Player Matchup

Loki
Loki
 
Loki
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Capten_Sebbi
Kumbhakarna
Level 7
God Stats
18W - 33L
1,377 SR
Queue Stats
193W - 262L
1,322 Elo+
Solo
Hel
Hel
Lightskingod-N
Hel
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,086 Elo+
Solo
Neith
Neith
TripletDad
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
ave_urbano4
Fenrir
Level 8
God Stats
2W - 2L
1,497 SR
Queue Stats
8W - 8L
1,348 Elo+
Solo
Team Averages
Level 8
1,475 SR
1,351 Elo+

VS

Team Averages
Level 22
1,416 SR
1,253 Elo+
Nox
Nox
DaddyNagi
Nox
Level 27
God Stats
10W - 9L
1,500 SR
Queue Stats
43W - 56L
1,304 Elo+
Party 1
Danzaburou
Danzaburou
FlipperCartoon
Danzaburou
Level 4
God Stats
2W - 2L
1,206 SR
Queue Stats
5W - 6L
1,097 Elo+
Party 1
Fafnir
Fafnir
I Got Six Rings
Fafnir
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 48L
1,549 Elo+
Solo
Heimdallr
Heimdallr
RatrixGlory
Heimdallr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,010 Elo+
Party 1
Scylla
Scylla
Sklari
Scylla
Level 64
God Stats
4W - 4L
1,374 SR
Queue Stats
37W - 47L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
6 / 9 / 3
14,170
1,012
23,825
21,059
8,561
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Capten_Sebbi
Kumbhakarna
15
0 / 0 / 0
10,350
739
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

18
0 / 12 / 4
11,839
846
2,810
17,793
8,594
Neith
19
1 / 3 / 5
12,895
921
12,468
17,628
8,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
20
3 / 10 / 4
13,472
962
10,391
32,916
20,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 14
13,905
993
13,144
10,889
4,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
FlipperCartoon
Danzaburou
20
5 / 2 / 21
14,901
1,064
13,194
9,982
4,219
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

18
6 / 1 / 6
13,002
929
7,606
6,711
8,027
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
RatrixGlory
Heimdallr
20
11 / 5 / 16
15,272
1,091
33,123
17,747
9,038
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Sklari
Scylla
20
4 / 1 / 14
13,679
977
12,774
7,884
2,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
105
10
Kills
34
34
Deaths
10
16
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
6
9
3
0.83
L
Kumbhakarna
Capten_Sebbi
Kumbhakarna
0
0
0
0
W
8
1
14
15
W
Danzaburou
FlipperCartoon
Danzaburou
5
2
21
7.75
W
6
1
6
9
L
0
12
4
0.17
W
Heimdallr
RatrixGlory
Heimdallr
11
5
16
3.8
W
Scylla
Sklari
Scylla
4
1
14
11
L
Neith
1
3
5
1.17
L
Fenrir
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,494
Damage
79,841
89,396
Taken
53,213
45,787
Mitigated
28,607
4,166
Healing
6,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
23,825
4,038
0
0
21,059
8,561
0
8,348
12,555
0
51,139
L
Kumbhakarna
Capten_Sebbi
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
W
13,144
988
0
0
10,889
4,624
0
719
10,170
34,296
0
W
Danzaburou
FlipperCartoon
Danzaburou
13,194
10,316
0
2,270
9,982
4,219
0
667
9,315
0
31,561
W
7,606
3,218
0
1,231
6,711
8,027
0
663
6,048
13,919
0
L
2,810
1,552
722
1,402
17,793
8,594
0
5,158
12,382
9,327
0
W
Heimdallr
RatrixGlory
Heimdallr
33,123
16,109
0
2,750
17,747
9,038
0
639
17,108
0
59,454
W
Scylla
Sklari
Scylla
12,774
823
110
459
7,884
2,699
0
122
7,762
43,408
0
L
Neith
12,468
6,373
0
1,536
17,628
8,231
0
5,329
12,147
0
50,390
L
Fenrir
10,391
1,093
0
506
32,916
20,401
0
13,828
18,787
0
28,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,726
Gold Earned
70,759
175
Minions Killed
253
3
Camps Cleared
6
1,155,297
Distance Traveled
1,087,705
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
14,170
1,012
60
4
1
308,617
1
L
Kumbhakarna
10,350
739
0
0
0
0
0
W
Nox
13,905
993
48
3
2
245,890
0
W
Danzaburou
14,901
1,064
45
3
1
246,533
0
W
Fafnir
13,002
929
8
1
2
129,882
0
L
Hel
11,839
846
14
1
1
248,746
1
W
Heimdallr
15,272
1,091
56
4
0
248,648
2
W
Scylla
13,679
977
96
7
1
216,752
0
L
Neith
12,895
921
73
5
0
250,526
0
L
Fenrir
13,472
962
28
2
1
347,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role