Player Matchup

Danzaburou
Danzaburou
BongHit42O
Danzaburou
Level 15
God Stats
1W - 5L
1,286 SR
Queue Stats
12W - 20L
1,399 Elo+
Solo
Raijin
Raijin
HardTurtle
Raijin
Level 10
God Stats
1W - 3L
1,074 SR
Queue Stats
7W - 12L
1,329 Elo+
Solo
Odin
Odin
KenjiroTengu
Odin
Level 18
God Stats
3W - 1L
1,609 SR
Queue Stats
35W - 31L
1,355 Elo+
Solo
Ares
Ares
KosanKarpuZ
Ares
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,227 Elo+
Party 1
Izanami
Izanami
Zülfükar
Izanami
Level 7
God Stats
2W - 3L
1,821 SR
Queue Stats
8W - 16L
1,195 Elo+
Party 1
Team Averages
Level 31
1,458 SR
1,301 Elo+

VS

Team Averages
Level 21
1,621 SR
1,375 Elo+
Merlin
Merlin
Baramar35
Merlin
Level 24
God Stats
35W - 23L
1,505 SR
Queue Stats
85W - 74L
1,420 Elo+
Solo
Anubis
Anubis
Locosway
Anubis
Level 26
God Stats
55W - 49L
1,576 SR
Queue Stats
216W - 232L
1,413 Elo+
Solo
Hou Yi
Hou Yi
Markelas
Hou Yi
Level 16
God Stats
2W - 2L
1,557 SR
Queue Stats
3W - 3L
1,480 Elo+
Solo
Thor
Thor
klim68
Thor
Level 8
God Stats
1W - 1L
1,740 SR
Queue Stats
110W - 123L
1,289 Elo+
Solo
Gilgamesh
Gilgamesh
Весьма
Gilgamesh
Level 29
God Stats
2W - 1L
1,725 SR
Queue Stats
72W - 84L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BongHit42O
Danzaburou
17
3 / 4 / 5
12,027
573
2,585
13,690
4,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
HardTurtle
Raijin
16
3 / 10 / 5
11,223
534
7,757
15,187
4,792
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
9 / 6 / 5
12,478
594
10,209
15,454
13,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 5 / 11
10,595
505
5,243
16,737
13,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Zülfükar
Izanami
15
6 / 4 / 5
10,741
511
12,558
11,365
4,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Baramar35
Merlin
18
4 / 7 / 10
11,021
525
10,499
12,172
4,367
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
Locosway
Anubis
20
22 / 5 / 3
14,044
669
32,198
19,735
10,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hou Yi
Markelas
Hou Yi
10
2 / 2 / 0
7,785
371
4,034
7,642
2,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
klim68
Thor
11
0 / 7 / 4
8,033
383
3,463
9,314
2,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Весьма
Gilgamesh
4
1 / 2 / 0
6,317
301
476
1,742
595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
46
22
Kills
29
29
Deaths
23
31
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
Baramar35
Merlin
4
7
10
1.29
W
Danzaburou
BongHit42O
Danzaburou
3
4
5
1.38
W
Raijin
HardTurtle
Raijin
3
10
5
0.55
W
9
6
5
1.92
W
1
5
11
1.3
L
Anubis
Locosway
Anubis
22
5
3
4.7
L
Hou Yi
Markelas
Hou Yi
2
2
0
1
W
Izanami
Zülfükar
Izanami
6
4
5
2.13
L
Thor
klim68
Thor
0
7
4
0.29
L
Gilgamesh
Весьма
Gilgamesh
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,352
Damage
50,670
72,433
Taken
50,605
39,835
Mitigated
20,364
8,504
Healing
16,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Baramar35
Merlin
10,499
768
551
3,008
12,172
4,367
850
3,627
8,455
54,924
0
W
Danzaburou
BongHit42O
Danzaburou
2,585
514
0
2,189
13,690
4,332
5,816
6,982
6,708
0
59,420
W
Raijin
HardTurtle
Raijin
7,757
788
0
1,898
15,187
4,792
4,430
8,675
6,512
67,577
0
W
10,209
3,609
0
635
15,454
13,156
876
9,675
5,779
0
40,728
W
5,243
1,043
0
1,310
16,737
13,231
91
10,531
6,206
14,898
0
L
Anubis
Locosway
Anubis
32,198
2,357
0
11,352
19,735
10,316
2,502
4,967
14,528
108,272
0
L
Hou Yi
Markelas
Hou Yi
4,034
2,789
0
1,796
7,642
2,135
171
1,825
5,817
0
30,214
W
Izanami
Zülfükar
Izanami
12,558
8,066
0
2,472
11,365
4,324
3,998
6,834
4,531
0
66,388
L
Thor
klim68
Thor
3,463
723
0
0
9,314
2,951
470
2,581
6,403
0
22,070
L
Gilgamesh
Весьма
Gilgamesh
476
171
0
187
1,742
595
0
0
1,622
0
4,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,064
Gold Earned
47,200
423
Minions Killed
369
0
Camps Cleared
0
1,730,661
Distance Traveled
1,226,437
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,021
525
95
5
0
365,104
0
W
Danzaburou
12,027
573
102
5
0
344,626
1
W
Raijin
11,223
534
144
7
0
314,865
2
W
Odin
12,478
594
62
3
0
356,120
2
W
Ares
10,595
505
16
1
0
366,180
1
L
Anubis
14,044
669
165
8
0
338,497
2
L
Hou Yi
7,785
371
58
3
0
194,448
0
W
Izanami
10,741
511
99
5
0
348,870
0
L
Thor
8,033
383
41
2
0
276,656
0
L
Gilgamesh
6,317
301
10
0
0
51,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role