Player Matchup

Xbalanque
Xbalanque
advranyer
Xbalanque
Level 137
God Stats
2W - 1L
1,707 SR
Queue Stats
254W - 278L
1,506 Elo+
Solo
Anubis
Anubis
issei-sempaii
Anubis
Level 35
God Stats
3W - 5L
1,380 SR
Queue Stats
6W - 11L
1,335 Elo+
Solo
Serqet
Serqet
joabai30
Serqet
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 120L
1,457 Elo+
Solo
Gilgamesh
Gilgamesh
slayers0
Gilgamesh
Level 145
God Stats
2W - 1L
1,602 SR
Queue Stats
33W - 24L
1,583 Elo+
Solo
Khepri
Khepri
velociraptor656
Khepri
Level 119
God Stats
13W - 5L
1,597 SR
Queue Stats
213W - 235L
1,416 Elo+
Solo
Team Averages
Level 105
1,557 SR
1,459 Elo+

VS

Team Averages
Level 81
1,381 SR
1,410 Elo+
Gilgamesh
Gilgamesh
DarkDavz
Gilgamesh
Level 144
God Stats
22W - 20L
1,480 SR
Queue Stats
460W - 480L
1,456 Elo+
Solo
Ares
Ares
Edgar l HSD
Ares
Level 14
God Stats
13W - 33L
1,179 SR
Queue Stats
270W - 366L
1,416 Elo+
Party 1
Olorun
Olorun
I FX ProPrei
Olorun
Level 71
God Stats
0W - 4L
1,204 SR
Queue Stats
397W - 501L
1,439 Elo+
Party 1
Osiris
Osiris
Zodarkgod
Osiris
Level 107
God Stats
13W - 10L
1,630 SR
Queue Stats
680W - 656L
1,435 Elo+
Solo
Nu Wa
Nu Wa
lionel180112
Nu Wa
Level 68
God Stats
4W - 5L
1,412 SR
Queue Stats
15W - 25L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
advranyer
Xbalanque
18
3 / 7 / 1
10,913
496
16,892
16,959
6,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
0 / 3 / 4
11,673
531
8,504
9,047
4,871
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Serqet
joabai30
Serqet
19
4 / 0 / 2
11,810
537
8,753
13,066
7,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
slayers0
Gilgamesh
20
3 / 2 / 1
12,651
575
9,476
16,483
9,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
0 / 3 / 4
9,255
421
2,887
11,262
9,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarkDavz
Gilgamesh
20
6 / 2 / 2
12,216
555
13,958
15,613
9,432
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 3 / 5
9,794
445
7,063
15,221
12,234
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
18
6 / 2 / 3
10,842
493
10,605
16,397
8,071
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
Zodarkgod
Osiris
18
1 / 2 / 2
11,974
544
3,987
12,883
9,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 1
7,219
328
2,131
2,715
626
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
10
Kills
15
15
Deaths
10
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DarkDavz
Gilgamesh
6
2
2
3.5
L
2
3
5
1.5
L
Olorun
6
2
3
3.75
L
Osiris
Zodarkgod
Osiris
1
2
2
1
W
Xbalanque
advranyer
Xbalanque
3
7
1
0.5
W
0
3
4
0.67
W
Serqet
joabai30
Serqet
4
0
2
5
L
0
1
1
0.5
W
Gilgamesh
slayers0
Gilgamesh
3
2
1
1.75
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,512
Damage
37,744
66,817
Taken
62,829
37,476
Mitigated
39,966
23,676
Healing
18,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DarkDavz
Gilgamesh
13,958
4,692
0
1,520
15,613
9,432
1,180
2,968
11,827
0
108,142
L
7,063
435
0
1,308
15,221
12,234
54
2,764
12,457
23,130
0
L
Olorun
10,605
4,831
2,754
10,486
16,397
8,071
184
2,509
13,558
90,675
0
L
Osiris
Zodarkgod
Osiris
3,987
1,088
0
2,442
12,883
9,603
0
1,666
10,803
0
55,062
W
Xbalanque
advranyer
Xbalanque
16,892
7,399
0
4,797
16,959
6,478
2,476
9,391
7,568
0
91,457
W
8,504
715
0
3,788
9,047
4,871
773
1,929
7,118
85,263
0
W
Serqet
joabai30
Serqet
8,753
2,602
0
5,268
13,066
7,860
0
1,564
11,502
0
77,713
L
2,131
522
0
213
2,715
626
0
1,484
1,231
21,198
0
W
Gilgamesh
slayers0
Gilgamesh
9,476
3,088
0
7,083
16,483
9,233
1,898
216
16,267
0
94,693
W
2,887
351
0
2,740
11,262
9,034
215
6,699
4,563
25,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,302
Gold Earned
52,045
674
Minions Killed
540
0
Camps Cleared
0
1,970,457
Distance Traveled
1,836,553
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,216
555
181
8
0
470,503
5
L
Ares
9,794
445
34
2
0
418,412
6
L
Olorun
10,842
493
161
7
0
354,968
0
L
Osiris
11,974
544
114
5
0
417,577
8
W
Xbalanque
10,913
496
150
7
0
327,497
6
W
Anubis
11,673
531
175
8
0
357,422
7
W
Serqet
11,810
537
137
6
0
486,779
4
L
Nu Wa
7,219
328
50
2
0
175,093
0
W
Gilgamesh
12,651
575
170
8
0
401,445
4
W
Khepri
9,255
421
42
2
0
397,314
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role