Player Matchup

Zhong Kui
Zhong Kui
ChR1sT0pH3r72
Zhong Kui
Level 117
God Stats
24W - 25L
1,555 SR
Queue Stats
1,251W - 1,195L
1,514 Elo+
Solo
Mercury
Mercury
CivilianBread
Mercury
Level 64
God Stats
8W - 6L
1,500 SR
Queue Stats
485W - 445L
1,432 Elo+
Solo
Gilgamesh
Gilgamesh
Note To vLam
Gilgamesh
Level 66
God Stats
7W - 5L
1,724 SR
Queue Stats
250W - 283L
1,363 Elo+
Solo
Athena
Athena
TrueGr1mReaper
Athena
Level 126
God Stats
11W - 4L
1,873 SR
Queue Stats
246W - 233L
1,570 Elo+
Solo
Neith
Neith
criyara
Neith
Level 40
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 21L
1,500 Elo+
Solo
Team Averages
Level 83
1,630 SR
1,476 Elo+

VS

Team Averages
Level 98
1,549 SR
1,442 Elo+
Osiris
Osiris
 
Osiris
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CryptoCobra5708
Cthulhu
Level 72
God Stats
4W - 6L
1,293 SR
Queue Stats
433W - 485L
1,384 Elo+
Solo
Hera
Hera
Faffsie
Hera
Level 126
God Stats
7W - 11L
1,749 SR
Queue Stats
406W - 408L
1,502 Elo+
Solo
Cernunnos
Cernunnos
SantanJake
Cernunnos
Level 46
God Stats
13W - 16L
1,448 SR
Queue Stats
137W - 174L
1,330 Elo+
Solo
Fenrir
Fenrir
xllj4ckollx
Fenrir
Level 137
God Stats
11W - 8L
1,756 SR
Queue Stats
418W - 400L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChR1sT0pH3r72
Zhong Kui
16
2 / 1 / 5
9,178
540
10,760
12,036
8,928
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
14
1 / 3 / 4
8,243
485
4,918
10,037
3,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Note To vLam
Gilgamesh
17
8 / 0 / 2
10,559
621
10,954
10,767
7,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 0 / 12
9,514
560
8,506
19,248
9,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
criyara
Neith
15
6 / 5 / 1
9,138
538
10,298
11,775
3,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
0 / 6 / 0
7,579
446
3,568
14,051
8,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 3 / 4
8,046
473
11,631
15,997
11,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
Faffsie
Hera
14
0 / 2 / 2
8,115
477
10,151
7,321
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
SantanJake
Cernunnos
13
1 / 6 / 2
8,265
486
6,746
11,747
4,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
13
4 / 2 / 3
8,301
488
6,859
12,743
4,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
19
Kills
9
9
Deaths
19
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
6
0
0
W
Zhong Kui
ChR1sT0pH3r72
Zhong Kui
2
1
5
4.5
W
Mercury
1
3
4
1
L
4
3
4
2
L
Hera
Faffsie
Hera
0
2
2
0.5
W
Gilgamesh
Note To vLam
Gilgamesh
8
0
2
9
L
Cernunnos
SantanJake
Cernunnos
1
6
2
0.33
W
2
0
12
8
W
Neith
criyara
Neith
6
5
1
1.3
L
Fenrir
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,436
Damage
38,955
63,863
Taken
61,859
32,859
Mitigated
30,887
21,165
Healing
17,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
3,568
1,314
0
3,934
14,051
8,168
0
1,435
12,616
0
41,129
W
Zhong Kui
ChR1sT0pH3r72
Zhong Kui
10,760
941
0
7,200
12,036
8,928
0
4,876
6,854
62,434
0
W
Mercury
4,918
2,072
0
123
10,037
3,569
0
3,800
6,071
0
62,384
L
11,631
847
1,112
4,910
15,997
11,063
0
6,515
9,482
45,461
0
L
Hera
Faffsie
Hera
10,151
975
0
1,227
7,321
2,807
0
4,079
3,242
59,138
0
W
Gilgamesh
Note To vLam
Gilgamesh
10,954
3,326
0
2,165
10,767
7,403
459
2,526
8,127
0
66,212
L
Cernunnos
SantanJake
Cernunnos
6,746
3,534
0
1,982
11,747
4,006
794
2,213
9,534
0
46,791
W
8,506
2,514
0
8,213
19,248
9,119
50
6,325
12,301
32,665
0
W
Neith
criyara
Neith
10,298
6,014
0
3,464
11,775
3,840
640
2,800
8,728
0
59,181
L
Fenrir
6,859
1,500
0
4,148
12,743
4,843
0
5,024
7,719
0
45,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,632
Gold Earned
40,306
519
Minions Killed
472
0
Camps Cleared
0
1,711,617
Distance Traveled
1,601,274
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,579
446
97
6
0
311,782
0
W
Zhong Kui
9,178
540
121
7
0
322,850
4
W
Mercury
8,243
485
113
7
0
368,118
3
L
Cthulhu
8,046
473
66
4
0
337,751
4
L
Hera
8,115
477
126
7
0
320,361
2
W
Gilgamesh
10,559
621
140
8
0
357,421
4
L
Cernunnos
8,265
486
99
6
0
274,770
0
W
Athena
9,514
560
45
3
0
379,642
6
W
Neith
9,138
538
100
6
0
283,586
1
L
Fenrir
8,301
488
84
5
0
356,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role