Player Matchup

Tsukuyomi
Tsukuyomi
Gold I
Ze Pharaoh
Tsukuyomi
Gold I
Level 92
God Stats
18W - 18L
1,969 SR
Queue Stats
283W - 276L
1,367 MMR
Solo
Cernunnos
Cernunnos
Silver I
aris21pana
Cernunnos
Silver I
Level 133
God Stats
7W - 4L
1,630 SR
Queue Stats
432W - 426L
1,217 MMR
Party 1
Ymir
Ymir
Bronze III
judokazgz
Ymir
Bronze III
Level 125
God Stats
3W - 4L
1,623 SR
Queue Stats
3W - 5L
1,371 MMR
Solo
Olorun
Olorun
Silver I
stianak
Olorun
Silver I
Level 156
God Stats
20W - 12L
1,526 SR
Queue Stats
231W - 235L
1,073 MMR
Solo
Chaac
Chaac
Silver II
temp-237433
Chaac
Silver II
Level 119
God Stats
67W - 47L
1,618 SR
Queue Stats
756W - 735L
988 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,673 SR
1,203 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 97
1,470 SR
1,206 MMR
Cthulhu
Cthulhu
Gold II
Fran_shark
Cthulhu
Gold II
Level 108
God Stats
24W - 22L
1,556 SR
Queue Stats
213W - 226L
1,482 MMR
Party 2
Anhur
Anhur
Silver IV
GeldEricXDD
Anhur
Silver IV
Level 65
God Stats
0W - 4L
1,500 SR
Queue Stats
47W - 34L
1,352 MMR
Solo
Fenrir
Fenrir
Silver II
hgpa
Fenrir
Silver II
Level 127
God Stats
2W - 3L
1,324 SR
Queue Stats
69W - 90L
1,323 MMR
Solo
Raijin
Raijin
Silver V
lisekiy
Raijin
Silver V
Level 97
God Stats
3W - 2L
1,423 SR
Queue Stats
256W - 290L
717 MMR
Solo
Ares
Ares
Silver II
vrl93
Ares
Silver II
Level 86
God Stats
7W - 10L
1,546 SR
Queue Stats
270W - 302L
1,155 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ze Pharaoh
Tsukuyomi
20
13 / 1 / 5
13,853
660
19,829
12,836
5,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
aris21pana
Cernunnos
18
10 / 2 / 8
12,981
618
20,718
16,268
6,252
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
16
2 / 2 / 13
11,380
542
5,828
14,645
11,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
stianak
Olorun
20
3 / 3 / 10
13,161
627
12,110
15,343
7,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
1 / 3 / 5
13,150
626
10,455
19,262
19,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
SetApolloAthenaScyllaDanzaburou

VS

Bans
GilgameshTiamatCu ChulainnJanusTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fran_shark
Cthulhu
18
3 / 3 / 1
10,634
506
13,222
17,163
18,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
0 / 5 / 1
9,798
467
6,156
20,766
6,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
hgpa
Fenrir
17
3 / 6 / 4
10,650
507
5,959
21,767
16,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
lisekiy
Raijin
16
4 / 6 / 2
10,511
501
12,005
13,214
5,554
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ares
vrl93
Ares
13
1 / 9 / 4
9,529
454
5,662
22,013
18,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
23
29
Kills
11
11
Deaths
29
41
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Fran_shark
Cthulhu
3
3
1
1.17
L
0
5
1
0.1
W
Tsukuyomi
Ze Pharaoh
Tsukuyomi
13
1
5
15.5
W
Cernunnos
aris21pana
Cernunnos
10
2
8
7
L
Fenrir
hgpa
Fenrir
3
6
4
0.83
W
Ymir
2
2
13
4.25
L
Raijin
lisekiy
Raijin
4
6
2
0.83
W
Olorun
stianak
Olorun
3
3
10
2.67
W
1
3
5
1.17
L
Ares
vrl93
Ares
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,940
Damage
43,004
78,354
Taken
94,923
50,098
Mitigated
65,192
39,183
Healing
21,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Fran_shark
Cthulhu
13,222
120
536
4,944
17,163
18,333
80
1,511
15,652
67,303
0
L
6,156
4,008
0
4,669
20,766
6,566
216
1,701
19,065
0
77,034
W
Tsukuyomi
Ze Pharaoh
Tsukuyomi
19,829
4,027
0
5,738
12,836
5,877
318
3,792
9,044
0
101,557
W
Cernunnos
aris21pana
Cernunnos
20,718
12,201
0
9,667
16,268
6,252
3,572
5,139
11,099
0
97,520
L
Fenrir
hgpa
Fenrir
5,959
910
0
7,878
21,767
16,697
0
5,143
16,624
0
66,868
W
Ymir
5,828
1,007
0
2,746
14,645
11,193
116
5,641
9,004
38,719
0
L
Raijin
lisekiy
Raijin
12,005
814
0
1,214
13,214
5,554
504
3,485
9,729
53,248
0
W
Olorun
stianak
Olorun
12,110
4,907
1,586
8,603
15,343
7,440
7,296
6,883
8,460
96,848
3,709
W
10,455
2,446
0
10,843
19,262
19,336
458
9,842
9,390
0
93,960
L
Ares
vrl93
Ares
5,662
0
0
2,422
22,013
18,042
0
5,873
16,140
15,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,525
Gold Earned
51,122
717
Minions Killed
504
0
Camps Cleared
0
2,045,285
Distance Traveled
1,806,911
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,634
506
142
7
0
397,256
3
L
Anhur
9,798
467
128
6
0
362,069
3
W
Tsukuyomi
13,853
660
141
7
0
480,876
3
W
Cernunnos
12,981
618
141
7
0
372,888
0
L
Fenrir
10,650
507
118
6
0
366,474
5
W
Ymir
11,380
542
41
2
0
396,307
5
L
Raijin
10,511
501
99
5
0
305,450
1
W
Olorun
13,161
627
187
9
0
376,372
8
W
Chaac
13,150
626
207
10
0
418,842
5
L
Ares
9,529
454
17
1
0
375,662
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role