Player Matchup

Osiris
Osiris
Bargingo
Osiris
Level 19
God Stats
2W - 2L
1,152 SR
Queue Stats
81W - 112L
1,296 Elo+
Solo
Danzaburou
Danzaburou
ManaxTiberius
Danzaburou
Level 29
God Stats
13W - 13L
1,632 SR
Queue Stats
78W - 103L
1,318 Elo+
Solo
Heimdallr
Heimdallr
UnevenJeans9
Heimdallr
Level 27
God Stats
2W - 1L
1,284 SR
Queue Stats
75W - 74L
1,383 Elo+
Solo
Hercules
Hercules
Zetso-0n60hz
Hercules
Level 3
God Stats
3W - 0L
1,669 SR
Queue Stats
21W - 17L
1,594 Elo+
Party 1
Nemesis
Nemesis
vShariingan---
Nemesis
Level 29
God Stats
6W - 10L
1,724 SR
Queue Stats
59W - 56L
1,320 Elo+
Party 1
Team Averages
Level 21
1,492 SR
1,382 Elo+

VS

Team Averages
Level 4
1,500 SR
1,500 Elo+
Set
Set
B1xxTriX
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
Heathstar99
Skadi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
NaRkoTik MixXi
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
TheScelexx
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
YABOI 66654
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bargingo
Osiris
13
7 / 0 / 12
8,849
590
2,893
6,323
5,638
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
ManaxTiberius
Danzaburou
11
11 / 3 / 11
8,382
559
10,265
7,593
2,345
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heimdallr
UnevenJeans9
Heimdallr
14
14 / 1 / 4
9,984
666
7,447
8,569
3,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Zetso-0n60hz
Hercules
13
5 / 2 / 5
8,300
553
4,839
7,604
4,089
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
12 / 1 / 8
9,351
623
7,091
8,653
3,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 15 / 3
6,012
401
1,293
12,249
3,462
4
0 / 5 / 1
4,896
326
379
3,445
536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 10 / 0
4,631
309
1,569
7,429
1,856
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
5 / 9 / 0
8,098
540
8,863
10,224
3,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
7
1 / 12 / 0
5,373
358
3,104
12,617
2,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
11
49
Kills
7
7
Deaths
51
40
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
15
3
0.17
W
Osiris
Bargingo
Osiris
7
0
12
13
L
0
5
1
0.1
W
Danzaburou
ManaxTiberius
Danzaburou
11
3
11
5.5
L
0
10
0
0
L
5
9
0
0.56
W
Heimdallr
UnevenJeans9
Heimdallr
14
1
4
16
L
Medusa
1
12
0
0.08
W
Hercules
Zetso-0n60hz
Hercules
5
2
5
3.75
W
12
1
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,535
Damage
15,208
38,742
Taken
45,964
18,396
Mitigated
11,864
10,732
Healing
3,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,293
600
0
285
12,249
3,462
0
243
11,911
0
10,026
W
Osiris
Bargingo
Osiris
2,893
968
0
0
6,323
5,638
2,494
0
6,323
6,994
18,270
L
379
297
0
0
3,445
536
288
0
3,445
0
2,791
W
Danzaburou
ManaxTiberius
Danzaburou
10,265
4,794
906
759
7,593
2,345
3,294
1,586
5,928
0
35,835
L
1,569
573
0
447
7,429
1,856
0
196
7,079
0
4,656
L
8,863
1,605
0
2,552
10,224
3,318
784
0
10,014
32,842
0
W
Heimdallr
UnevenJeans9
Heimdallr
7,447
4,023
0
2,958
8,569
3,310
5,644
0
8,569
0
52,762
L
Medusa
3,104
1,978
0
0
12,617
2,692
0
53
12,526
0
15,897
W
Hercules
Zetso-0n60hz
Hercules
4,839
1,982
0
1,605
7,604
4,089
72
5,132
2,105
0
25,951
W
7,091
3,758
0
4,504
8,653
3,014
500
1,572
6,954
0
54,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,866
Gold Earned
29,010
380
Minions Killed
98
0
Camps Cleared
0
1,319,782
Distance Traveled
993,192
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,012
401
9
1
0
232,459
1
W
Osiris
8,849
590
55
4
0
244,664
1
L
Skadi
4,896
326
6
0
0
83,936
1
W
Danzaburou
8,382
559
59
4
0
204,829
1
L
Nemesis
4,631
309
4
0
0
139,504
4
L
Ra
8,098
540
54
4
0
215,676
0
W
Heimdallr
9,984
666
90
6
0
284,354
0
L
Medusa
5,373
358
25
2
0
321,617
0
W
Hercules
8,300
553
70
5
0
286,814
1
W
Nemesis
9,351
623
106
7
0
299,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role