Player Matchup

Khepri
Khepri
Platinum IV
 
Khepri
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold I
BALA43
Thoth
Gold I
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 143L
1,750 MMR
Solo
King Arthur
King Arthur
Platinum IV
Jesuus-_-97
King Arthur
Platinum IV
Level 105
God Stats
26W - 42L
1,492 SR
Queue Stats
392W - 389L
1,706 MMR
Solo
Anhur
Anhur
Platinum III
STHLM666
Anhur
Platinum III
Level 128
God Stats
7W - 13L
1,480 SR
Queue Stats
193W - 186L
1,757 MMR
Party 1
Da Ji
Da Ji
Platinum IV
SchweizerXD
Da Ji
Platinum IV
Level 99
God Stats
3W - 3L
1,595 SR
Queue Stats
250W - 253L
1,691 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 123
1,513 SR
1,681 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,642 SR
1,727 MMR
Nox
Nox
Platinum V
Barbie knows
Nox
Platinum V
Level 140
God Stats
41W - 53L
1,508 SR
Queue Stats
319W - 324L
1,715 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum III
ClutchTon
Ah Muzen Cab
Platinum III
Level 105
God Stats
13W - 11L
1,703 SR
Queue Stats
270W - 266L
1,920 MMR
Party 2
Ganesha
Ganesha
Gold III
Draknon
Ganesha
Gold III
Level 141
God Stats
2W - 2L
1,556 SR
Queue Stats
56W - 56L
1,707 MMR
Solo
Ravana
Ravana
Platinum V
Gene-Supreme-
Ravana
Platinum V
Level 117
God Stats
5W - 6L
1,642 SR
Queue Stats
136W - 124L
1,606 MMR
Party 2
Hades
Hades
Gold I
TheToni13
Hades
Gold I
Level 124
God Stats
2W - 0L
1,801 SR
Queue Stats
657W - 653L
1,686 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
2 / 9 / 7
9,882
412
7,664
28,092
27,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
BALA43
Thoth
18
2 / 7 / 6
11,479
478
12,131
14,788
5,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Jesuus-_-97
King Arthur
20
8 / 2 / 7
13,925
580
19,521
30,941
33,092
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
STHLM666
Anhur
20
7 / 4 / 6
14,347
598
13,564
17,590
6,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 8 / 9
11,218
467
11,558
21,599
10,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
TiamatSetAthenaApolloGilgamesh

VS

Bans
ScyllaTsukuyomiGuan YuFenrirNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 9
12,785
533
17,248
12,037
5,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
ClutchTon
Ah Muzen Cab
20
8 / 4 / 12
15,604
650
23,570
24,362
11,968
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
Draknon
Ganesha
16
0 / 7 / 17
11,252
469
7,974
24,722
22,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
6 / 4 / 10
13,099
546
14,236
13,369
7,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
TheToni13
Hades
20
8 / 6 / 6
14,163
590
20,122
23,808
14,633
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
84
23
Kills
30
30
Deaths
23
35
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
2
9
7
0.61
L
Thoth
BALA43
Thoth
2
7
6
0.71
W
8
2
9
6.25
W
Ah Muzen Cab
ClutchTon
Ah Muzen Cab
8
4
12
3.5
W
Ganesha
Draknon
Ganesha
0
7
17
1.21
W
6
4
10
2.75
L
King Arthur
Jesuus-_-97
King Arthur
8
2
7
5.75
L
Anhur
STHLM666
Anhur
7
4
6
2.5
L
4
8
9
1.06
W
Hades
TheToni13
Hades
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,438
Damage
83,150
113,010
Taken
98,298
82,550
Mitigated
61,522
25,197
Healing
36,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
7,664
518
0
2,269
28,092
27,754
0
12,785
14,992
31,236
0
L
Thoth
BALA43
Thoth
12,131
1,183
0
2,238
14,788
5,002
142
7,656
7,021
78,190
0
W
17,248
2,568
0
1,965
12,037
5,197
1,308
3,484
8,287
72,497
0
W
Ah Muzen Cab
ClutchTon
Ah Muzen Cab
23,570
15,231
0
15,371
24,362
11,968
4,819
2,488
21,840
0
149,179
W
Ganesha
Draknon
Ganesha
7,974
946
0
3,315
24,722
22,679
396
6,382
18,116
41,307
0
W
14,236
4,048
0
4,207
13,369
7,045
461
3,423
9,709
0
100,759
L
King Arthur
Jesuus-_-97
King Arthur
19,521
1,803
0
10,424
30,941
33,092
157
12,853
17,936
0
106,541
L
Anhur
STHLM666
Anhur
13,564
8,209
0
6,172
17,590
6,482
291
4,871
12,661
0
86,556
L
11,558
3,347
0
4,094
21,599
10,220
0
6,264
15,056
0
70,651
W
Hades
TheToni13
Hades
20,122
1,012
427
11,261
23,808
14,633
216
3,188
20,551
105,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,851
Gold Earned
66,903
653
Minions Killed
676
0
Camps Cleared
0
2,066,280
Distance Traveled
2,280,928
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,882
412
43
2
0
417,756
4
L
Thoth
11,479
478
152
6
0
392,272
6
W
Nox
12,785
533
118
5
0
427,204
4
W
Ah Muzen Cab
15,604
650
182
8
0
466,190
2
W
Ganesha
11,252
469
22
1
0
468,068
12
W
Ravana
13,099
546
164
7
0
499,498
5
L
King Arthur
13,925
580
178
7
0
471,231
10
L
Anhur
14,347
598
187
8
0
416,749
4
L
Da Ji
11,218
467
93
4
0
368,272
0
W
Hades
14,163
590
190
8
0
419,968
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role