Player Matchup

Scylla
Scylla
MalenkiySuharik
Scylla
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 9L
1,500 Elo+
Party 1
Rama
Rama
dusnila
Rama
Level 15
God Stats
1W - 0L
1,452 SR
Queue Stats
25W - 22L
1,019 Elo+
Party 1
Odin
Odin
feignlecker
Odin
Level 23
God Stats
6W - 0L
1,806 SR
Queue Stats
63W - 56L
1,404 Elo+
Solo
Yemoja
Yemoja
qwezxcasd123
Yemoja
Level 11
God Stats
1W - 0L
1,695 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
King Arthur
King Arthur
twitchcoomradec
King Arthur
Level 17
God Stats
6W - 3L
1,258 SR
Queue Stats
150W - 142L
1,433 Elo+
Party 1
Team Averages
Level 14
1,542 SR
1,371 Elo+

VS

Team Averages
Level 18
1,460 SR
1,391 Elo+
Nemesis
Nemesis
GHJEXCOMMANDER
Nemesis
Level 26
God Stats
163W - 106L
1,527 SR
Queue Stats
337W - 334L
1,446 Elo+
Solo
Chernobog
Chernobog
LgangTurni
Chernobog
Level 28
God Stats
0W - 2L
1,310 SR
Queue Stats
77W - 56L
1,400 Elo+
Solo
Vulcan
Vulcan
Nmgdsg97
Vulcan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,224 Elo+
Solo
Odin
Odin
Syntenics
Odin
Level 23
God Stats
8W - 9L
1,463 SR
Queue Stats
55W - 51L
1,383 Elo+
Solo
Khepri
Khepri
daddyYametePLZ
Khepri
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 0 / 4
10,583
661
15,947
6,709
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
dusnila
Rama
10
2 / 3 / 2
6,873
430
3,434
8,024
2,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
6 / 0 / 2
8,556
535
2,493
6,661
3,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
11
0 / 4 / 6
7,258
454
3,375
7,764
4,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
twitchcoomradec
King Arthur
13
2 / 4 / 2
7,944
497
5,103
13,919
9,553
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
7,710
482
3,389
10,409
4,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
LgangTurni
Chernobog
10
6 / 7 / 0
7,400
463
5,549
9,762
2,984
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
Nmgdsg97
Vulcan
11
0 / 5 / 0
6,886
430
3,420
9,236
2,501
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
14
2 / 3 / 2
8,132
508
6,604
9,933
5,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
0 / 4 / 6
6,988
437
3,133
7,231
4,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
22
Kills
10
11
Deaths
22
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
Chernobog
LgangTurni
Chernobog
6
7
0
0.86
W
12
0
4
14
L
Vulcan
Nmgdsg97
Vulcan
0
5
0
0
L
Odin
2
3
2
1
L
0
4
6
0.75
W
Rama
dusnila
Rama
2
3
2
1
W
6
0
2
7
W
Yemoja
0
4
6
0.75
W
King Arthur
twitchcoomradec
King Arthur
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,352
Damage
22,095
43,077
Taken
46,571
22,390
Mitigated
19,638
10,935
Healing
10,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,389
1,229
0
4,459
10,409
4,023
0
2,022
8,387
0
51,054
L
Chernobog
LgangTurni
Chernobog
5,549
3,224
0
1,675
9,762
2,984
632
4,956
4,806
0
30,233
W
15,947
2,097
0
3,679
6,709
2,434
470
2,804
3,905
84,838
0
L
Vulcan
Nmgdsg97
Vulcan
3,420
2,472
99
2,721
9,236
2,501
405
6,111
3,125
38,171
0
L
Odin
6,604
2,831
166
654
9,933
5,297
923
1,872
8,061
0
36,779
L
3,133
338
0
684
7,231
4,833
0
4,361
2,870
12,858
0
W
Rama
dusnila
Rama
3,434
2,884
0
1,463
8,024
2,847
2,381
609
7,415
0
29,743
W
2,493
959
0
615
6,661
3,391
77
514
6,147
0
53,359
W
Yemoja
3,375
965
387
1,427
7,764
4,165
390
1,873
5,891
19,583
0
W
King Arthur
twitchcoomradec
King Arthur
5,103
1,177
0
3,364
13,919
9,553
0
753
13,166
0
33,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,214
Gold Earned
37,116
397
Minions Killed
333
0
Camps Cleared
0
1,456,406
Distance Traveled
1,325,902
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,710
482
100
6
0
271,032
0
L
Chernobog
7,400
463
60
4
0
222,892
0
W
Scylla
10,583
661
151
9
0
318,297
6
L
Vulcan
6,886
430
81
5
0
250,908
3
L
Odin
8,132
508
76
5
0
276,117
0
L
Khepri
6,988
437
16
1
0
304,953
3
W
Rama
6,873
430
53
3
0
254,475
1
W
Odin
8,556
535
100
6
0
332,384
0
W
Yemoja
7,258
454
23
1
0
257,461
5
W
King Arthur
7,944
497
70
4
0
293,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role