Player Matchup

Hercules
Hercules
Adri0911
Hercules
Level 108
God Stats
5W - 5L
1,452 SR
Queue Stats
68W - 72L
1,477 Elo+
Solo
Loki
Loki
Bushido24rus
Loki
Level 65
God Stats
15W - 15L
1,657 SR
Queue Stats
345W - 340L
1,514 Elo+
Solo
Terra
Terra
KasrahSunlance
Terra
Level 119
God Stats
45W - 37L
1,650 SR
Queue Stats
196W - 206L
1,526 Elo+
Party 1
Izanami
Izanami
Malvas
Izanami
Level 39
God Stats
2W - 6L
1,201 SR
Queue Stats
99W - 115L
1,336 Elo+
Party 1
Ra
Ra
Skühll
Ra
Level 43
God Stats
5W - 3L
1,341 SR
Queue Stats
70W - 88L
1,346 Elo+
Solo
Team Averages
Level 75
1,460 SR
1,440 Elo+

VS

Team Averages
Level 101
1,474 SR
1,485 Elo+
Scylla
Scylla
Blutgrätsche
Scylla
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
518W - 526L
1,474 Elo+
Solo
Ymir
Ymir
Hrymer
Ymir
Level 88
God Stats
1W - 1L
1,379 SR
Queue Stats
5W - 2L
1,552 Elo+
Solo
Hou Yi
Hou Yi
Kerldorn
Hou Yi
Level 118
God Stats
19W - 17L
1,495 SR
Queue Stats
133W - 151L
1,433 Elo+
Solo
Gilgamesh
Gilgamesh
Serchug
Gilgamesh
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Yuiciro
Chaac
Level 114
God Stats
3W - 4L
1,497 SR
Queue Stats
341W - 334L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Adri0911
Hercules
6
1 / 0 / 0
3,561
712
1,875
2,993
1,013
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

6
0 / 0 / 1
3,614
723
391
1,832
401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
1 / 1 / 2
3,772
754
1,708
3,037
1,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
Malvas
Izanami
6
2 / 1 / 1
3,882
776
2,353
2,578
583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 1 / 0
3,210
642
377
1,901
497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,785
757
1,421
1,030
217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
Hrymer
Ymir
5
0 / 1 / 2
3,564
713
1,127
3,131
1,005
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hou Yi
Kerldorn
Hou Yi
5
2 / 2 / 0
3,409
682
1,751
2,997
550
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Serchug
Gilgamesh
6
0 / 0 / 1
3,435
687
1,752
3,231
1,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
Yuiciro
Chaac
4
0 / 1 / 0
3,090
618
524
2,108
1,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
4
Kills
3
3
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
Adri0911
Hercules
1
0
0
1
L
1
0
0
1
W
0
0
1
0.5
L
Ymir
Hrymer
Ymir
0
1
2
1
W
1
1
2
2
L
Hou Yi
Kerldorn
Hou Yi
2
2
0
1
W
Izanami
Malvas
Izanami
2
1
1
2.5
L
Gilgamesh
Serchug
Gilgamesh
0
0
1
0.5
W
0
1
0
0
L
Chaac
Yuiciro
Chaac
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,704
Damage
6,575
12,341
Taken
12,497
3,647
Mitigated
4,084
5,558
Healing
4,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Adri0911
Hercules
1,875
674
0
676
2,993
1,013
0
0
2,993
0
10,494
L
1,421
70
0
603
1,030
217
358
219
653
15,462
0
W
391
146
0
1,404
1,832
401
0
0
1,832
0
12,906
L
Ymir
Hrymer
Ymir
1,127
463
0
898
3,131
1,005
0
957
2,174
6,793
0
W
1,708
1,000
326
1,091
3,037
1,153
0
576
2,461
7,059
0
L
Hou Yi
Kerldorn
Hou Yi
1,751
1,350
111
763
2,997
550
0
697
2,300
0
10,811
W
Izanami
Malvas
Izanami
2,353
1,968
0
1,221
2,578
583
0
551
2,027
0
12,230
L
Gilgamesh
Serchug
Gilgamesh
1,752
546
0
1,303
3,231
1,253
0
54
3,177
0
12,141
W
377
107
0
840
1,901
497
0
1,205
480
10,250
0
L
Chaac
Yuiciro
Chaac
524
70
0
963
2,108
1,059
0
0
2,108
0
6,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,039
Gold Earned
17,283
112
Minions Killed
108
0
Camps Cleared
0
526,085
Distance Traveled
427,160
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
3,561
712
25
5
0
99,502
1
L
Scylla
3,785
757
32
6
0
81,893
2
W
Loki
3,614
723
36
7
0
108,698
1
L
Ymir
3,564
713
10
2
0
93,532
1
W
Terra
3,772
754
12
2
0
127,469
4
L
Hou Yi
3,409
682
19
4
0
96,255
1
W
Izanami
3,882
776
22
4
0
86,729
1
L
Gilgamesh
3,435
687
30
6
0
100,136
0
W
Ra
3,210
642
17
3
0
103,687
2
L
Chaac
3,090
618
17
3
0
55,344
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role