Player Matchup

King Arthur
King Arthur
Diamond II
Hock942
King Arthur
Diamond II
Level 129
God Stats
6W - 2L
1,756 SR
Queue Stats
201W - 178L
2,385 MMR
Solo
Geb
Geb
Diamond II
InimiGod
Geb
Diamond II
Level 128
God Stats
19W - 10L
1,769 SR
Queue Stats
547W - 480L
2,320 MMR
Party 1
Pele
Pele
Diamond II
Stages
Pele
Diamond II
Level 146
God Stats
1W - 1L
1,786 SR
Queue Stats
579W - 561L
2,274 MMR
Party 1
Cernunnos
Cernunnos
Diamond IV
YoungBloodJoel
Cernunnos
Diamond IV
Level 160
God Stats
17W - 6L
1,815 SR
Queue Stats
437W - 410L
2,076 MMR
Solo
Thoth
Thoth
Diamond I
íìíì
Thoth
Diamond I
Level 69
God Stats
7W - 8L
1,673 SR
Queue Stats
69W - 42L
2,529 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 126
1,760 SR
2,317 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 123
1,721 SR
2,203 MMR
Osiris
Osiris
Diamond IV
Birlax
Osiris
Diamond IV
Level 160
God Stats
10W - 10L
1,810 SR
Queue Stats
591W - 580L
2,077 MMR
Solo
Nemesis
Nemesis
Diamond V
EzraFromTheGym
Nemesis
Diamond V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum I
GammaAkutabi
Ganesha
Platinum I
Level 160
God Stats
20W - 11L
1,721 SR
Queue Stats
365W - 359L
1,866 MMR
Solo
Janus
Janus
Diamond III
GhostRider412334
Janus
Diamond III
Level 148
God Stats
62W - 44L
1,725 SR
Queue Stats
184W - 157L
2,172 MMR
Solo
Anhur
Anhur
Grandmaster
PandaCatsSοn
Anhur
Grandmaster
Level 61
God Stats
23W - 8L
1,847 SR
Queue Stats
93W - 26L
3,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hock942
King Arthur
14
1 / 3 / 1
7,973
498
8,125
14,038
8,209
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
0 / 2 / 1
7,128
446
2,777
9,767
3,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
Stages
Pele
15
5 / 2 / 0
8,848
553
8,834
11,140
3,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cernunnos
YoungBloodJoel
Cernunnos
12
0 / 6 / 0
7,427
464
5,727
11,838
2,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
íìíì
Thoth
14
1 / 4 / 1
8,478
530
6,960
9,171
2,435
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
TsukuyomiAthenaGilgameshGuan YuSet

VS

Bans
TiamatApolloAresHou YiFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Birlax
Osiris
14
3 / 3 / 4
9,262
579
10,770
13,498
13,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
6 / 0 / 3
8,843
553
6,571
9,584
3,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
GammaAkutabi
Ganesha
12
1 / 1 / 7
7,221
451
5,109
10,413
5,489
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 2 / 2
8,557
535
5,171
7,231
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 1 / 1
10,632
665
9,665
11,181
3,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
7
Kills
17
17
Deaths
7
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Osiris
Birlax
Osiris
3
3
4
1.67
W
6
0
3
7.5
W
Ganesha
GammaAkutabi
Ganesha
1
1
7
4.5
W
1
2
2
1
L
King Arthur
Hock942
King Arthur
1
3
1
0.5
L
0
2
1
0.25
W
6
1
1
6.5
L
Pele
Stages
Pele
5
2
0
2.5
L
Cernunnos
YoungBloodJoel
Cernunnos
0
6
0
0
L
Thoth
íìíì
Thoth
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,423
Damage
37,286
55,954
Taken
51,907
19,823
Mitigated
27,358
10,587
Healing
17,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Birlax
Osiris
10,770
3,842
0
3,357
13,498
13,049
508
105
13,393
0
57,877
W
6,571
2,611
0
4,880
9,584
3,054
265
2,675
6,909
0
46,458
W
Ganesha
GammaAkutabi
Ganesha
5,109
301
0
1,500
10,413
5,489
0
3,258
7,155
16,804
0
W
5,171
384
0
668
7,231
1,877
242
3,095
4,136
73,942
0
L
King Arthur
Hock942
King Arthur
8,125
1,206
0
2,940
14,038
8,209
0
1,358
12,602
0
46,557
L
2,777
460
0
2,552
9,767
3,032
0
1,874
7,893
15,798
0
W
9,665
5,281
0
7,079
11,181
3,889
1,027
604
10,577
0
77,746
L
Pele
Stages
Pele
8,834
1,621
0
1,270
11,140
3,546
242
2,477
8,621
0
70,274
L
Cernunnos
YoungBloodJoel
Cernunnos
5,727
2,409
0
3,030
11,838
2,601
0
1,458
10,344
0
47,408
L
Thoth
íìíì
Thoth
6,960
360
0
795
9,171
2,435
0
2,891
6,200
73,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,854
Gold Earned
44,515
477
Minions Killed
521
0
Camps Cleared
0
1,617,759
Distance Traveled
1,631,992
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,262
579
116
7
0
288,930
3
W
Nemesis
8,843
553
85
5
0
363,352
4
W
Ganesha
7,221
451
14
1
0
321,840
7
W
Janus
8,557
535
144
9
0
363,089
10
L
King Arthur
7,973
498
89
6
0
351,697
3
L
Geb
7,128
446
25
2
0
362,873
5
W
Anhur
10,632
665
162
10
0
294,781
1
L
Pele
8,848
553
120
8
0
360,570
5
L
Cernunnos
7,427
464
87
5
0
250,179
6
L
Thoth
8,478
530
156
10
0
292,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role