Player Matchup

Apollo
Apollo
Platinum I
AspirinCaptain
Apollo
Platinum I
Level 98
God Stats
14W - 14L
1,573 SR
Queue Stats
313W - 312L
1,887 MMR
Party 2
Fenrir
Fenrir
Gold I
AspirinCommander
Fenrir
Gold I
Level 86
God Stats
5W - 5L
1,661 SR
Queue Stats
201W - 205L
1,701 MMR
Party 2
Nu Wa
Nu Wa
Platinum III
Its Just Joshyy
Nu Wa
Platinum III
Level 149
God Stats
13W - 11L
1,808 SR
Queue Stats
634W - 635L
1,937 MMR
Party 1
Sun Wukong
Sun Wukong
Gold I
MagGurkenwasser
Sun Wukong
Gold I
Level 121
God Stats
26W - 21L
1,643 SR
Queue Stats
97W - 98L
1,700 MMR
Solo
Bacchus
Bacchus
Gold IV
Studlad
Bacchus
Gold IV
Level 104
God Stats
11W - 14L
1,702 SR
Queue Stats
394W - 388L
1,420 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 112
1,677 SR
1,729 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 131
1,594 SR
1,727 MMR
Cu Chulainn
Cu Chulainn
Platinum V
Appletrank
Cu Chulainn
Platinum V
Level 145
God Stats
21W - 24L
1,519 SR
Queue Stats
208W - 211L
1,806 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
EmMEw0w
Baron Samedi
Gold I
Level 139
God Stats
11W - 10L
1,465 SR
Queue Stats
238W - 237L
1,735 MMR
Solo
Aphrodite
Aphrodite
Platinum II
Huggie oRo
Aphrodite
Platinum II
Level 106
God Stats
34W - 38L
1,582 SR
Queue Stats
431W - 436L
1,666 MMR
Solo
Skadi
Skadi
Platinum V
thegeralbeanQD
Skadi
Platinum V
Level 109
God Stats
20W - 14L
1,619 SR
Queue Stats
116W - 100L
1,636 MMR
Solo
Thanatos
Thanatos
Platinum II
vG Titan
Thanatos
Platinum II
Level 157
God Stats
2W - 0L
1,784 SR
Queue Stats
97W - 88L
1,791 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 2
12,080
549
9,169
18,322
8,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 6 / 4
9,338
424
7,802
18,364
11,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 8 / 4
9,253
421
16,947
15,244
5,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
MagGurkenwasser
Sun Wukong
18
1 / 7 / 0
10,497
477
10,248
19,526
15,831
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
Studlad
Bacchus
13
2 / 5 / 2
8,883
404
11,490
20,883
27,070
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
SetDanzaburouGilgameshTiamatAthena

VS

Bans
TsukuyomiKing ArthurAnhurArachneNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Appletrank
Cu Chulainn
19
8 / 0 / 14
13,402
609
19,657
23,129
22,066
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
EmMEw0w
Baron Samedi
18
3 / 1 / 17
11,493
522
14,094
15,682
6,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Aphrodite
Huggie oRo
Aphrodite
17
4 / 4 / 17
12,155
553
7,461
25,842
13,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 2 / 7
12,438
565
11,195
12,220
4,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
vG Titan
Thanatos
19
13 / 2 / 14
13,177
599
16,909
20,766
8,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
100
9
Kills
31
31
Deaths
9
12
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Appletrank
Cu Chulainn
8
0
14
15
L
3
5
2
0.8
L
2
6
4
0.67
W
Baron Samedi
EmMEw0w
Baron Samedi
3
1
17
11.5
W
Aphrodite
Huggie oRo
Aphrodite
4
4
17
3.13
L
1
8
4
0.38
L
Sun Wukong
MagGurkenwasser
Sun Wukong
1
7
0
0.14
L
Bacchus
Studlad
Bacchus
2
5
2
0.6
W
3
2
7
3.25
W
Thanatos
vG Titan
Thanatos
13
2
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,656
Damage
69,316
92,339
Taken
97,639
68,637
Mitigated
54,614
19,141
Healing
69,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Appletrank
Cu Chulainn
19,657
2,636
0
8,745
23,129
22,066
629
3,934
18,953
13,644
75,583
L
9,169
6,739
0
5,794
18,322
8,530
0
2,090
16,186
0
99,006
L
7,802
1,504
0
4,694
18,364
11,309
0
3,041
15,227
0
62,215
W
Baron Samedi
EmMEw0w
Baron Samedi
14,094
484
3,640
6,029
15,682
6,195
1,001
8,690
6,624
77,716
0
W
Aphrodite
Huggie oRo
Aphrodite
7,461
1,283
10,726
17,395
25,842
13,493
858
8,214
17,336
48,323
0
L
16,947
3,952
0
2,600
15,244
5,897
74
6,300
8,544
73,074
0
L
Sun Wukong
MagGurkenwasser
Sun Wukong
10,248
1,336
0
4,254
19,526
15,831
242
3,152
16,277
0
74,628
L
Bacchus
Studlad
Bacchus
11,490
1,092
0
1,799
20,883
27,070
422
8,441
12,121
31,996
0
W
11,195
6,242
0
2,944
12,220
4,043
8,690
4,853
7,157
0
88,833
W
Thanatos
vG Titan
Thanatos
16,909
3,500
0
20,157
20,766
8,817
2,608
4,888
15,650
0
83,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,051
Gold Earned
62,665
612
Minions Killed
631
0
Camps Cleared
0
1,900,871
Distance Traveled
2,196,921
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
13,402
609
157
7
0
476,272
4
L
Apollo
12,080
549
188
9
0
379,197
6
L
Fenrir
9,338
424
104
5
0
411,034
3
W
Baron Samedi
11,493
522
134
6
0
428,369
0
W
Aphrodite
12,155
553
83
4
0
418,706
3
L
Nu Wa
9,253
421
132
6
0
330,847
7
L
Sun Wukong
10,497
477
158
7
0
397,359
4
L
Bacchus
8,883
404
30
1
0
382,434
1
W
Skadi
12,438
565
140
6
0
416,742
5
W
Thanatos
13,177
599
117
5
0
456,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role