Player Matchup

Ravana
Ravana
BigFamily6284
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,000 Elo+
Party 2
Jormungandr
Jormungandr
EpicRedditMann
Jormungandr
Level 28
God Stats
5W - 4L
1,489 SR
Queue Stats
109W - 132L
1,400 Elo+
Solo
Vamana
Vamana
Pistoleiro23
Vamana
Level 4
God Stats
1W - 2L
1,272 SR
Queue Stats
7W - 5L
1,379 Elo+
Solo
Izanami
Izanami
Skynard52
Izanami
Level 28
God Stats
10W - 9L
1,672 SR
Queue Stats
237W - 253L
1,445 Elo+
Solo
Chang'e
Chang'e
Veppeer
Chang'e
Level 25
God Stats
0W - 2L
1,219 SR
Queue Stats
40W - 45L
1,221 Elo+
Party 2
Team Averages
Level 23
1,430 SR
1,289 Elo+

VS

Team Averages
Level 19
1,472 SR
1,327 Elo+
Bellona
Bellona
Abulslooh
Bellona
Level 6
God Stats
3W - 4L
1,709 SR
Queue Stats
4W - 14L
1,247 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
AyeeJaayy
Ah Muzen Cab
Level 29
God Stats
20W - 29L
1,325 SR
Queue Stats
193W - 199L
1,407 Elo+
Solo
Zhong Kui
Zhong Kui
ClockworkSins
Zhong Kui
Level 28
God Stats
42W - 50L
1,462 SR
Queue Stats
301W - 328L
1,440 Elo+
Solo
Ymir
Ymir
Kashmar_05
Ymir
Level 5
God Stats
1W - 1L
1,312 SR
Queue Stats
1W - 11L
1,012 Elo+
Party 1
Vamana
Vamana
Nebey
Vamana
Level 29
God Stats
1W - 0L
1,555 SR
Queue Stats
41W - 43L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 6
8,345
417
5,563
16,184
6,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Jormungandr
EpicRedditMann
Jormungandr
15
6 / 2 / 10
9,609
480
10,251
16,119
19,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Breastplate

Breastplate

+20
Physical Protection

Vamana
14
5 / 6 / 2
8,792
440
11,802
16,568
13,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Skynard52
Izanami
16
5 / 4 / 5
10,370
519
10,897
15,522
6,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Veppeer
Chang'e
13
1 / 7 / 3
8,592
430
6,951
10,337
3,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Abulslooh
Bellona
12
3 / 6 / 8
8,713
436
9,559
13,162
9,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
AyeeJaayy
Ah Muzen Cab
4
0 / 2 / 0
6,274
314
1,360
2,232
377
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
ClockworkSins
Zhong Kui
20
18 / 3 / 6
13,136
657
24,964
22,156
15,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
3 / 7 / 10
8,931
447
5,199
14,576
12,057
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vamana
Nebey
Vamana
18
4 / 0 / 12
12,875
644
16,951
15,079
14,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
64
18
Kills
28
28
Deaths
18
26
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bellona
Abulslooh
Bellona
3
6
8
1.17
W
Ah Muzen Cab
AyeeJaayy
Ah Muzen Cab
0
2
0
0
L
1
9
6
0.44
W
Zhong Kui
ClockworkSins
Zhong Kui
18
3
6
7
L
Jormungandr
EpicRedditMann
Jormungandr
6
2
10
5.5
W
3
7
10
1.14
W
Vamana
Nebey
Vamana
4
0
12
10
L
Vamana
5
6
2
1
L
Izanami
Skynard52
Izanami
5
4
5
1.88
L
Chang'e
Veppeer
Chang'e
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,464
Damage
58,033
74,730
Taken
67,205
49,172
Mitigated
51,909
18,606
Healing
19,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Abulslooh
Bellona
9,559
3,308
0
2,225
13,162
9,139
480
3,760
8,922
0
26,921
W
Ah Muzen Cab
AyeeJaayy
Ah Muzen Cab
1,360
583
0
441
2,232
377
0
350
1,852
0
7,415
L
5,563
313
0
2,145
16,184
6,552
0
6,817
9,367
0
40,754
W
Zhong Kui
ClockworkSins
Zhong Kui
24,964
9,157
0
11,654
22,156
15,402
4,069
3,422
18,416
98,370
0
L
Jormungandr
EpicRedditMann
Jormungandr
10,251
1,588
164
3,547
16,119
19,392
584
6,410
9,709
30,524
0
W
5,199
1,559
0
436
14,576
12,057
320
5,001
9,154
18,874
0
W
Vamana
Nebey
Vamana
16,951
8,350
0
4,573
15,079
14,934
1,059
3,141
11,659
0
73,119
L
Vamana
11,802
5,879
0
4,073
16,568
13,317
0
8,596
7,972
0
34,382
L
Izanami
Skynard52
Izanami
10,897
7,455
662
6,238
15,522
6,460
3,197
5,499
10,023
0
85,313
L
Chang'e
Veppeer
Chang'e
6,951
571
309
1,468
10,337
3,451
251
2,841
7,496
25,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,708
Gold Earned
49,929
332
Minions Killed
368
0
Camps Cleared
0
1,630,618
Distance Traveled
1,535,937
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,713
436
46
2
0
363,207
3
W
Ah Muzen Cab
6,274
314
13
1
0
45,153
0
L
Ravana
8,345
417
69
3
0
332,269
0
W
Zhong Kui
13,136
657
139
7
0
335,533
0
L
Jormungandr
9,609
480
55
3
0
368,587
1
W
Ymir
8,931
447
24
1
0
389,401
1
W
Vamana
12,875
644
146
7
0
402,643
2
L
Vamana
8,792
440
44
2
0
359,758
4
L
Izanami
10,370
519
121
6
0
324,852
2
L
Chang'e
8,592
430
43
2
0
245,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role