Player Matchup

Set
Set
CazeAir
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 91L
1,479 Elo+
Solo
Danzaburou
Danzaburou
Diyone
Danzaburou
Level 4
God Stats
0W - 2L
1,214 SR
Queue Stats
1W - 2L
1,477 Elo+
Party 2
Sol
Sol
Hohol
Sol
Level 24
God Stats
1W - 1L
1,645 SR
Queue Stats
9W - 12L
1,473 Elo+
Solo
Jormungandr
Jormungandr
NociSama
Jormungandr
Level 8
God Stats
0W - 1L
1,295 SR
Queue Stats
1W - 2L
1,477 Elo+
Party 2
Bellona
Bellona
Talhar
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,486 Elo+
Solo
Team Averages
Level 11
1,431 SR
1,478 Elo+

VS

Team Averages
Level 18
1,407 SR
1,385 Elo+
Ravana
Ravana
Baraelas
Ravana
Level 29
God Stats
2W - 0L
1,287 SR
Queue Stats
45W - 40L
1,373 Elo+
Solo
Hou Yi
Hou Yi
Fifty Packet
Hou Yi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 104L
1,610 Elo+
Solo
Ah Puch
Ah Puch
ImXedo
Ah Puch
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,521 Elo+
Solo
Hercules
Hercules
Siarecky
Hercules
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,303 Elo+
Party 1
Baron Samedi
Baron Samedi
metawciongacz123
Baron Samedi
Level 4
God Stats
1W - 2L
1,249 SR
Queue Stats
2W - 5L
1,116 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
18
6 / 4 / 9
12,118
505
10,735
21,539
9,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Diyone
Danzaburou
18
4 / 9 / 5
11,299
471
11,074
16,067
5,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sol
Hohol
Sol
15
5 / 10 / 4
10,305
429
9,889
18,688
7,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
NociSama
Jormungandr
18
5 / 6 / 12
11,814
492
13,185
18,132
17,216
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
Talhar
Bellona
19
4 / 7 / 6
11,789
491
9,485
17,934
11,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Baraelas
Ravana
19
9 / 3 / 8
12,988
541
14,270
13,163
6,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
20
12 / 3 / 8
14,128
589
23,071
24,637
10,988
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
ImXedo
Ah Puch
19
6 / 3 / 13
12,947
539
15,281
13,160
5,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Siarecky
Hercules
16
4 / 6 / 4
11,573
482
9,163
18,705
18,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
metawciongacz123
Baron Samedi
17
5 / 9 / 4
11,509
480
9,329
14,178
6,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
73
24
Kills
36
36
Deaths
24
36
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ravana
Baraelas
Ravana
9
3
8
4.33
L
Set
6
4
9
2.63
L
Danzaburou
Diyone
Danzaburou
4
9
5
0.72
W
Hou Yi
12
3
8
5.33
L
Sol
Hohol
Sol
5
10
4
0.7
W
Ah Puch
ImXedo
Ah Puch
6
3
13
4.17
L
Jormungandr
NociSama
Jormungandr
5
6
12
1.83
W
Hercules
Siarecky
Hercules
4
6
4
1
L
Bellona
Talhar
Bellona
4
7
6
1
W
Baron Samedi
metawciongacz123
Baron Samedi
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,368
Damage
71,114
92,360
Taken
83,843
50,603
Mitigated
47,311
16,378
Healing
31,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Baraelas
Ravana
14,270
3,545
0
4,494
13,163
6,020
0
4,621
8,542
0
73,479
L
Set
10,735
4,669
0
6,754
21,539
9,359
0
3,869
17,516
0
71,516
L
Danzaburou
Diyone
Danzaburou
11,074
5,015
0
3,511
16,067
5,720
1,111
4,339
11,598
0
79,899
W
Hou Yi
23,071
13,969
0
15,202
24,637
10,988
5,305
8,513
16,124
0
114,825
L
Sol
Hohol
Sol
9,889
3,086
0
3,563
18,688
7,042
1,737
3,519
15,019
52,733
2,955
W
Ah Puch
ImXedo
Ah Puch
15,281
1,221
0
5,762
13,160
5,317
1,848
3,541
9,619
66,816
0
L
Jormungandr
NociSama
Jormungandr
13,185
2,031
0
658
18,132
17,216
0
4,914
13,052
39,779
0
W
Hercules
Siarecky
Hercules
9,163
3,050
0
3,861
18,705
18,847
1,337
2,971
15,734
0
48,435
L
Bellona
Talhar
Bellona
9,485
3,258
510
1,382
17,934
11,266
1,382
7,273
9,876
0
67,473
W
Baron Samedi
metawciongacz123
Baron Samedi
9,329
1,595
732
1,735
14,178
6,139
2,630
3,037
11,141
60,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,325
Gold Earned
63,145
511
Minions Killed
594
0
Camps Cleared
0
2,027,246
Distance Traveled
2,080,534
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,988
541
124
5
0
488,242
3
L
Set
12,118
505
110
5
0
442,792
2
L
Danzaburou
11,299
471
125
5
0
409,310
4
W
Hou Yi
14,128
589
158
7
0
381,560
3
L
Sol
10,305
429
90
4
0
364,612
3
W
Ah Puch
12,947
539
105
4
0
421,430
1
L
Jormungandr
11,814
492
63
3
0
399,320
2
W
Hercules
11,573
482
80
3
0
400,400
3
L
Bellona
11,789
491
123
5
0
411,212
2
W
Baron Samedi
11,509
480
127
5
0
388,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role