Player Matchup

Cerberus
Cerberus
EojoWo
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,309 Elo+
Solo
Sol
Sol
Tsol_Emerald
Sol
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 39L
1,422 Elo+
Solo
Fenrir
Fenrir
X-L1k3_a_b055--X
Fenrir
Level 23
God Stats
34W - 19L
1,626 SR
Queue Stats
47W - 37L
1,477 Elo+
Solo
Ares
Ares
malecon_pasmado0
Ares
Level 24
God Stats
2W - 2L
1,796 SR
Queue Stats
91W - 81L
1,475 Elo+
Solo
Neith
Neith
op-220
Neith
Level 29
God Stats
37W - 36L
1,535 SR
Queue Stats
188W - 210L
1,442 Elo+
Solo
Team Averages
Level 21
1,591 SR
1,425 Elo+

VS

Team Averages
Level 16
1,516 SR
1,504 Elo+
King Arthur
King Arthur
Devin_XX
King Arthur
Level 24
God Stats
18W - 14L
1,590 SR
Queue Stats
107W - 126L
1,515 Elo+
Solo
Nemesis
Nemesis
FlowersFloat
Nemesis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MPN_Brothereyexx
Nu Wa
Level 18
God Stats
2W - 1L
1,548 SR
Queue Stats
5W - 5L
1,576 Elo+
Solo
Ganesha
Ganesha
SilentxBombs
Ganesha
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,618 Elo+
Solo
Izanami
Izanami
ac51493
Izanami
Level 23
God Stats
7W - 8L
1,442 SR
Queue Stats
40W - 50L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EojoWo
Cerberus
8
1 / 3 / 0
5,186
399
3,484
7,153
3,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 4 / 1
6,781
522
4,163
9,717
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 4 / 2
5,806
447
2,426
10,022
3,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 2 / 1
5,624
433
2,640
9,494
6,280
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
op-220
Neith
9
1 / 2 / 1
5,589
430
5,803
6,004
2,023
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Devin_XX
King Arthur
14
4 / 0 / 1
7,694
592
5,024
6,541
2,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
FlowersFloat
Nemesis
13
9 / 0 / 3
7,749
596
5,619
9,297
3,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 3 / 6
6,555
504
7,373
4,354
1,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
SilentxBombs
Ganesha
10
0 / 1 / 8
6,427
494
5,627
9,051
4,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Izanami
ac51493
Izanami
10
1 / 1 / 3
5,792
446
3,100
3,159
1,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
5
Kills
15
15
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Devin_XX
King Arthur
4
0
1
4.5
L
Cerberus
EojoWo
Cerberus
1
3
0
0.33
W
Nemesis
FlowersFloat
Nemesis
9
0
3
10.5
W
1
3
6
1.33
W
Ganesha
SilentxBombs
Ganesha
0
1
8
4
L
2
4
1
0.63
L
0
4
2
0.25
W
Izanami
ac51493
Izanami
1
1
3
2.5
L
1
2
1
0.75
L
Neith
op-220
Neith
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,516
Damage
26,743
42,390
Taken
32,402
17,756
Mitigated
12,495
12,144
Healing
6,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Devin_XX
King Arthur
5,024
327
0
1,739
6,541
2,642
0
2,462
3,693
0
45,705
L
Cerberus
EojoWo
Cerberus
3,484
135
0
1,739
7,153
3,616
34
2,709
4,444
17,936
0
W
Nemesis
FlowersFloat
Nemesis
5,619
3,145
0
3,243
9,297
3,297
0
1,817
7,330
0
36,656
W
7,373
3,017
99
421
4,354
1,230
904
2,643
1,405
33,971
0
W
Ganesha
SilentxBombs
Ganesha
5,627
30
0
1,210
9,051
4,261
0
1,615
7,436
19,392
0
L
4,163
782
0
4,121
9,717
2,584
0
2,149
7,568
49,163
0
L
2,426
374
0
3,956
10,022
3,253
0
1,704
8,318
0
32,364
W
Izanami
ac51493
Izanami
3,100
2,054
0
36
3,159
1,065
213
908
2,251
0
31,132
L
2,640
78
0
0
9,494
6,280
0
3,767
5,727
15,865
0
L
Neith
op-220
Neith
5,803
2,627
553
1,775
6,004
2,023
0
2,671
3,333
0
36,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,986
Gold Earned
34,217
337
Minions Killed
349
0
Camps Cleared
0
1,179,993
Distance Traveled
1,136,335
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,694
592
115
9
0
261,533
0
L
Cerberus
5,186
399
55
4
0
250,581
0
W
Nemesis
7,749
596
80
6
0
266,837
3
W
Nu Wa
6,555
504
61
5
0
155,289
0
W
Ganesha
6,427
494
6
0
0
229,636
4
L
Sol
6,781
522
112
9
0
219,558
4
L
Fenrir
5,806
447
70
5
0
279,681
0
W
Izanami
5,792
446
87
7
0
223,040
5
L
Ares
5,624
433
42
3
0
229,413
3
L
Neith
5,589
430
58
4
0
200,760
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role