Player Matchup

Yemoja
Yemoja
Charexx
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,694 Elo+
Party 3
Odin
Odin
Huperzia
Odin
Level 12
God Stats
0W - 1L
1,244 SR
Queue Stats
7W - 9L
1,668 Elo+
Solo
Danzaburou
Danzaburou
Innkenn
Danzaburou
Level 18
God Stats
5W - 7L
1,627 SR
Queue Stats
83W - 80L
1,511 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Lezhik
Tsukuyomi
Level 16
God Stats
10W - 6L
1,912 SR
Queue Stats
79W - 84L
1,493 Elo+
Party 2
Baron Samedi
Baron Samedi
berkebzc
Baron Samedi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,694 Elo+
Party 3
Team Averages
Level 10
1,557 SR
1,612 Elo+

VS

Team Averages
Level 27
1,564 SR
1,500 Elo+
Yemoja
Yemoja
Amggangsta
Yemoja
Level 23
God Stats
8W - 7L
1,471 SR
Queue Stats
20W - 30L
1,458 Elo+
Solo
Anubis
Anubis
Hasunnyy
Anubis
Level 27
God Stats
18W - 14L
1,762 SR
Queue Stats
196W - 214L
1,559 Elo+
Solo
Susano
Susano
Kimosake
Susano
Level 7
God Stats
3W - 2L
1,561 SR
Queue Stats
16W - 14L
1,567 Elo+
Party 1
Apollo
Apollo
Maslinutamagica
Apollo
Level 49
God Stats
7W - 9L
1,561 SR
Queue Stats
70W - 87L
1,390 Elo+
Party 1
Skadi
Skadi
NekoDeKat
Skadi
Level 28
God Stats
2W - 2L
1,464 SR
Queue Stats
102W - 95L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Charexx
Yemoja
5
2 / 5 / 2
4,681
520
3,144
7,145
2,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
4
0 / 2 / 0
3,772
419
432
1,941
613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Innkenn
Danzaburou
7
2 / 4 / 3
4,826
536
3,127
6,154
1,558
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Lezhik
Tsukuyomi
7
2 / 4 / 4
5,029
559
4,150
6,000
1,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
berkebzc
Baron Samedi
8
1 / 6 / 1
4,982
554
3,874
5,794
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Amggangsta
Yemoja
8
3 / 0 / 9
5,753
639
1,916
5,358
3,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
Hasunnyy
Anubis
10
11 / 1 / 3
6,744
749
9,377
6,188
2,990
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Susano
Kimosake
Susano
8
1 / 2 / 9
4,967
552
3,374
5,132
1,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 3 / 3
4,972
552
2,451
6,321
1,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Skadi
NekoDeKat
Skadi
9
4 / 1 / 1
5,588
621
3,670
4,507
1,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
7
Kills
21
21
Deaths
7
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Amggangsta
Yemoja
3
0
9
7.5
L
Yemoja
Charexx
Yemoja
2
5
2
0.6
W
Anubis
Hasunnyy
Anubis
11
1
3
12.5
L
Odin
0
2
0
0
L
Danzaburou
Innkenn
Danzaburou
2
4
3
0.88
W
Susano
Kimosake
Susano
1
2
9
2.75
L
Tsukuyomi
Lezhik
Tsukuyomi
2
4
4
1
W
2
3
3
1.17
W
Skadi
NekoDeKat
Skadi
4
1
1
4.5
L
Baron Samedi
berkebzc
Baron Samedi
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,727
Damage
20,788
27,034
Taken
27,506
7,970
Mitigated
10,865
4,179
Healing
10,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Amggangsta
Yemoja
1,916
593
937
2,000
5,358
3,147
252
1,981
3,341
13,113
0
L
Yemoja
Charexx
Yemoja
3,144
983
462
448
7,145
2,812
436
3,407
3,738
8,850
0
W
Anubis
Hasunnyy
Anubis
9,377
1,001
0
3,517
6,188
2,990
0
2,382
3,558
34,852
0
L
Odin
432
207
0
30
1,941
613
0
306
1,635
0
3,357
L
Danzaburou
Innkenn
Danzaburou
3,127
1,692
0
1,442
6,154
1,558
611
1,828
4,326
0
13,048
W
Susano
Kimosake
Susano
3,374
691
0
1,106
5,132
1,565
0
896
4,214
0
18,701
L
Tsukuyomi
Lezhik
Tsukuyomi
4,150
1,431
0
1,429
6,000
1,474
0
2,042
3,958
0
16,438
W
2,451
1,139
0
1,580
6,321
1,862
0
502
5,819
0
19,995
W
Skadi
NekoDeKat
Skadi
3,670
2,270
0
1,501
4,507
1,301
720
913
3,526
0
33,102
L
Baron Samedi
berkebzc
Baron Samedi
3,874
782
179
189
5,794
1,513
0
3,710
2,084
16,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,290
Gold Earned
28,024
120
Minions Killed
235
0
Camps Cleared
0
753,537
Distance Traveled
835,459
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,753
639
21
2
0
148,321
2
L
Yemoja
4,681
520
11
1
0
176,223
1
W
Anubis
6,744
749
57
6
0
158,292
4
L
Odin
3,772
419
8
1
0
91,074
0
L
Danzaburou
4,826
536
24
3
0
160,660
0
W
Susano
4,967
552
41
5
0
188,602
3
L
Tsukuyomi
5,029
559
44
5
0
168,954
1
W
Apollo
4,972
552
48
5
0
185,373
0
W
Skadi
5,588
621
68
8
0
154,871
1
L
Baron Samedi
4,982
554
33
4
0
156,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role