Player Matchup

Chang'e
Chang'e
Gold V
Saikorn
Chang'e
Gold V
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 36L
1,396 MMR
Solo
Apollo
Apollo
Gold IV
SpeciaLJunqle
Apollo
Gold IV
Level 48
God Stats
22W - 26L
1,531 SR
Queue Stats
403W - 400L
1,431 MMR
Party 1
Sobek
Sobek
Gold III
TRAKYALIYIZ
Sobek
Gold III
Level 139
God Stats
2W - 6L
1,541 SR
Queue Stats
166W - 161L
1,509 MMR
Party 1
Loki
Loki
Gold III
VisiblyRed
Loki
Gold III
Level 158
God Stats
3W - 1L
1,539 SR
Queue Stats
118W - 113L
1,395 MMR
Solo
Chernobog
Chernobog
Gold III
Yaqomouz
Chernobog
Gold III
Level 124
God Stats
20W - 14L
1,587 SR
Queue Stats
266W - 265L
1,404 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,540 SR
1,427 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,565 SR
1,449 MMR
Tyr
Tyr
Gold V
Anaka1n
Tyr
Gold V
Level 77
God Stats
157W - 168L
1,505 SR
Queue Stats
671W - 690L
1,420 MMR
Solo
Neith
Neith
Gold V
LeFrenchRexo
Neith
Gold V
Level 112
God Stats
8W - 5L
1,603 SR
Queue Stats
67W - 56L
1,425 MMR
Solo
Anubis
Anubis
Gold III
PleasantMosquito
Anubis
Gold III
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 48L
1,458 MMR
Solo
Hun Batz
Hun Batz
Silver I
RazHell
Hun Batz
Silver I
Level 156
God Stats
2W - 3L
1,716 SR
Queue Stats
49W - 51L
1,441 MMR
Solo
Ares
Ares
Silver III
Spar7aKing
Ares
Silver III
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Saikorn
Chang'e
16
1 / 6 / 2
10,344
470
9,566
17,859
10,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 10 / 1
10,488
477
6,088
21,135
6,988
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 8 / 1
9,358
425
3,230
17,186
13,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
5 / 6 / 1
10,534
479
11,071
16,538
5,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
Yaqomouz
Chernobog
17
2 / 7 / 2
11,580
526
8,758
18,608
7,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
TiamatJanusScyllaAthenaSet

VS

Bans
FenrirGilgameshDanzaburouCu ChulainnRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
20
1 / 3 / 9
13,527
615
10,053
20,314
21,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
9 / 1 / 9
14,266
648
14,645
10,793
4,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
12 / 1 / 8
14,860
675
17,274
13,270
9,255
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
RazHell
Hun Batz
20
5 / 5 / 11
13,671
621
15,388
14,831
7,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
10 / 0 / 16
14,783
672
10,397
17,567
24,984
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
90
10
Kills
37
37
Deaths
10
7
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Tyr
1
3
9
1.83
W
9
1
9
13.5
W
12
1
8
16
W
Hun Batz
RazHell
Hun Batz
5
5
11
2.1
L
Chang'e
Saikorn
Chang'e
1
6
2
0.33
W
10
0
16
18
L
1
10
1
0.15
L
1
8
1
0.19
L
5
6
1
0.92
L
Chernobog
Yaqomouz
Chernobog
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,713
Damage
67,757
91,326
Taken
76,775
43,996
Mitigated
67,593
21,432
Healing
33,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
10,053
1,960
0
10,054
20,314
21,577
1,352
7,470
12,844
0
91,704
W
14,645
8,631
0
5,651
10,793
4,691
6,526
2,215
8,578
0
118,127
W
17,274
2,230
0
9,593
13,270
9,255
3,004
2,863
10,407
124,498
0
W
Hun Batz
RazHell
Hun Batz
15,388
3,957
0
4,625
14,831
7,086
1,713
2,522
12,309
0
106,384
L
Chang'e
Saikorn
Chang'e
9,566
631
341
6,419
17,859
10,031
0
3,879
13,980
72,765
0
W
10,397
997
0
3,744
17,567
24,984
1,289
2,687
14,880
30,719
0
L
6,088
3,018
0
3,617
21,135
6,988
3,414
4,266
16,869
0
75,233
L
3,230
208
191
3,128
17,186
13,357
0
6,935
10,251
22,598
0
L
11,071
3,147
0
2,935
16,538
5,688
0
6,346
10,192
0
66,071
L
Chernobog
Yaqomouz
Chernobog
8,758
6,842
0
4,801
18,608
7,932
0
6,245
12,363
0
84,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,304
Gold Earned
71,107
591
Minions Killed
728
0
Camps Cleared
0
1,915,362
Distance Traveled
2,218,542
24
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,527
615
161
7
0
473,658
8
W
Neith
14,266
648
171
8
0
417,965
4
W
Anubis
14,860
675
230
10
0
384,562
10
W
Hun Batz
13,671
621
149
7
0
476,696
1
L
Chang'e
10,344
470
142
6
0
358,174
5
W
Ares
14,783
672
17
1
0
465,661
11
L
Apollo
10,488
477
147
7
0
364,289
3
L
Sobek
9,358
425
35
2
0
400,219
10
L
Loki
10,534
479
110
5
0
415,512
2
L
Chernobog
11,580
526
157
7
0
377,168
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role