Player Matchup

Achilles
Achilles
 
Achilles
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Brejq420
Medusa
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 21L
1,432 Elo+
Solo
Gilgamesh
Gilgamesh
Dark star 60267
Gilgamesh
Level 68
God Stats
14W - 7L
1,739 SR
Queue Stats
227W - 220L
1,437 Elo+
Solo
Horus
Horus
Flyjavividi97
Horus
Level 32
God Stats
3W - 7L
1,500 SR
Queue Stats
177W - 193L
1,484 Elo+
Solo
Sol
Sol
Yotsuba x75
Sol
Level 84
God Stats
18W - 18L
1,529 SR
Queue Stats
703W - 645L
1,546 Elo+
Solo
Team Averages
Level 73
1,554 SR
1,480 Elo+

VS

Team Averages
Level 81
1,530 SR
1,436 Elo+
Ymir
Ymir
CzechKoi2001
Ymir
Level 69
God Stats
26W - 24L
1,507 SR
Queue Stats
280W - 311L
1,480 Elo+
Solo
Loki
Loki
Dare U2 Gank
Loki
Level 123
God Stats
18W - 8L
1,638 SR
Queue Stats
249W - 235L
1,523 Elo+
Solo
Cernunnos
Cernunnos
SantanJake
Cernunnos
Level 46
God Stats
13W - 16L
1,437 SR
Queue Stats
137W - 174L
1,323 Elo+
Solo
Cthulhu
Cthulhu
Sm4rTeK
Cthulhu
Level 109
God Stats
5W - 7L
1,565 SR
Queue Stats
184W - 188L
1,452 Elo+
Solo
Discordia
Discordia
YouAreARat3057
Discordia
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 126L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
2 / 3 / 2
5,409
541
2,850
6,693
3,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Brejq420
Medusa
7
1 / 3 / 2
4,950
495
3,700
6,465
1,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Dark star 60267
Gilgamesh
8
0 / 2 / 1
4,996
500
5,228
6,906
2,975
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
1 / 1 / 1
4,632
463
823
4,440
1,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
0 / 3 / 2
4,859
486
2,841
6,013
1,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,344
634
5,178
7,401
3,933
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
4 / 1 / 4
6,068
607
2,723
4,439
1,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
SantanJake
Cernunnos
9
2 / 1 / 1
5,274
527
3,487
3,144
1,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
Sm4rTeK
Cthulhu
10
2 / 1 / 4
5,512
551
6,156
5,646
3,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
YouAreARat3057
Discordia
10
2 / 0 / 1
5,631
563
2,605
3,884
1,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
4
Kills
12
12
Deaths
4
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
3
2
1
L
Medusa
Brejq420
Medusa
1
3
2
0.67
W
2
1
0
2
W
4
1
4
6
L
Gilgamesh
Dark star 60267
Gilgamesh
0
2
1
0.25
L
1
1
1
1.5
W
Cernunnos
SantanJake
Cernunnos
2
1
1
2.5
W
Cthulhu
Sm4rTeK
Cthulhu
2
1
4
4
L
0
3
2
0.33
W
Discordia
YouAreARat3057
Discordia
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,442
Damage
20,149
30,517
Taken
24,514
11,108
Mitigated
10,217
9,888
Healing
8,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,850
1,032
0
2,059
6,693
3,347
0
2,216
4,347
0
20,652
L
Medusa
Brejq420
Medusa
3,700
1,558
0
2,321
6,465
1,845
0
2,867
3,192
0
19,750
W
5,178
2,546
0
3,692
7,401
3,933
0
0
7,401
34,778
0
W
2,723
624
0
0
4,439
1,242
0
58
4,381
0
25,809
L
Gilgamesh
Dark star 60267
Gilgamesh
5,228
1,848
0
88
6,906
2,975
0
4,216
2,690
0
26,120
L
823
699
222
2,456
4,440
1,650
0
1,426
2,834
0
4,837
W
Cernunnos
SantanJake
Cernunnos
3,487
1,266
0
772
3,144
1,024
78
1,239
1,905
0
21,924
W
Cthulhu
Sm4rTeK
Cthulhu
6,156
439
87
2,410
5,646
3,013
0
1,544
4,102
25,506
0
L
2,841
1,274
0
2,742
6,013
1,291
16
2,228
3,515
28,865
0
W
Discordia
YouAreARat3057
Discordia
2,605
307
183
1,791
3,884
1,005
320
0
3,884
23,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,846
Gold Earned
28,829
196
Minions Killed
284
0
Camps Cleared
0
846,122
Distance Traveled
901,183
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,409
541
45
5
0
176,149
1
L
Medusa
4,950
495
31
3
0
171,009
0
W
Ymir
6,344
634
84
8
0
162,050
0
W
Loki
6,068
607
56
6
0
221,133
3
L
Gilgamesh
4,996
500
46
5
0
186,817
2
L
Horus
4,632
463
8
1
0
140,567
0
W
Cernunnos
5,274
527
47
5
0
165,822
0
W
Cthulhu
5,512
551
47
5
0
189,098
0
L
Sol
4,859
486
66
7
0
171,580
1
W
Discordia
5,631
563
50
5
0
163,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role