Player Matchup

Fenrir
Fenrir
Gusstafson88
Fenrir
Level 22
God Stats
3W - 7L
1,679 SR
Queue Stats
4W - 13L
1,634 Elo+
Solo
Medusa
Medusa
Hanzo_lskl
Medusa
Level 17
God Stats
0W - 5L
1,225 SR
Queue Stats
4W - 9L
1,267 Elo+
Solo
Anubis
Anubis
Levi_goPL7788
Anubis
Level 6
God Stats
1W - 2L
1,426 SR
Queue Stats
5W - 9L
1,487 Elo+
Solo
Discordia
Discordia
Luma2461
Discordia
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 24L
1,301 Elo+
Solo
Ares
Ares
trollbibo
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,480 Elo+
Solo
Team Averages
Level 15
1,466 SR
1,434 Elo+

VS

Team Averages
Level 23
1,685 SR
1,481 Elo+
Poseidon
Poseidon
FutureCreep
Poseidon
Level 27
God Stats
2W - 0L
1,805 SR
Queue Stats
129W - 114L
1,512 Elo+
Solo
Rama
Rama
GameyMage668311
Rama
Level 29
God Stats
5W - 2L
1,647 SR
Queue Stats
498W - 484L
1,415 Elo+
Solo
Cerberus
Cerberus
Olymp-Olymp
Cerberus
Level 26
God Stats
3W - 2L
1,596 SR
Queue Stats
66W - 72L
1,423 Elo+
Solo
Thanatos
Thanatos
WezzaB
Thanatos
Level 28
God Stats
19W - 14L
1,645 SR
Queue Stats
154W - 143L
1,505 Elo+
Solo
Bellona
Bellona
Zeus Zodiacc
Bellona
Level 5
God Stats
2W - 0L
1,732 SR
Queue Stats
7W - 3L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
6
1 / 3 / 1
4,528
453
2,500
5,644
1,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Hanzo_lskl
Medusa
5
0 / 5 / 0
3,991
399
2,001
4,408
741
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 4 / 0
5,458
546
2,865
6,684
2,660
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Discordia
Luma2461
Discordia
8
2 / 3 / 0
5,352
535
4,218
4,538
783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ares
6
0 / 4 / 1
4,586
459
2,068
5,616
2,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FutureCreep
Poseidon
11
4 / 1 / 2
6,277
628
2,886
2,932
682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
4 / 2 / 1
5,582
558
3,206
5,590
1,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Olymp-Olymp
Cerberus
9
3 / 0 / 8
5,579
558
4,674
6,224
2,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
WezzaB
Thanatos
11
6 / 0 / 5
6,638
664
5,662
6,929
2,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Zeus Zodiacc
Bellona
9
2 / 2 / 1
5,644
564
2,648
5,198
2,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
5
Kills
19
19
Deaths
5
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Poseidon
FutureCreep
Poseidon
4
1
2
5
W
4
2
1
2.25
L
Fenrir
1
3
1
0.5
L
Medusa
Hanzo_lskl
Medusa
0
5
0
0
L
2
4
0
0.5
L
Discordia
Luma2461
Discordia
2
3
0
0.67
W
Cerberus
Olymp-Olymp
Cerberus
3
0
8
7
W
Thanatos
WezzaB
Thanatos
6
0
5
8.5
W
Bellona
Zeus Zodiacc
Bellona
2
2
1
1.25
L
Ares
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,652
Damage
19,076
26,890
Taken
26,873
7,661
Mitigated
9,898
4,518
Healing
13,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
FutureCreep
Poseidon
2,886
464
0
871
2,932
682
430
999
1,921
29,827
0
W
3,206
2,476
0
1,549
5,590
1,467
1,646
2,586
2,774
0
18,841
L
Fenrir
2,500
791
0
165
5,644
1,247
0
515
5,129
0
17,337
L
Medusa
Hanzo_lskl
Medusa
2,001
990
0
104
4,408
741
459
924
3,484
0
10,231
L
2,865
296
0
2,353
6,684
2,660
0
2,112
4,318
25,198
0
L
Discordia
Luma2461
Discordia
4,218
71
0
1,387
4,538
783
50
1,047
3,491
19,822
0
W
Cerberus
Olymp-Olymp
Cerberus
4,674
395
0
2,734
6,224
2,757
0
2,749
3,317
17,558
0
W
Thanatos
WezzaB
Thanatos
5,662
2,171
0
8,276
6,929
2,143
128
436
6,493
0
32,178
W
Bellona
Zeus Zodiacc
Bellona
2,648
492
0
228
5,198
2,849
542
1,807
3,217
0
22,874
L
Ares
2,068
436
0
509
5,616
2,230
198
2,662
2,908
4,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,915
Gold Earned
29,720
161
Minions Killed
277
0
Camps Cleared
0
858,664
Distance Traveled
944,599
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,277
628
65
7
0
188,934
4
W
Rama
5,582
558
43
4
0
168,192
2
L
Fenrir
4,528
453
34
3
0
212,918
0
L
Medusa
3,991
399
23
2
0
160,416
0
L
Anubis
5,458
546
53
5
0
154,865
0
L
Discordia
5,352
535
44
4
0
138,757
3
W
Cerberus
5,579
558
46
5
0
198,249
0
W
Thanatos
6,638
664
70
7
0
197,403
0
W
Bellona
5,644
564
53
5
0
191,821
1
L
Ares
4,586
459
7
1
0
191,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role