - 422L
1,435 Elo+
Party 3
Scylla
Scylla
Trirvata
Scylla
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 78L
1,547 Elo+
Party 1
Tyr
Tyr
Vicétone
Tyr
Level 97
God Stats
10W - 16L
1,484 SR
Queue Stats
478W - 442L
1,534 Elo+
Solo
Apollo
Apollo
hugo23
Apollo
Level 58
God Stats
16W - 17L
1,567 SR
Queue Stats
125W - 160L
1,400 Elo+
Party 3
Xing Tian
Xing Tian
xJazzus
Xing Tian
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 134L
1,522 Elo+
Party 1
Team Averages
Level 80
1,486 SR
1,488 Elo+

VS

Team Averages
Level 71
1,642 SR
1,453 Elo+
Heimdallr
Heimdallr
EPONGE
Heimdallr
Level 43
God Stats
22W - 24L
1,544 SR
Queue Stats
80W - 79L
1,495 Elo+
Solo
Baron Samedi
Baron Samedi
ImFentex
Baron Samedi
Level 48
God Stats
1W - 0L
1,939 SR
Queue Stats
1W - 3L
1,213 Elo+
Party 2
Serqet
Serqet
Menôs
Serqet
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 38L
1,496 Elo+
Party 2
Apollo
Apollo
NeekoPhantom
Apollo
Level 27
God Stats
11W - 4L
1,650 SR
Queue Stats
20W - 18L
1,567 Elo+
Party 2
Sylvanus
Sylvanus
d3nyh
Sylvanus
Level 159
God Stats
29W - 28L
1,576 SR
Queue Stats
273W - 254L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BrickieChan
Mercury
20
5 / 9 / 2
13,847
462
18,077
29,410
12,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Trirvata
Scylla
20
2 / 6 / 1
14,016
467
11,856
19,702
9,948
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
1 / 8 / 1
13,222
441
20,448
42,566
38,700
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
hugo23
Apollo
16
1 / 10 / 3
11,700
390
8,498
23,206
9,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
xJazzus
Xing Tian
19
1 / 6 / 3
13,639
455
8,066
32,837
41,463
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EPONGE
Heimdallr
20
7 / 3 / 14
17,544
585
30,568
21,080
12,343
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
ImFentex
Baron Samedi
20
8 / 1 / 20
15,929
531
26,656
18,843
21,836
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Serqet
Menôs
Serqet
20
7 / 2 / 11
17,587
586
18,782
31,185
14,861
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
20
8 / 3 / 7
18,488
616
21,418
27,588
14,377
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
d3nyh
Sylvanus
20
9 / 2 / 13
17,757
592
29,421
28,308
43,482
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
104
10
Kills
39
39
Deaths
11
10
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Mercury
BrickieChan
Mercury
5
9
2
0.67
W
Heimdallr
EPONGE
Heimdallr
7
3
14
4.67
W
Baron Samedi
ImFentex
Baron Samedi
8
1
20
18
W
Serqet
Menôs
Serqet
7
2
11
6.25
W
Apollo
8
3
7
3.83
L
Scylla
Trirvata
Scylla
2
6
1
0.42
L
1
8
1
0.19
W
Sylvanus
d3nyh
Sylvanus
9
2
13
7.75
L
Apollo
hugo23
Apollo
1
10
3
0.25
L
Xing Tian
xJazzus
Xing Tian
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,945
Damage
126,845
147,721
Taken
127,004
111,482
Mitigated
106,899
17,671
Healing
69,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BrickieChan
Mercury
18,077
9,717
0
860
29,410
12,352
0
10,214
18,055
0
82,212
W
Heimdallr
EPONGE
Heimdallr
30,568
20,526
0
6,562
21,080
12,343
2,632
3,942
17,138
0
128,197
W
Baron Samedi
ImFentex
Baron Samedi
26,656
4,361
4,627
7,473
18,843
21,836
2,044
6,581
12,262
71,884
0
W
Serqet
Menôs
Serqet
18,782
5,645
0
14,272
31,185
14,861
1,371
3,184
27,083
0
147,694
W
Apollo
21,418
16,274
0
13,173
27,588
14,377
6,394
2,961
24,627
0
162,205
L
Scylla
Trirvata
Scylla
11,856
1,019
133
1,747
19,702
9,948
0
3,755
15,373
100,575
0
L
20,448
2,593
0
10,797
42,566
38,700
0
20,704
20,534
0
87,401
W
Sylvanus
d3nyh
Sylvanus
29,421
8,539
7,186
16,134
28,308
43,482
3,580
4,615
23,693
87,734
16,477
L
Apollo
hugo23
Apollo
8,498
4,511
0
750
23,206
9,019
0
8,267
14,938
0
55,654
L
Xing Tian
xJazzus
Xing Tian
8,066
536
0
3,384
32,837
41,463
0
11,129
20,806
39,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,424
Gold Earned
87,305
618
Minions Killed
810
0
Camps Cleared
0
2,710,848
Distance Traveled
2,838,042
22
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,847
462
111
4
0
590,024
0
W
Heimdallr
17,544
585
208
7
0
604,605
7
W
Baron Samedi
15,929
531
78
3
0
567,891
2
W
Serqet
17,587
586
166
6
0
651,630
11
W
Apollo
18,488
616
184
6
0
572,347
6
L
Scylla
14,016
467
190
6
0
504,748
6
L
Tyr
13,222
441
161
5
0
584,823
6
W
Sylvanus
17,757
592
174
6
0
441,569
5
L
Apollo
11,700
390
116
4
0
455,438
3
L
Xing Tian
13,639
455
40
1
0
575,815
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role