Player Matchup

Chang'e
Chang'e
MENTOLXII
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,233 Elo+
Solo
Merlin
Merlin
SCAULDR0N
Merlin
Level 87
God Stats
13W - 7L
1,623 SR
Queue Stats
395W - 396L
1,534 Elo+
Solo
Fenrir
Fenrir
VixusNamel
Fenrir
Level 29
God Stats
1W - 2L
1,271 SR
Queue Stats
186W - 207L
1,481 Elo+
Solo
Kuzenbo
Kuzenbo
fontfreda
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
ножтевхарю
Medusa
Level 126
God Stats
4W - 3L
1,525 SR
Queue Stats
84W - 82L
1,585 Elo+
Solo
Team Averages
Level 59
1,484 SR
1,467 Elo+

VS

Team Averages
Level 84
1,504 SR
1,478 Elo+
Hou Yi
Hou Yi
Ekash
Hou Yi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
FR0YDENZi
Baron Samedi
Level 109
God Stats
2W - 0L
1,715 SR
Queue Stats
200W - 207L
1,467 Elo+
Party 2
Thoth
Thoth
NephilimLucael
Thoth
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 99L
1,418 Elo+
Solo
Cthulhu
Cthulhu
lekiie
Cthulhu
Level 28
God Stats
1W - 4L
1,307 SR
Queue Stats
173W - 184L
1,465 Elo+
Party 2
Tsukuyomi
Tsukuyomi
stalowyKutaz
Tsukuyomi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MENTOLXII
Chang'e
20
3 / 4 / 16
11,340
597
8,356
22,845
10,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
SCAULDR0N
Merlin
20
6 / 7 / 16
13,667
719
32,803
20,214
9,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
VixusNamel
Fenrir
16
5 / 14 / 10
10,883
573
8,678
26,048
12,322
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kuzenbo
fontfreda
Kuzenbo
20
3 / 6 / 16
12,026
633
9,182
27,478
42,712
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
12 / 5 / 11
13,760
724
34,756
26,461
12,717
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Ekash
Hou Yi
19
9 / 8 / 13
13,849
729
31,092
18,783
7,649
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
FR0YDENZi
Baron Samedi
20
13 / 6 / 12
14,892
784
26,211
22,633
13,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 3 / 19
14,825
780
21,251
19,075
7,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
lekiie
Cthulhu
20
3 / 2 / 24
13,355
703
15,497
24,618
32,321
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
stalowyKutaz
Tsukuyomi
17
6 / 10 / 20
12,440
655
19,762
22,012
8,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
124
29
Kills
36
36
Deaths
29
69
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Ekash
Hou Yi
9
8
13
1.94
W
Baron Samedi
FR0YDENZi
Baron Samedi
13
6
12
3.17
L
Chang'e
MENTOLXII
Chang'e
3
4
16
2.75
W
5
3
19
4.83
L
Merlin
SCAULDR0N
Merlin
6
7
16
2
L
Fenrir
VixusNamel
Fenrir
5
14
10
0.71
L
Kuzenbo
fontfreda
Kuzenbo
3
6
16
1.83
W
Cthulhu
lekiie
Cthulhu
3
2
24
7.5
W
Tsukuyomi
stalowyKutaz
Tsukuyomi
6
10
20
1.6
L
12
5
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,775
Damage
113,813
123,046
Taken
107,121
86,952
Mitigated
69,731
45,819
Healing
43,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Ekash
Hou Yi
31,092
15,989
3,009
3,031
18,783
7,649
1,528
6,154
12,629
0
48,587
W
Baron Samedi
FR0YDENZi
Baron Samedi
26,211
574
7,866
7,175
22,633
13,075
880
11,215
11,418
45,926
0
L
Chang'e
MENTOLXII
Chang'e
8,356
1,706
13,647
8,633
22,845
10,120
0
11,417
11,428
18,960
0
W
21,251
1,124
3,914
6,080
19,075
7,949
1,616
9,283
9,792
69,291
0
L
Merlin
SCAULDR0N
Merlin
32,803
1,346
2,815
1,788
20,214
9,081
501
10,642
9,572
63,881
0
L
Fenrir
VixusNamel
Fenrir
8,678
659
4,172
2,806
26,048
12,322
49
11,970
14,078
0
13,023
L
Kuzenbo
fontfreda
Kuzenbo
9,182
2,502
534
595
27,478
42,712
372
15,318
12,160
20,433
0
W
Cthulhu
lekiie
Cthulhu
15,497
580
3,565
2,797
24,618
32,321
366
11,825
12,793
30,643
0
W
Tsukuyomi
stalowyKutaz
Tsukuyomi
19,762
5,080
3,022
2,749
22,012
8,737
940
11,864
10,148
0
28,221
L
34,756
14,199
2,995
7,834
26,461
12,717
1,329
13,612
12,849
0
66,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,676
Gold Earned
69,361
179
Minions Killed
224
0
Camps Cleared
0
1,507,691
Distance Traveled
1,623,277
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,849
729
28
1
0
292,031
0
W
Baron Samedi
14,892
784
37
2
0
307,035
0
L
Chang'e
11,340
597
25
1
0
310,106
0
W
Thoth
14,825
780
90
5
0
334,212
0
L
Merlin
13,667
719
67
4
0
283,297
1
L
Fenrir
10,883
573
14
1
0
283,027
1
L
Kuzenbo
12,026
633
20
1
0
338,484
1
W
Cthulhu
13,355
703
55
3
0
366,994
0
W
Tsukuyomi
12,440
655
14
1
0
323,005
3
L
Medusa
13,760
724
53
3
0
292,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role